Difference between revisions of "PowerSlave"
m (→Availability) |
|||
(82 intermediate revisions by 30 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{disambig|the 1996 DOS game|the 2022 remaster based on PlayStation/Saturn versions|[[PowerSlave Exhumed]]}} | ||
+ | |||
{{Infobox game | {{Infobox game | ||
|cover = PowerSlave cover.jpg | |cover = PowerSlave cover.jpg | ||
Line 4: | Line 6: | ||
{{Infobox game/row/developer|Lobotomy Software}} | {{Infobox game/row/developer|Lobotomy Software}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Playmates Interactive Entertainment|North America}} | + | {{Infobox game/row/publisher|Playmates Interactive Entertainment|Retail (North America)}} |
− | {{Infobox game/row/publisher|BMG Interactive|Europe}} | + | {{Infobox game/row/publisher|BMG Interactive|Retail (Europe)}} |
+ | {{Infobox game/row/publisher|Sold Out Software|Retail re-release}} | ||
+ | {{Infobox game/row/publisher|Throwback Entertainment|Digital}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Build}} | {{Infobox game/row/engine|Build}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|DOS| | + | {{Infobox game/row/date|DOS|1996}} |
− | |steam appid = | + | {{Infobox game/row/date|Windows|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release">{{Refurl|url=https://www.gog.com/news/throwback_thursday_with_new_games_from_throwback_entertainment|title=Throwback Thursday with new games from Throwback Entertainment - GOG.com|date=2020-11-19}}</ref>}} |
− | |gogcom | + | {{Infobox game/row/date|OS X|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release"/>}} |
− | |strategywiki = | + | {{Infobox game/row/date|Linux|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release"/>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Egypt, Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | PowerSlave }} | ||
+ | |steam appid = 1260020 | ||
+ | |gogcom id = 2132611980 | ||
+ | |official site= https://web.archive.org/web/19970302140412/http://www.playmatestoys.com/pages/pie/pwrslave.htm | ||
+ | |hltb = 3264 | ||
+ | |igdb = powerslave | ||
+ | |lutris = powerslave | ||
+ | |strategywiki = PowerSlave | ||
+ | |mobygames = 101485 | ||
|wikipedia = PowerSlave | |wikipedia = PowerSlave | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
− | ''' | + | '''General information''' |
− | {{ii}} Released as '''Exhumed''' in Europe and '''A.D. 1999: Pharaoh's Revival''' in Japan. | + | {{ii}} Released as '''''Exhumed''''' in Europe and '''''A.D. 1999: Pharaoh's Revival''''' in Japan. |
+ | {{ii}} PowerSlave install can be converted to Exhumed install, and vice versa, using [http://ctpax-cheater.losthost.org/htmldocs/pefs/ps_vs_ex.zip this]. | ||
+ | {{GOG.com links|2132611980|powerslave|for game series}} | ||
+ | {{mm}} [https://steamcommunity.com/app/1260020/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Disc | Disc check can be disabled through a command line parameter | | DOS }} | {{Availability/row| Retail | | Disc | Disc check can be disabled through a command line parameter | | DOS }} | ||
+ | {{Availability/row| GOG.com | powerslave | DRM-free | Prepackaged with [[DOSBox]]. | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 1260020 | Steam | | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Source ports=== | ||
+ | {{Source ports table|content= | ||
+ | {{Source ports table/row| BuildGDX| url=https://m210.duke4.net/ | Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints. '''Discontinued'''. | Windows, Linux, OS X}} | ||
+ | {{Source ports table/row| NuBuildGDX | url=https://github.com/atsb/NuBuildGDX | Fork of '''BuildGDX''' aiming for stability, bug fixing and performance improvements. | Windows, OS X, Linux }} | ||
+ | {{Source ports table/row| PCExhumed| url=https://pcex.retrohost.net/ | Reverse-engineered port using '''EDuke32''' technology. | Windows}} | ||
+ | {{Source ports table/row| Raze | url=https://github.com/coelckers/Raze/releases | Fork of PCExhumed to [[Engine:Id Tech 1#Source ports|GZDoom]] architecture. Also supports [[Duke Nukem 3D]], [[Blood]], and [[Redneck Rampage]]. | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | |||
+ | ===[https://dos32a.narechk.net/index_en.html DOS/32A]=== | ||
+ | DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of PowerSlave/Exhumed. | ||
+ | |||
+ | ===[http://ctpax-cheater.losthost.org/htmldocs/pefs/expsdehk.zip EX / PS DeHacker]=== | ||
+ | A patcher utility that provides bug fixes and enhancement such as proper strafing, autorun, toggleable mouse look and higher resolutions. | ||
+ | {{++}} Patch works with both Powerslave and Exhumed. | ||
