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Difference between revisions of "Shadow Man Remastered"

From PCGamingWiki, the wiki about fixing PC games
m (→‎System requirements: updated template usage)
m
 
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 +
{{disambig|the remaster|the original 1999 game|[[Shadow Man]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Shadow Man Remastered cover.jpg
 
|cover        = Shadow Man Remastered cover.jpg
Line 12: Line 13:
 
|reception    =  
 
|reception    =  
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
{{Infobox game/row/taxonomy/modes            | singleplayer }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | real-time }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | third-person }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | direct control }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | action, adventure, metroidvania }}
+
{{Infobox game/row/taxonomy/genres            | Action, Adventure, Metroidvania }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | stylized }}
+
{{Infobox game/row/taxonomy/art styles        | Stylized }}
{{Infobox game/row/taxonomy/themes            | horror }}
+
{{Infobox game/row/taxonomy/themes            | Fantasy, Horror, North America }}
 
{{Infobox game/row/taxonomy/series            | Shadow Man }}
 
{{Infobox game/row/taxonomy/series            | Shadow Man }}
 
|steam appid  = 1413870
 
|steam appid  = 1413870
Line 30: Line 31:
 
|official site= https://www.nightdivestudios.com/
 
|official site= https://www.nightdivestudios.com/
 
|hltb        = 91163
 
|hltb        = 91163
 +
|lutris      = shadow-man-remastered
 
|igdb        = shadow-man-remastered
 
|igdb        = shadow-man-remastered
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = shadow-man
+
|mobygames    = 162559
 
|wikipedia    = Shadow_Man_(video_game)
 
|wikipedia    = Shadow_Man_(video_game)
 
|winehq      =  
 
|winehq      =  
Line 39: Line 41:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''Shadow Man Remastered''''' is a Remastered port of the {{glossary:Action}} {{glossary:Adventure}} {{glossary:Metroidvania}} game [[Shadow Man]] that adds New content, Modern PC game features such as 4K Rendering, Dynamic Lighting, Etc and restores content that was cut from the original release.
|release history  =  
+
|release history  = '''''Shadow Man''''' was originally released for PC, Nintendo 64 and the original Sony PlayStation in August 31st 1999 and was later ported to Sega Dreamcast in December 1st in the same year. The game was developed by Acclaim Studios Teesside and published by Acclaim Entertainment. Each version had their own unique differences. The PC version is the original and highest quality version with uncompressed audio and the highest graphical quality. Both the PS1 and N64 versions have slightly redesigned and simplified areas with a few missing small areas (due to hardware limitations). The PS1 version has a low frame rate and is quite glitchy, some sound effects are also missing and some enemy sounds are pitched up. The N64 version has the worst lighting quality and heavily compressed audio with some sounds and music missing. The Dreamcast version is nearly identical to the PC version but with slightly compressed sounds and voices, glitchy music and sounds, sped up sound effects, 60fps with some frame rate drops, darker lighting and new animated water textures. A remastered version by Nightdive Studios titled '''''Shadow Man Remastered''''' was released on April 15th 2021 for PC, January 13th 2022 for PlayStation 4 and Xbox One and January 17th the same year for Nintendo Switch.
|current state    =  
+
|current state    = There is a new update for the game '''V1.5''', which adds even more content and changes (including the optional Dreamcast water textures and a new boss).
 
}}
 
}}
  
Line 50: Line 52:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic Games Store | shadow-man-remastered | unknown |  |  | Windows | }}
+
{{Availability/row| Epic Games Store | shadow-man-remastered | unknown |  |  | Windows }}
{{Availability/row| GOG.com | shadow_man_remastered | DRM-free | | | Windows | }}
+
{{Availability/row| GOG.com | shadow_man_remastered | DRM-free | | | Windows }}
 
{{Availability/row| Humble | shadow-man-remastered | Steam | | | Windows }}
 
{{Availability/row| Humble | shadow-man-remastered | Steam | | | Windows }}
{{Availability/row| Steam | 1413870 | Steam |  |  | Windows | }}
+
{{Availability/row| Steam | 1413870 | Steam |  |  | Windows }}
 
}}
 
}}
{{++}} Includes the soundtrack as 24-bit/48 kHz FLAC files, found in {{file|{{p|game}}\ShadowManEX04.kpf}} (openable with any program that can open ZIP files, such as 7-Zip or WinRAR).
+
{{++}} Includes the soundtrack as 24-bit/48 kHz FLAC files, found in {{file|{{p|game}}\ShadowManEX04.kpf}} (openable with any program that can open ZIP files, such as 7-Zip or WinRAR). Also, other kpf archives include the game's Textures, Voice Clips and SFX which you can modify by either editing them or replacing them with files with the same name. Be sure to open a kpf with WinRAR, drag and drop the replacement file and set compression method to {{code|Store}} when putting those files in the kpf archives or else you may experience slowdown during the game.
  
