Difference between revisions of "Ride to Hell: Retribution"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
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− | |steam cloud | + | |steam cloud = false |
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− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
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− | ==Video | + | ==Video== |
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|key remap = hackable | |key remap = hackable | ||
|key remap notes = Keys can be remapped manually by editing RTHInput.ini. Quick-time event button prompts will still refer to the original keys. | |key remap notes = Keys can be remapped manually by editing RTHInput.ini. Quick-time event button prompts will still refer to the original keys. | ||
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Revision as of 06:55, 28 September 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Eutechnyx | |
Publishers | |
Deep Silver | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 24, 2013 |
Reception | |
Metacritic | 16 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Quick time events, Shooter |
Vehicles | Motorcycle |
Art styles | Realistic |
Themes | Contemporary, North America |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is no longer available.
DLC and expansion packs
Name | Notes | |
---|---|---|
Cook's Mad Recipe |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209340/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | No option to change the default 1280x720 resolution in-game. See Widescreen resolution. | ||
Multi-monitor | Pillarboxed | ||
Ultra-widescreen | Pillarboxed | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | Alt+↵ Enter | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Can be force in the graphics card control panel. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Like many Unreal Engine 3 games, the fps is capped to 62. This can be fixed by setting MaxSmoothedFrameRate=62 in RTHEngine.ini to your desired frame rate. This may result in unusual behavior during certain segments of the game. |
Widescreen resolution
Custom resolution[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys can be remapped manually by editing RTHInput.ini. Quick-time event button prompts will still refer to the original keys. | |
Mouse acceleration | Strong mouse acceleration. Can't be disabled. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Intel Core 2 Duo E4600 AMD Athlon 64 X2 4800 |
Intel Core 2 Duo E8300 AMD Athlon 64 X2 5000 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTS ATI Radeon HD 3850 512 MB of VRAM DirectX 9 compatible | Nvidia GeForce GTS 250 ATI Radeon HD 5850 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (209340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.