+ | {{ii}} [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-patches/ Earlier versions] of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the [http://www.devoresoftware.com/freesource/cwsrc.htm CauseWay Extender] instead. | ||
+ | |||
+ | ===WASD + Mouse=== | ||
+ | {{Fixbox|description=Edit SETUP.CFG||fix= | ||
+ | #Open {{file|SETUP.CFG}}. | ||
+ | #Replace the content in the <code>[KeyDefinitions]</code> section with: | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : '''Modern keyboard binds''' | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <pre> | ||
+ | Move_Forward = "Up" "W" | ||
+ | Move_Backward = "Down" "S" | ||
+ | Turn_Left = "Left" "" | ||
+ | Turn_Right = "Right" "" | ||
+ | Strafe = "LAlt" "RAlt" | ||
+ | Strafe_Left = "," "A" | ||
+ | Strafe_Right = "." "D" | ||
+ | Run = "LShift" "RShift" | ||
+ | Jump = "Space" "/" | ||
+ | Crouch = "C" "LCtrl" | ||
+ | Fire = "Kpad0" "RCtrl" | ||
+ | Open = "F" "" | ||
+ | Look_Up = "PgUp" "" | ||
+ | Look_Down = "PgDn" "" | ||
+ | Look_Straight = "Home" "I" | ||
+ | Aim_Up = "Insert" "" | ||
+ | Aim_Down = "Delete" "" | ||
+ | SendMessage = "T" "" | ||
+ | Weapon_1 = "1" "" | ||
+ | Weapon_2 = "2" "" | ||
+ | Weapon_3 = "3" "" | ||
+ | Weapon_4 = "4" "" | ||
+ | Weapon_5 = "5" "G" | ||
+ | Weapon_6 = "6" "V" | ||
+ | Weapon_7 = "7" "B" | ||
+ | Mouseview = "U" "" | ||
+ | Pause = "Pause" "" | ||
+ | Map = "Tab" "" | ||
+ | Zoom_In = "F1" "X" | ||
+ | Zoom_Out = "F2" "Z" | ||
+ | Gamma_Correction = "F11" "" | ||
+ | Escape = "Escape" "" | ||
+ | Shrink_Screen = "Kpad-" "-" | ||
+ | Enlarge_Screen = "Kpad+" "=" | ||
+ | Inventory = "Enter" "R" | ||
+ | Inventory_Left = "[" "Q" | ||
+ | Inventory_Right = "]" "E" | ||
+ | Mouse_Sensitivity_Down = "F7" "" | ||
+ | Mouse_Sensitivity_Up = "F8" "" | ||
+ | </pre></div></div> | ||
+ | Then replace the content below the <code>ControllerType =</code> with the following: | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : '''Modern mouse binds''' | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <pre> | ||
+ | MouseButton0 = "Fire" | ||
+ | MouseButtonClicked0 = "" | ||
+ | MouseButton1 = "Jump" | ||
+ | MouseButtonClicked1 = "" | ||
+ | MouseButton2 = "Weapon_1" | ||
+ | MouseButtonClicked2 = "Weapon_3" | ||
+ | </pre></div></div> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Easier and more modern control scheme. | ||
+ | {{ii}} Requires DeHacker's forced mouselook, C key fix and strafing fix. | ||
}} | }} | ||
Line 29: | Line 150: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|DOS|{{P|game}}\SETUP.CFG}} |
+ | {{Game data/config|Windows|}} | ||
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|}} | ||
}} | }} | ||
+ | {{XDG|unknown}} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|DOS|{{P|game}}\SAVGAME*.SAV}} |
+ | {{Game data/saves|Windows|}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|}} | ||
}} | }} | ||
− | ==Video | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
− | {{Video | + | {{Save game cloud syncing |
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = true | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 44: | Line 190: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Source ports|Source ports]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Source ports|Source ports]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Source ports|Source ports]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Source ports|Source ports]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Source ports|Source ports]]. |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Source ports|Source ports]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Source ports|Source ports]]. |
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = See [[#Source ports|Source ports]]. | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = See [[#Source ports|Source ports]]. |
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Can be set with <code>MENU.EXE</code> | |key remap notes = Can be set with <code>MENU.EXE</code> | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
Line 82: | Line 235: | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = hackable |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Can be changed via DeHacker |
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
Line 94: | Line 249: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|PowerSlave audio.png|Audio settings.}} | {{Image|PowerSlave audio.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music and Sound FX | |separate volume notes = Music and Sound FX | ||
