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Seven: The Days Long Gone

From PCGamingWiki, the wiki about fixing PC games
Seven: The Days Long Gone
Seven: The Days Long Gone cover
Developers
IMGN.PRO
Fool's Theory
Publishers
IMGN.PRO
Engines
Unreal Engine 4
Release dates
Windows December 1, 2017
Reception
Metacritic 68
OpenCritic 68
IGDB 63
Taxonomy
Monetization One-time game purchase
Seven: The Days Long Gone on HowLongToBeat
Seven: The Days Long Gone on IGDB
Seven: The Days Long Gone on MobyGames
Seven: The Days Long Gone on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
GamersGate
Icon overlay.png
Enhanced Collector's Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Enhanced Collector's Edition also available.
Windows
GOG.com
DRM-free
Enhanced Collector's Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Enhanced Collector's Edition also available.
Windows
Humble Store
Icon overlay.png
Enhanced Collector's Edition also available.
Windows
Steam
Icon overlay.png
Enhanced Collector's Edition also available.
Windows
A demo is available from GOG.com and Steam.

Essential improvements

Skip intro videos

Delete or rename video files[1]
  1. Go to <path-to-game>\Seven\Content\Movies.
  2. Rename, move or delete file Startup.mp4.

Game data

In-game game settings.
In-game game settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Seven\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/471010/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Seven\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/471010/pfx/[Note 1]

Save game cloud syncing

Video

In-game basic video settings.
In-game basic video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
50-150°.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA, TAA and SSAA via "Resolution scale" setting.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Cap can be set to off or to values ranging from 30 to 150 FPS in "Game" options.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Keyboard and mouse State Notes
Remapping
Several controls are reserved, and cannot be rebound.
Mouse acceleration
No acceleration.
Mouse sensitivity
0-20; changes might need a restart of the game to take effect.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Look, 0-20; Deadzone, 0-20
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Input issues when moving with keyboard and controlling camera with controller.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, Voice, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

VR support

Issues fixed

Crash on startup / Fatal error crash

Download and (re-)install Microsoft Visual C++ 2015 Redistributable X86 and X64[2]
Enable or increase the Windows page file[3]
Make sure the game doesn't run on an integrated GPU[4]

Crash about a minute after starting

Disconnect from the internet, start the game, and reconnect to the internet[5]

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Elias

Fullscreen issue at launch

The game starts in full window borderless regardless of the saved settings saying fullscreen (exclusive). You have to change screen mode and then go back to fullscreen to actually set the game in real fullscreen exclusive. The game does respond to keyboard shortcut for fullscreen toggle ___ Alt+ Enter ___ so pressing this shortcut twice upon game world loading sets game back to actual, exclusive fullscreen mode (not borderless windowed).

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/471010/ in addition to or instead of this directory. The app ID (471010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References