Difference between revisions of "RACE - The WTCC Game"
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{{Infobox game/row/developer|SimBin Studios}} | {{Infobox game/row/developer|SimBin Studios}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|SimBin Studios|Digital}} | ||
+ | {{Infobox game/row/publisher|Eidos Interactive|Retail}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
Line 15: | Line 17: | ||
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
{{Infobox game/row/taxonomy/controls | }} | {{Infobox game/row/taxonomy/controls | }} | ||
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Racing }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
Line 95: | Line 97: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 108: | Line 113: | ||
==Input== | ==Input== | ||
+ | {{ii}} The game can send telemetry data to supported software like [https://www.simhubdash.com/ SimHub] and devices like motion platforms, bass shakers and telemetry displays through the shared memory protocol. | ||
{{Input | {{Input | ||
|key remap = unknown | |key remap = unknown | ||
Line 184: | Line 190: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 308: | Line 316: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 328: | Line 336: | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 341: | Line 352: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = XP |
− | |minCPU = | + | |minCPU = 1.7 GHz Intel Pentium IV |
− | |minRAM = | + | |minRAM = 512 MB |
− | |minHD = | + | |minHD = 2.5 GB |
|minGPU = | |minGPU = | ||
+ | |minVRAM = 128 MB | ||
+ | |minDX = 9 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = 3 GHz Intel Pentium IV |
− | |recRAM = | + | |recRAM = 1 GB |
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
+ | |recVRAM = 256 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 10:57, 5 November 2023
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Developers | |
---|---|
SimBin Studios | |
Publishers | |
Digital | SimBin Studios |
Retail | Eidos Interactive |
Release dates | |
Windows | November 24, 2006 |
Taxonomy | |
Genres | Racing |
Series | RACE |
RACE | |
---|---|
RACE - The WTCC Game | 2006 |
RACE 07 - Official WTCC Game | 2007 |
RACE On | 2009 |
RACE Injection | 2011 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4230/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4230/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Launcher allows any refresh rate | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- The game can send telemetry data to supported software like SimHub and devices like motion platforms, bass shakers and telemetry displays through the shared memory protocol.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
Devices | State | Notes | |
---|---|---|---|
TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1.7 GHz Intel Pentium IV | 3 GHz Intel Pentium IV |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9 compatible | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (4230) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.