− | |surround sound = | + | |surround sound = hackable |
− | |surround sound notes = | + | |surround sound notes = See [[#Source ports|Source ports]]. |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = hackable |
− | |eax support notes = | + | |eax support notes = Raze supports [[Glossary:Surround sound#OpenAL|OpenAL Soft]] for binaural HRTF mixing and EFX. |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
Line 126: | Line 313: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 137: | Line 323: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
Line 185: | Line 371: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
− | |dos modes = | + | |dos modes = SVGA, VESA, VGA |
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= hackable | ||
+ | |linux 64-bit executable= hackable | ||
+ | |linux arm app = hackable | ||
+ | |linux executable notes = Requires a source port.<ref>{{Refurl|url=https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=pcexhumed|title=AUR : pcexhumed.git|date=2021-05-09}}</ref><ref>{{Refurl|url=https://forums.duke4.net/topic/10872-pcexhumed-exhumedpowerslave-pc-port|title=PCExhumed - Exhumed/PowerSlave PC port|date=2021-05-09}}</ref> | ||
}} | }} | ||
+ | |||
+ | ===[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-frontends/PowerslaveMapBrowser10.zip Map Browser]=== | ||
+ | Allows easy browsing and management of user maps. Also allows jumping through default levels. | ||
+ | |||
+ | ===User Maps/Addons=== | ||
+ | * [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-maps/ El-Gizah] - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming. | ||
+ | * [https://forums.duke4.net/topic/9111-return-to-ruins-a-new-powerslave-exhumed-mini-episode-and-mapping-documentation/ Return to Ruins] - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included {{file|LEV*.MAP}} files to {{file|RUIN*.MAP}} and using the following batch script to launch it: | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : '''Return to Ruins batch script''' | ||
+ | <div class="mw-collapsible-content"> | ||
+ | |||
+ | <pre> | ||
+ | @echo off | ||
+ | echo Starting Return to Ruins... | ||
+ | pause | ||
+ | COPY LEV1.map LEV1.bme | ||
+ | COPY LEV2.map LEV2.bme | ||
+ | COPY LEV3.map LEV3.bme | ||
+ | COPY ruin1.map LEV1.map | ||
+ | COPY ruin2.map LEV2.map | ||
+ | COPY ruin3.map LEV3.map | ||
+ | CLS | ||
+ | PS /1 /h | ||
+ | COPY LEV1.bme LEV1.map | ||
+ | COPY LEV2.bme LEV2.map | ||
+ | COPY LEV3.bme LEV3.map | ||
+ | DEL LEV*.bme | ||
+ | echo Files restored... | ||
+ | </pre></div></div> | ||
==System requirements== | ==System requirements== | ||
Line 204: | Line 430: | ||
|minHD = | |minHD = | ||
|minGPU = SuperVGA, VESA, VGA | |minGPU = SuperVGA, VESA, VGA | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = 8 MB | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |minOS = 7 | ||
+ | |minCPU = 1.0 GHz | ||
+ | |minRAM = | ||
+ | |minHD = 50 MB | ||
+ | |minGPU = | ||
+ | |minDX = 9.0c | ||
+ | |minaudio = DirectX 9 compatible | ||
+ | |||
+ | |recOS = 10 | ||
+ | |recCPU = 1.5 GHz | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |minOS = 10.11 | ||
+ | |minCPU = | ||
+ | |minRAM = | ||
+ | |minHD = 50 MB | ||
+ | |minGPU = | ||
|recOS = | |recOS = | ||
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |minOS = Ubuntu 16.04 | ||
+ | |minCPU = 1.0 GHz | ||
+ | |minRAM = 128 MB | ||
+ | |minHD = 50 MB | ||
+ | |minGPU = OpenGL compatible | ||
+ | |minaudio = ALSA compatible | ||
+ | |||
+ | |recOS = Ubuntu 16.04 LTS | ||
+ | |recCPU = 1.5 GHz | ||
+ | |recRAM = 256 MB | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = |
Revision as of 00:13, 14 January 2024
This page is for the 1996 DOS game. For the 2022 remaster based on PlayStation/Saturn versions, see PowerSlave Exhumed.
Developers | |
---|---|
Lobotomy Software | |
Publishers | |
Retail (North America) | Playmates Interactive Entertainment |
Retail (Europe) | BMG Interactive |
Retail re-release | Sold Out Software |
Digital | Throwback Entertainment |
Engines | |
Build | |
Release dates | |
DOS | 1996 |
Windows (DOSBox) | November 19, 2020[1] |
macOS (OS X) (DOSBox) | November 19, 2020[1] |
Linux (DOSBox) | November 19, 2020[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Themes | Egypt, Sci-fi |
Series | PowerSlave |
PowerSlave | |
---|---|
PowerSlave | 1996 |
PowerSlave EX (unofficial port) | 2015 |
PowerSlave Exhumed | 2022 |
PowerSlave is a singleplayer and multiplayer first-person action and shooter game in the PowerSlave series.
General information
- Released as Exhumed in Europe and A.D. 1999: Pharaoh's Revival in Japan.
