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Difference between revisions of "Sand Land"

From PCGamingWiki, the wiki about fixing PC games
 
(19 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Sand Land cover.jpg
 
|cover        = Sand Land cover.jpg
Line 7: Line 6:
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|build=4.27.2.0|ref=<ref name="Unreal Engine 4 version">{{Refcheck|user=Jigen123|date=2024-04-26|comment=Manually verified the game executable.}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 26, 2024}}
 
{{Infobox game/row/date|Windows|April 26, 2024}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|sand-land|rating}}
+
{{Infobox game/row/reception|Metacritic|sand-land|74}}
{{Infobox game/row/reception|OpenCritic|6434/slam-land|rating}}
+
{{Infobox game/row/reception|OpenCritic|16617/sand-land|73}}
 
{{Infobox game/row/reception|IGDB|sand-land|rating}}
 
{{Infobox game/row/reception|IGDB|sand-land|rating}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Open world, ARPG}}
+
{{Infobox game/row/taxonomy/genres            | Action, Open world, JRPG }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile, Hovercraft, Motorcycle, Robot, Tank }}
 
{{Infobox game/row/taxonomy/art styles        | Anime }}
 
{{Infobox game/row/taxonomy/art styles        | Anime }}
 
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 
{{Infobox game/row/taxonomy/themes            | Fantasy }}
Line 37: Line 36:
 
|mobygames    =  
 
|mobygames    =  
 
|strategywiki = Sand Land
 
|strategywiki = Sand Land
|wikipedia    = Sand Land#Video game
+
|wikipedia    = Sand Land (video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 43: Line 42:
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''{{PAGENAME}}''''' is an upcoming {{Glossary:singleplayer}} {{Glossary:ARPG}} game developed by [[Company:ILCA|ILCA]] and set to be published by [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]]. It is based on the {{w|Sand Land|manga series of the same name}} by the late {{w|Akira Toriyama}}, and like its ONA adaptation, it expanded upon the original manga and added the new ''Angelic Heroes'' arc penned by Toriyama himself.
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:action}} {{Glossary:JRPG}} developed by [[Company:ILCA|ILCA]] and published by [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]]. It is based on the {{w|Original net animation|ONA}} adaptation of the {{w|Sand Land|manga of the same name}} by the late {{w|Akira Toriyama}}.
  
|release history  = It is set to be released on April 26, 2024.
+
|release history  = The game was released on April 26, 2024 via Steam.
  
 
|current state    =
 
|current state    =
Line 61: Line 60:
 
{{Availability/row| Steam | 1979440 | Steam | Deluxe Edition also available. | | Windows }}
 
{{Availability/row| Steam | 1979440 | Steam | Deluxe Edition also available. | | Windows }}
 
}}
 
}}
 +
{{ii}} A demo is available from the Steam store page.
  
===Demo/free trial===
+
===Version differences===
{{ii}}A demo is available from the Steam store page.
+
{{ii}} The Deluxe Edition includes the game and the Deluxe Edition Upgrade Pack.
  
 
==Monetization==
 
==Monetization==
Line 69: Line 69:
 
|ad-supported                =  
 
|ad-supported                =  
 
|cross-game bonus            =  
 
|cross-game bonus            =  
|dlc                        =  
+
|dlc                        = The Deluxe Edition content can be purchased separately as DLC.
 
|expansion pack              =  
 
|expansion pack              =  
 
|freeware                    =  
 
|freeware                    =  
Line 88: Line 88:
 
|free-to-grind      =  
 
|free-to-grind      =  
 
|loot box            =  
 
|loot box            =  
|none                =  
+
|none                = The game does not contain microtransactions.
 
|player trading      =  
 
|player trading      =  
 
|time-limited        =  
 
|time-limited        =  
 
|unlock              =  
 
|unlock              =  
 +
}}
 +
 +
{{DLC|
 +
{{DLC/row| Deluxe Edition Upgrade Pack | | Windows}}
 
}}
 
}}
  
Line 97: Line 101:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\SANDLAND\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\SANDLAND\Saved\SaveGames\{{P|uid}}\}}
 
