Difference between revisions of "Sapper's Bad Dream"
From PCGamingWiki, the wiki about fixing PC games
m (→top: updated template usage) |
m (→System requirements: General maintenance with AutoWikiBrowser) |
||
(One intermediate revision by one other user not shown) | |||
Line 97: | Line 97: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 186: | Line 189: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 225: | Line 230: | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 242: | Line 250: | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 400 MB | |minHD = 400 MB | ||
− | |minGPU = | + | |minGPU = Generally everything made since 2004 should work |
|minSM = 2.0 | |minSM = 2.0 | ||
|minDX = 9.0c | |minDX = 9.0c | ||
Line 261: | Line 269: | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 400 MB | |minHD = 400 MB | ||
− | |minGPU = | + | |minGPU = Generally everything made since 2004 should work |
|minSM = 2.0 | |minSM = 2.0 | ||
Latest revision as of 14:15, 15 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
WTFOMGames | |
Release dates | |
Windows | July 7, 2016 |
Linux | July 7, 2016[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7, 8, 8.1, 10 |
Processor (CPU) | SSE2 instruction set support (Pentium 4, Intel Atom, Athlon XP or highter) 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Generally everything made since 2004 should work DirectX 9.0c compatible Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04+ | SteamOS+ |
Processor (CPU) | SSE2 instruction set support (Pentium 4, Intel Atom, Athlon XP or highter) 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Generally everything made since 2004 should work Shader model 2.0 support |