- PowerSlave install can be converted to Exhumed install, and vice versa, using this.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check can be disabled through a command line parameter | |||
GOG.com | Prepackaged with DOSBox. | |||
Steam |
Essential improvements
Source ports
Name | Description | |
---|---|---|
BuildGDX | Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints. Discontinued. | |
NuBuildGDX | Fork of BuildGDX aiming for stability, bug fixing and performance improvements. | |
PCExhumed | Reverse-engineered port using EDuke32 technology. | |
Raze | Fork of PCExhumed to GZDoom architecture. Also supports Duke Nukem 3D, Blood, and Redneck Rampage. |
DOS/32A
DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of PowerSlave/Exhumed.
EX / PS DeHacker
A patcher utility that provides bug fixes and enhancement such as proper strafing, autorun, toggleable mouse look and higher resolutions.
- Patch works with both Powerslave and Exhumed.
- Earlier versions of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the CauseWay Extender instead.
WASD + Mouse
Edit SETUP.CFG |
---|
Move_Forward = "Up" "W" Move_Backward = "Down" "S" Turn_Left = "Left" "" Turn_Right = "Right" "" Strafe = "LAlt" "RAlt" Strafe_Left = "," "A" Strafe_Right = "." "D" Run = "LShift" "RShift" Jump = "Space" "/" Crouch = "C" "LCtrl" Fire = "Kpad0" "RCtrl" Open = "F" "" Look_Up = "PgUp" "" Look_Down = "PgDn" "" Look_Straight = "Home" "I" Aim_Up = "Insert" "" Aim_Down = "Delete" "" SendMessage = "T" "" Weapon_1 = "1" "" Weapon_2 = "2" "" Weapon_3 = "3" "" Weapon_4 = "4" "" Weapon_5 = "5" "G" Weapon_6 = "6" "V" Weapon_7 = "7" "B" Mouseview = "U" "" Pause = "Pause" "" Map = "Tab" "" Zoom_In = "F1" "X" Zoom_Out = "F2" "Z" Gamma_Correction = "F11" "" Escape = "Escape" "" Shrink_Screen = "Kpad-" "-" Enlarge_Screen = "Kpad+" "=" Inventory = "Enter" "R" Inventory_Left = "[" "Q" Inventory_Right = "]" "E" Mouse_Sensitivity_Down = "F7" "" Mouse_Sensitivity_Up = "F8" "" Then replace the content below the
MouseButton0 = "Fire" MouseButtonClicked0 = "" MouseButton1 = "Jump" MouseButtonClicked1 = "" MouseButton2 = "Weapon_1" MouseButtonClicked2 = "Weapon_3" Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SETUP.CFG |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVGAME*.SAV |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Source ports. | ||
Multi-monitor | See Source ports. | ||
Ultra-widescreen | See Source ports. | ||
4K Ultra HD | See Source ports. | ||
Field of view (FOV) | See Source ports. | ||
Windowed | See Source ports. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Source ports. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See Source ports. | ||
60 FPS | |||
120+ FPS | See Source ports. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be set with MENU.EXE |
|
Mouse acceleration | ||
Mouse sensitivity | F7 lowers it, F8 increases it | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can be changed via DeHacker | |
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound FX | |
Surround sound | See Source ports. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
EAX support | Raze supports OpenAL Soft for binaural HRTF mixing and EFX. | |
Royalty free audio | ||
Red Book CD audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | For DOSBox use DOSBox IPX/modem emulation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | SVGA, SVGA (VESA), VGA |
Map Browser
Allows easy browsing and management of user maps. Also allows jumping through default levels.
User Maps/Addons
- El-Gizah - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
- Return to Ruins - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included
LEV*.MAP
files toRUIN*.MAP
and using the following batch script to launch it:
- Return to Ruins batch script
@echo off echo Starting Return to Ruins... pause COPY LEV1.map LEV1.bme COPY LEV2.map LEV2.bme COPY LEV3.map LEV3.bme COPY ruin1.map LEV1.map COPY ruin2.map LEV2.map COPY ruin3.map LEV3.map CLS PS /1 /h COPY LEV1.bme LEV1.map COPY LEV2.bme LEV2.map COPY LEV3.bme LEV3.map DEL LEV*.bme echo Files restored...
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.3 | |
Processor (CPU) | Intel 486 | |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | SuperVGA, VESA, VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | DirectX 9.0c compatible | |
Sound (audio device) | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 50 MB |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 16.04 | Ubuntu 16.04 LTS |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | OpenGL compatible | |
Sound (audio device) | ALSA compatible |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).
References
- ↑ 1.0 1.1 1.2 Throwback Thursday with new games from Throwback Entertainment - GOG.com - last accessed on 2020-11-19
- ↑ AUR : pcexhumed.git - last accessed on 2021-05-09
- ↑ PCExhumed - Exhumed/PowerSlave PC port - last accessed on 2021-05-09