}}
 
}}
  
Line 122: Line 126:
  
 
==Video==
 
==Video==
 +
{{Image|Sand Land - Video.png|Video settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 128: Line 133:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = The game adapts to any ultrawide resolution the desktop is using when first booted, but it switches to {{term|pillarboxed}} 16:9 as soon as any graphics option is changed from the default value.<ref>{{Refcheck|user=Jigen123|date=2024-04-26|comment=Tested on a 5120x2160 monitor.}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Scales with '''Texture Quality''' setting.
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = '''Off''', '''Low''', '''Medium''', and '''High''' options for [[TAA]].
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Options for '''30 FPS''', '''60 FPS''', '''120 FPS''' caps and '''No limit'''.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = true
|color blind notes          =  
+
|color blind notes          = Settings for '''Protanopia''', '''Deuteranopia''', and '''Tritanopia'''.
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|Sand Land - Controls.png|Controls settings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Camera movement is hard-coded to mouse input, while pause is hard-coded to {{Key|Esc}}.
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Labelled as '''Up/Down Cam Spd''' and '''L/R Cam Speed'''.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Labelled as '''Camera Up/Down'''. X-axis can also be inverted with the '''L/R Camera''' option.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = limited
|controller remap notes    =  
+
|controller remap notes    = Certain actions, such as moving, camera, ally skills, zoom in/out, pause menu, item menu and capsule menu cannot be changed.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Labelled as '''Up/Down Cam Spd''' and '''L/R Cam Speed'''.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Labelled as '''Camera Up/Down'''. X-axis can also be inverted with the '''L/R Camera''' option.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = true
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = DualShock 4, DualSense, DualSense Edge
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = true
|light bar support        = unknown
+
|playstation prompts notes = DualShock 4 and DualSense button prompts require Steam Input. Without Steam Input, the game will display Xbox button prompts regardless of the controller being used.
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
|tracked motion controllers= unknown
+
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired
 +
|playstation connection modes notes =  
 +
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]] is supported.
|other button prompts      = unknown
+
|other button prompts      = Nintendo
|other button prompts notes=  
+
|other button prompts notes= Nintendo button prompts require Steam Input. Without Steam Input, the game will display Xbox button prompts regardless of the controller being used.
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|digital movement supported = false
|simultaneous input notes  =  
+
|digital movement supported notes=
|steam input api          = unknown
+
|simultaneous input        = true
 +
|simultaneous input notes  = Rapidly changes button prompts.
 +
|steam input api          = true
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = false
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = true
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
|steam cursor detection    = unknown
+
|steam cursor detection    = false
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
Sand Land - Remapping.png|Controller and Keyboard & Mouse remapping
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|Sand Land - Sound.png|Audio settings}}
 +
{{Image|Sand Land - Language.png|Language settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for '''Master Volume''', '''BGM Volume''', '''SE Volume''', and '''Voice Volume'''.
|surround sound            = unknown
+
|surround sound            = true
|surround sound notes      =  
+
|surround sound notes      = Up to 7.1 surround.
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = false
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = true
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
Line 359: Line 377:
 
}}
 
}}
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Shader compilation stutter===
 +
{{mm}} The game suffers from shader compilation related stutters, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refcheck|user=Jigen123|date=2024-04-26}}</ref>
  
 
==Other information==
 
==Other information==
 +
{{Image|Sand Land - Game.png|Game settings}}
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11, 12
|direct3d notes        =  
+
|direct3d notes        = Direct3D 11 can be selected from the launch options. 12 is the default.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 405: Line 428:
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = [[PhysX]]
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Criware, OGG Vorbis, XAudio2
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 413: Line 436:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Criware
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
Line 444: Line 467:
 
|recGPU3  = Intel Arc A750
 
|recGPU3  = Intel Arc A750
 
|recVRAM  =  
 
|recVRAM  =  
|notes    =  
+
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Minimum system requirements are for 1080p 60 FPS on '''Low''' settings; recommended system requirements are for 1080p 60 FPS on '''High''' settings.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 07:43, 27 April 2024

