Difference between revisions of "Seven: The Days Long Gone"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
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|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = FXAA, Temporal AA |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = framerate cap can be set to off or to values ranging from 30 to 150 fps in "Game" options. |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = framerate cap can be set to off or to values ranging from 30 to 150 fps in "Game" options. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 21:56, 19 February 2018
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Developers | |
---|---|
IMGN.PRO | |
Fool's Theory | |
Publishers | |
IMGN.PRO | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 1, 2017 |
General information
Availability
Essential improvements
Skip intro videos
- Go to <path-to-game>\Seven\Content\Movies.
- Rename, move or delete file Startup.mp4.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/471010/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/471010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Seven - The Days Long Gone. |
Issues unresolved
Oculus Home starts on launch
- The Oculus Home client starts on launch if present (this game does not actually support the Oculus Rift). The developers are aware of this issue and are working on a fix.[1][2]
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/471010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (471010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.