 
==Essential improvements==
 
==Essential improvements==
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{{Fixbox|description=Edit config file|fix=
 
{{Fixbox|description=Edit config file|fix=
# Navigate to {{file|{{p|USERPROFILE}}\Saved Games\Nightdive Studios\Shadowman EX}}.
+
# Navigate to {{folder|{{p|USERPROFILE}}\Saved Games\Nightdive Studios\Shadowman EX}}.
 
# Open {{file|kexengine.cfg}} with text editor.
 
# Open {{file|kexengine.cfg}} with text editor.
 
# Find the line {{code|seta g_skipintro "0"}}.
 
# Find the line {{code|seta g_skipintro "0"}}.
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{{Fixbox|description=Remove company logos|fix=
 
{{Fixbox|description=Remove company logos|fix=
# Go to <code>{{p|game}}</code>.
+
# Go to {{folder|{{p|game}}}}.
# Delete/rename the {{code|movies}} folder.
+
# Delete/rename the {{folder|movies}} folder.
{{ii}} Opening-cinematic will still play (skippable).
+
{{ii}} Opening cinematic will still play (skippable).
 
}}
 
}}
  
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|discord                  =  
 
|discord                  =  
 
|discord notes            =  
 
|discord notes            =  
|epic games launcher      = unknown
+
|epic games launcher      = true
 
|epic games launcher notes =  
 
|epic games launcher notes =  
 
|gog galaxy                = true
 
|gog galaxy                = true
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|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Supports up to 32:9 aspect ratios.<ref>{{Refurl|url=https://steamcommunity.com/app/1413870/discussions/0/4516523369464084191/|title=Q: Does it support Ultrawide?|date=2021-04-15}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 133: Line 135:
 
|antialiasing              = limited
 
|antialiasing              = limited
 
|antialiasing notes        = On/Off only
 
|antialiasing notes        = On/Off only
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = false
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = false
+
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = button prompts toggle in game options
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        =  
|dualshock 4 modes notes  =  
+
|dualshock 4 modes notes  = v2, BT
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 233: Line 240:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
 
{{ii}} By default, the game applies a [[Wikipedia:Low-pass filter|low-pass filter]] over digital audio samples. This behavior can be disabled by setting {{code|snd_lowpassfilter}} to {{code|0}} in the configuration file or the console.
 
{{ii}} By default, the game applies a [[Wikipedia:Low-pass filter|low-pass filter]] over digital audio samples. This behavior can be disabled by setting {{code|snd_lowpassfilter}} to {{code|0}} in the configuration file or the console.
Line 274: Line 283:
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added in Patch v1.4.<ref>[https://store.steampowered.com/news/app/1413870/view/3128313422570056387 Steam News (13/01/2022): ''Patch V1.4 is available now!''] – “''Brazilian Portuguese language has been added.''”</ref>
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = hackable
 +
|notes    = Port of the official localization by Russobit-M, download [https://www.zoneofgames.ru/games/shadow_man/files/7287.html here].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 313: Line 339:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 21:53, 25 December 2023

This page is for the remaster. For the original 1999 game, see Shadow Man.

Shadow Man Remastered
Shadow Man Remastered cover
Developers
Nightdive Studios
Acclaim Studios Teesside
Publishers
Nightdive Studios
Engines
Kex Engine
Release dates
Windows April 15, 2021
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Metroidvania
Art styles Stylized
Themes Fantasy, Horror, North America
Series Shadow Man
Shadow Man Remastered on HowLongToBeat
Shadow Man Remastered on IGDB
Shadow Man Remastered on MobyGames
Shadow Man Remastered on Wikipedia
Shadow Man
Shadow Man 1999
Shadow Man Remastered 2021

Shadow Man Remastered is a Remastered port of the action adventure metroidvania game Shadow Man that adds New content, Modern PC game features such as 4K Rendering, Dynamic Lighting, Etc and restores content that was cut from the original release.

