Difference between revisions of "Reframed"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|2018}} | {{Infobox game/row/date|Windows|2018}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Planet Ancyra }} | ||
|steam appid = 815860 | |steam appid = 815860 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
− | |||
− | '''Key | + | '''Key points''' |
− | {{ii}} Modified release of ''Solarix'' rebalanced as an action-FPS game instead of a stealth-based game. | + | {{ii}} Modified release of ''[[Solarix]]'' rebalanced as an action-FPS game instead of a stealth-based game. |
− | {{ii}} Game uses the slightly modified graphics (i.e. more washed out lighting) from ''Planet Ancyra Chronicles''. | + | {{ii}} Game uses the slightly modified graphics (i.e. more washed out lighting) from ''[[Planet Ancyra Chronicles]]''. |
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/815860/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 815860 | Steam | + | {{Availability/row| Steam | 815860 | DRM-free | Can be played without Steam, by launching directly through the executable. | | Windows }} |
}} | }} | ||
Line 43: | Line 57: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = unknown |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 66: | Line 84: | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Ultra-widescreen resolutions cannot be selected in-game, but can be set in the configuration files. Image is {{term|Vert-}} and FOV will need to be increased to compensate. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = Up to 4096 x 2160 natively supported. | |4k ultra hd notes = Up to 4096 x 2160 natively supported. | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = 60-120°. Default is 90°. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Default is 4x. Can be changed via config file. |
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
Line 88: | Line 109: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 98: | Line 121: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Binding right mouse button to a different command breaks the zoom function on the sniper rifle. The only way to reset this is to delete UDKInput.ini. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 152: | Line 175: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
Line 171: | Line 198: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 177: | Line 206: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 209: | Line 237: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 460 |
+ | |minGPU2 = AMD Radeon HD 5850 | ||
+ | |minVRAM = 512 MB or better | ||
|minDX = 9.0 | |minDX = 9.0 | ||
− | |recOS = 7 | + | |recOS = 7, 8 |
|recCPU = 2.4 GHz quad core or better | |recCPU = 2.4 GHz quad core or better | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 760 |
− | |recDX = | + | |recGPU2 = AMD Radeon HD 7950 |
+ | |recDX = 9 | ||
+ | |recVRAM = 1 GB or better | ||
+ | |notes = {{ii}} A 64-bit system is required. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 22:52, 23 October 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Pulsetense Games | |
Publishers | |
KISS ltd | |
Release dates | |
Windows | 2018 |
Taxonomy | |
Series | Planet Ancyra |
Planet Ancyra | |
---|---|
Solarix | 2015 |
De-Void | 2016 |
Planet Ancyra Chronicles | 2017 |
ReFramed | 2018 |
Key points
- Modified release of Solarix rebalanced as an action-FPS game instead of a stealth-based game.
- Game uses the slightly modified graphics (i.e. more washed out lighting) from Planet Ancyra Chronicles.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Can be played without Steam, by launching directly through the executable. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/815860/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/815860/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Ultra-widescreen resolutions cannot be selected in-game, but can be set in the configuration files. Image is Vert- and FOV will need to be increased to compensate. | ||
4K Ultra HD | Up to 4096 x 2160 natively supported. | ||
Field of view (FOV) | 60-120°. Default is 90°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Default is 4x. Can be changed via config file. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate capped at 62 fps by default. See High frame rate. | ||
High dynamic range display (HDR) |
High frame rate
High frame rate[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Binding right mouse button to a different command breaks the zoom function on the sniper rifle. The only way to reset this is to delete UDKInput.ini. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | |
Processor (CPU) | 3.0 GHz dual core or better | 2.4 GHz quad core or better |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 AMD Radeon HD 5850 512 MB or better of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 760 AMD Radeon HD 7950 1 GB or better of VRAM DirectX 9 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (815860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.