Difference between revisions of "PowerSlave EX"
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{{Infobox game | {{Infobox game | ||
|cover = PowerSlave EX cover.jpg | |cover = PowerSlave EX cover.jpg | ||
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'''Key points''' | '''Key points''' | ||
− | {{ii}} This | + | {{ii}} This page is for the 2015 unofficial port based on the PlayStation/Saturn versions. For the official remaster, see [[PowerSlave Exhumed]] |
+ | {{ii}} This release and the remaster are ports of PlayStation/Saturn versions which heavily differs from the [[PowerSlave|original DOS version]]<ref>{{Refsnip|url=https://powerslaveex.wordpress.com/faq/|title=FAQ - Powerslave EX|date=2017-06-06|snippet=Powerslave is a first person shooter developed by Lobotomy Software for PC in 1996 and for consoles in 1996-1997. The console versions was a completely different game compared to the PC version and featured a gameplay style similar to that of Metroid where the player could acquire new abilities and revisit areas that were not accessible before.}}</ref> | ||
{{++}} Source code was made available on January 4, 2017<ref name="Github"/> | {{++}} Source code was made available on January 4, 2017<ref name="Github"/> | ||
{{++}} Great port that includes widescreen support, mouse look and controller support. | {{++}} Great port that includes widescreen support, mouse look and controller support. | ||
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==Availability== | ==Availability== | ||
− | {{--}} Download of | + | {{--}} Download of this source port been taken down until further notice. It can still be compiled from the [https://github.com/svkaiser/PowerslaveEX source], although assets from the PS1 ISO are required and need to be converted to work in-game{{cn|how?}}. |
<!--Please don't provide unofficial download links; that may be construed as piracy.--> | <!--Please don't provide unofficial download links; that may be construed as piracy.--> | ||
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = 74, 90, 110 and 120 presets<br/> Can be further adjusted in [[#Configuration file(s) location|{{file|config.cfg}}]] with {{code|seta r_fov "X"}}, where X is your desired vertical FOV | + | |fov notes = 74, 90, 110 and 120 presets<br/> Can be further adjusted in [[#Configuration file(s) location|{{file|config.cfg}}]] with {{code|seta r_fov "X"}}, where X is your desired vertical FOV |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]] | |antialiasing notes = [[FXAA]] | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = Game speed tied to frame rate at frame rates higher than 60. | |120 fps notes = Game speed tied to frame rate at frame rates higher than 60. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|recOS = 7, 8 | |recOS = 7, 8 | ||
|recCPU = Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent | |recCPU = Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent | ||
− | |recRAM = 1 GB | + | |recRAM = 1 GB |
|recHD = 220 MB | |recHD = 220 MB | ||
|recGPU = Nvidia GeForce 7800/7900/8600 series, ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core | |recGPU = Nvidia GeForce 7800/7900/8600 series, ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core |
Latest revision as of 12:30, 3 September 2023
Developers | |
---|---|
Lobotomy Software | |
Windows | Samuel "Kaiser" Villarreal |
Engines | |
Kex Engine 3.0[1] | |
Release dates | |
Windows | May 24, 2015 |
Taxonomy | |
Series | PowerSlave |
PowerSlave | |
---|---|
PowerSlave | 1996 |
PowerSlave EX (unofficial port) | 2015 |
PowerSlave Exhumed | 2022 |
Key points
- This page is for the 2015 unofficial port based on the PlayStation/Saturn versions. For the official remaster, see PowerSlave Exhumed
- This release and the remaster are ports of PlayStation/Saturn versions which heavily differs from the original DOS version[2]
- Source code was made available on January 4, 2017[1]
- Great port that includes widescreen support, mouse look and controller support.
- Mouse aiming has been rendered broken on Windows 10 after the Fall Creators update. Use the fix.
General information
Availability
- Download of this source port been taken down until further notice. It can still be compiled from the source, although assets from the PS1 ISO are required and need to be converted to work in-game[citation needed].
Essential improvements
High Quality Ramses Speech
- The speech for Ramses is of low quality, making it hard to understand
Replace .ogg files |
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Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 74, 90, 110 and 120 presets Can be further adjusted in config.cfg with seta r_fov "X" , where X is your desired vertical FOV |
||
Windowed | |||
Borderless fullscreen windowed | Use Special K | ||
Anisotropic filtering (AF) | Open config.cfg and set seta gl_anisotropic "X" to your desired value up to 16 |
||
Anti-aliasing (AA) | FXAA | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Game speed tied to frame rate at frame rates higher than 60. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Open config.cfg and set this value seta in_joystick_yinvert "1" |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Music | |
Surround sound | See Surround sound. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Surround sound
OpenAL Soft[citation needed] |
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|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Issues fixed
Mouse aiming not working on Windows 10
- After the Fall Creators update on Windows 10, mouse aiming was rendered broken without this fix.
Download the fix and replace the old anubis.exe file in <path-to-game> with the one in the zip archive
|
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 |
Processor (CPU) | Dual-core from Intel or AMD at 2.0 GHz | Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent |
System memory (RAM) | 256 MB | 1 GB |
Hard disk drive (HDD) | 190 MB | 220 MB |
Video card (GPU) | Intel / AMD / Nvidia Circa ~2010 or newer OpenGL 1.4 compatible | Nvidia GeForce 7800/7900/8600 series, ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 svkaiser/PowerslaveEX - GitHub - last accessed on 2017-02-28
- ↑ FAQ - Powerslave EX - last accessed on 2017-06-06
- "Powerslave is a first person shooter developed by Lobotomy Software for PC in 1996 and for consoles in 1996-1997. The console versions was a completely different game compared to the PC version and featured a gameplay style similar to that of Metroid where the player could acquire new abilities and revisit areas that were not accessible before."