Shadow Man was originally released for PC, Nintendo 64 and the original Sony PlayStation in August 31st 1999 and was later ported to Sega Dreamcast in December 1st in the same year. The game was developed by Acclaim Studios Teesside and published by Acclaim Entertainment. Each version had their own unique differences. The PC version is the original and highest quality version with uncompressed audio and the highest graphical quality. Both the PS1 and N64 versions have slightly redesigned and simplified areas with a few missing small areas (due to hardware limitations). The PS1 version has a low frame rate and is quite glitchy, some sound effects are also missing and some enemy sounds are pitched up. The N64 version has the worst lighting quality and heavily compressed audio with some sounds and music missing. The Dreamcast version is nearly identical to the PC version but with slightly compressed sounds and voices, glitchy music and sounds, sped up sound effects, 60fps with some frame rate drops, darker lighting and new animated water textures. A remastered version by Nightdive Studios titled Shadow Man Remastered was released on April 15th 2021 for PC, January 13th 2022 for PlayStation 4 and Xbox One and January 17th the same year for Nintendo Switch.

There is a new update for the game V1.5, which adds even more content and changes (including the optional Dreamcast water textures and a new boss).

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Includes the soundtrack as 24-bit/48 kHz FLAC files, found in <path-to-game>\ShadowManEX04.kpf (openable with any program that can open ZIP files, such as 7-Zip or WinRAR). Also, other kpf archives include the game's Textures, Voice Clips and SFX which you can modify by either editing them or replacing them with files with the same name. Be sure to open a kpf with WinRAR, drag and drop the replacement file and set compression method to Store when putting those files in the kpf archives or else you may experience slowdown during the game.

Essential improvements

Skip intro-videos

Use console variable[1]
  1. Open the console in-game with ~.
  2. Type g_skipintro 1, then press Enter.
Edit config file
  1. Navigate to %USERPROFILE%\Saved Games\Nightdive Studios\Shadowman EX.
  2. Open kexengine.cfg with text editor.
  3. Find the line seta g_skipintro "0".
  4. Set it to seta g_skipintro "1", then save the file.
Remove company logos
  1. Go to <path-to-game>.
  2. Delete/rename the movies folder.
Opening cinematic will still play (skippable).

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Nightdive Studios\Shadowman EX\kexengine.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1413870/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Nightdive Studios\Shadowman EX\saves
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1413870/pfx/[Note 1]

Save game cloud syncing

Video

Display settings
Display settings
Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Supports up to 32:9 aspect ratios.[2]
4K Ultra HD
Field of view (FOV)
60-120 vertical. Default value is 74. Camera distance from the character can also be set close or far for extra FOV.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Can be set Off, 1x, 2x, 4x, 8x or 16x.
Anti-aliasing (AA)
On/Off only
Vertical sync (Vsync)
60 FPS and 120+ FPS
Framerate cap options between 30, 60, 120, 144 and 240. Max FPS setting is capped at 1920 FPS. Make sure to leave Interpolation enabled for the game to scale from original internal 60fps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Mouse settings
Mouse settings
Gamepad settings
Gamepad settings

Keyboard and mouse State Notes
Remapping
To unbind an already bound key or button from an action, press it when prompted to bind a new key.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Added in Patch 1.1. Separate toggles for freelook and swimming.
Controller
Controller support
Full controller support
Controller remapping
Can switch between modern, classic, or custom controls
Controller sensitivity
Controller Y-axis inversion
Native support added in Patch 1.1. Separate toggles for freelook and swimming.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
button prompts toggle in game options
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes v2, BT
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
By default, the game applies a low-pass filter over digital audio samples. This behavior can be disabled by setting snd_lowpassfilter to 0 in the configuration file or the console.

Localizations

Language selection
Language selection
Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Added in Patch v1.4.[3]
Russian
Port of the official localization by Russobit-M, download here.
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Vulkan 1.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio XAudio2 XAudio 2.9, file version 1.0.2008.230001
Input SDL2 2.0.9.0

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel or AMD Dual-Core 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) OpenGL 3.2 compatible
DirectX 10 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:SirYodaJedi on 2021-04-24
  2. Q: Does it support Ultrawide? - last accessed on 2021-04-15
  3. Steam News (13/01/2022): Patch V1.4 is available now! – “Brazilian Portuguese language has been added.