Sand Land
Sand Land cover
Developers
ILCA
Publishers
Bandai Namco Entertainment
Engines
Unreal Engine 4[Note 1]
Release dates
Windows April 26, 2024
Reception
Metacritic 74
OpenCritic 73
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world, JRPG
Vehicles Automobile, Hovercraft, Motorcycle, Robot, Tank
Art styles Anime
Themes Fantasy
Sand Land on HowLongToBeat
Sand Land on IGDB
Sand Land guide on StrategyWiki
Sand Land on Wikipedia

Sand Land is a singleplayer action JRPG developed by ILCA and published by Bandai Namco Entertainment. It is based on the ONA adaptation of the manga of the same name by the late Akira Toriyama.

The game was released on April 26, 2024 via Steam.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows
A demo is available from the Steam store page.

Version differences

The Deluxe Edition includes the game and the Deluxe Edition Upgrade Pack.

Monetization

Type Notes
DLC The Deluxe Edition content can be purchased separately as DLC.
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

DLC and expansion packs

Name Notes
Deluxe Edition Upgrade Pack
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SANDLAND\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1979440/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\SANDLAND\Saved\SaveGames\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1979440/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
The game adapts to any ultrawide resolution the desktop is using when first booted, but it switches to pillarboxed 16:9 as soon as any graphics option is changed from the default value.[2]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with Texture Quality setting.
Anti-aliasing (AA)
Off, Low, Medium, and High options for TAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for 30 FPS, 60 FPS, 120 FPS caps and No limit.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Color blind mode
Settings for Protanopia, Deuteranopia, and Tritanopia.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Controls settings
Controls settings

Keyboard and mouse State Notes
Remapping
Camera movement is hard-coded to mouse input, while pause is hard-coded to Esc.
Mouse acceleration
Mouse sensitivity
Labelled as Up/Down Cam Spd and L/R Cam Speed.
Mouse input in menus
Mouse Y-axis inversion
Labelled as Camera Up/Down. X-axis can also be inverted with the L/R Camera option.
Controller
Controller support
Full controller support
Controller remapping
Certain actions, such as moving, camera, ally skills, zoom in/out, pause menu, item menu and capsule menu cannot be changed.
Controller sensitivity
Labelled as Up/Down Cam Spd and L/R Cam Speed.
Controller Y-axis inversion
Labelled as Camera Up/Down. X-axis can also be inverted with the L/R Camera option.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
PlayStation button prompts
DualShock 4 and DualSense button prompts require Steam Input. Without Steam Input, the game will display Xbox button prompts regardless of the controller being used.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
Generic/other controllers
Nintendo Switch Pro Controller is supported.
Button prompts
Nintendo button prompts require Steam Input. Without Steam Input, the game will display Xbox button prompts regardless of the controller being used.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts.
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio

Audio settings
Audio settings
Language settings
Language settings

Audio feature State Notes
Separate volume controls
Sliders for Master Volume, BGM Volume, SE Volume, and Voice Volume.
Surround sound
Up to 7.1 surround.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Spanish
Latin American Spanish

Issues unresolved

Shader compilation stutter

The game suffers from shader compilation related stutters, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[3]

Other information

Game settings
Game settings

API

Technical specs Supported Notes
Direct3D 11, 12 Direct3D 11 can be selected from the launch options. 12 is the default.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Criware, OGG Vorbis, XAudio2
Cutscenes Criware

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-9400F
AMD Ryzen 5 2400G
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 1060
AMD Radeon RX 590
DirectX 12 compatible
A 64-bit operating system is required.
Minimum system requirements are for 1080p 60 FPS on Low settings; recommended system requirements are for 1080p 60 FPS on High settings.


Notes

  1. Unreal Engine 4 engine build: 4.27.2.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Jigen123 on 2024-04-26
    Manually verified the game executable.
  2. Verified by User:Jigen123 on 2024-04-26
    Tested on a 5120x2160 monitor.
  3. Verified by User:Jigen123 on 2024-04-26