Difference between revisions of "Shrek Forever After"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
+ | {{Infobox game/row/publisher|1C Company|Russia}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
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|audio = true | |audio = true | ||
|subtitles = false | |subtitles = false | ||
− | |notes = | + | |notes = Local retail release only. |
|fan = | |fan = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = | ||
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|linux 64-bit executable= | |linux 64-bit executable= | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Wwise | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP, Vista | + | |minOS = XP, Vista, 7 |
− | |minCPU = | + | |minCPU = Intel Pentium 4 2.4 GHz |
− | |minRAM = | + | |minCPU2 = AMD Athlon XP 2500 |
− | |minHD = | + | |minRAM = 1 GB |
− | |minGPU = | + | |minHD = 7.5 GB |
+ | |minGPU = Nvidia GeForce 6800 | ||
+ | |minGPU2 = ATI Radeon X1600 | ||
+ | |minVRAM = 256 MB | ||
+ | |minDX = 9.0c | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Pentium 4 3.4 GHz |
− | |recRAM = | + | |recCPU2 = AMD Athlon 64 XP 3500 |
+ | |recRAM = 2 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce 7600GS |
+ | |recGPU2 = ATI Radeon HD 2000 | ||
+ | |recVRAM = | ||
+ | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 00:50, 5 October 2021
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Developers | |
---|---|
XPEC Entertainment | |
Publishers | |
Activision | |
Russia | 1C Company |
Release dates | |
Windows | May 18, 2010 |
Reception | |
Metacritic | 56 |
Shrek | |
---|---|
Subseries of DreamWorks | |
Shrek Game Land Activity Center | 2001 |
Shrek 2 Activity Center: Twisted Fairy Tale Fun | 2004 |
Shrek 2: The Game | 2004 |
Shrek 2: Team Action | 2004 |
Shrek SuperSlam | 2005 |
Shrek the Third | 2007 |
Shrek's Carnival Craze | 2008 |
Shrek Forever After | 2010 |
General information
Availability
- This game is no longer sold digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/42660/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/42660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | 2-8x unknown method. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Russian | Local retail release only. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 2.4 GHz AMD Athlon XP 2500 |
Intel Pentium 4 3.4 GHz AMD Athlon 64 XP 3500 |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 7.5 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X1600 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7600GS ATI Radeon HD 2000 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (42660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.