Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Pacer"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Audio: Language row alphabetic sorting with AutoWikiBrowser)
 
(37 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Pacer cover.png
 
|cover        = Pacer cover.png
Line 10: Line 9:
 
{{Infobox game/row/date|Windows|October 29, 2020}}
 
{{Infobox game/row/date|Windows|October 29, 2020}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|pacer|73}}
+
{{Infobox game/row/reception|Metacritic|pacer|70}}
{{Infobox game/row/reception|OpenCritic|10434/pacer|75}}
+
{{Infobox game/row/reception|OpenCritic|10434/pacer|73}}
{{Infobox game/row/reception|IGDB|pacer|75}}
+
{{Infobox game/row/reception|IGDB|pacer|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person, First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Track racing, Hovercraft }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 
|steam appid  = 389670
 
|steam appid  = 389670
 
|steam appid side  =  
 
|steam appid side  =  
Line 23: Line 34:
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
Line 31: Line 50:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | DD-PACER-ROW | Steam | | | Windows }}
+
{{Availability/row| GamersGate | pacer | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 4848-1 | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 4848-1 | Steam | | | Windows }}
 
{{Availability/row| GMG | pacer-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | pacer-pc | Steam | | | Windows }}
Line 51: Line 70:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Pacer_video_settings.png|Video settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 75: Line 95:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= 16:9 and 16:10 are supported.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = <ref>{{Refcheck|user=Dandelion Sprout|date=2021-09-26|comment=If the resolutions in <code>GameUserSettings.ini</code> are manually set to 2560x1080, the game will shrink back to widescreen when the initial loading screens are shown.}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
|fov notes                  =  
+
|fov notes                  = No setting to decide view depth, apart from a basic choice between third-person and first-person camera.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = No option with that name is present in the graphics settings. However, it can be changed in the game's config files (see [[Engine:Unreal Engine 4#Anisotropic filtering .28AF.29|Unreal Engine 4 - Anisotropic filtering]]).
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = turn on in-game Vsync when using Gsync to avoid skipped frames/tearing
+
|vsync notes                =
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = 165 fps confirmed
+
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                =
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
+
===Motion blur===
===[Image quality improvements]===
+
{{ii}} The game's own anti-aliasing may result in motion blur.
{{Fixbox|description=Improve image sharpness|fix=
+
{{Fixbox|description=Remove motion blur|ref=<ref>{{Refcheck|user=Dandelion Sprout|date=2021-09-26|comment=At 1440p, sharpen=1 looks good with the "High" in-game anti-aliasing, and sharpen=3 works best with the "Very high" anti-aliasing.}}</ref>|fix=
# In-game AA results in blurring of the image.
+
# Set in game AA to "High" and use in combination with the below:
# Set in game AA to "high" and use in combination with the below:
+
# Open <code>Engine.ini</code> with a text editor at [[#Game data|configuration file(s) location]].
# Open <code>Engine.ini</code> with a text editor in C:\Users\{USER}\AppData\Local\FormulaFusion\Saved\Config\WindowsNoEditor
 
 
# Add the lines:
 
# Add the lines:
 
<code>
 
<code>
[SystemSettings]
+
[SystemSettings]<br>
 
r.MotionBlur.Max=0<br>
 
r.MotionBlur.Max=0<br>
 
r.MotionBlurQuality=0<br>
 
r.MotionBlurQuality=0<br>
Line 119: Line 143:
 
r.Tonemapper.Sharpen=1<br>
 
r.Tonemapper.Sharpen=1<br>
 
r.Tonemapper.Quality=0<br>
 
r.Tonemapper.Quality=0<br>
 +
r.MaxAnisotropy=16
 
</code>
 
</code>
 
+
{{ii}} The first 3 <code>r.</code> lines tell the game to not use any motion blur at all. Lines 5 and 6 tells it that the image shall be sharper, and line 7 maxes out anisotropic filtering.
Sharpen=1 looks good with "high" in-game anti-aliasing, and sharpen=3 works best with "very high" anti-aliasing.
 
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Pacer_keybind_settings.png|Keybind and controller settings}}
|key remap                = unknown
+
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
|mouse menu notes          =  
+
|mouse menu notes          = Except for the autosave warning and the following "Press any key to continue" prompts.
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
Line 166: Line 191:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
|other controllers notes  =  
+
|other controllers notes  = No DirectInput support.
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
|steam cursor detection    = unknown
+
|steam cursor detection    = false
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Pacer_audio_settings.png|Audio settings}}
|separate volume          = unknown
+
{{Audio
 +
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
 +
 +
{{Image|Pacer_gameplay_settings.png|Language and gameplay settings}}
  
 
{{L10n|content=
 
{{L10n|content=
Line 209: Line 239:
 
|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
|subtitles = false
+
|subtitles = n/a
 +
|notes    = The countdown announcer is the only voice in the game.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 217: Line 303:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 
|local play modes    =  
 
|local play modes    =  
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
Line 229: Line 315:
 
|online play modes    =  
 
|online play modes    =  
 
|online play notes    =  
 
|online play notes    =  
|asynchronous        =  
+
|asynchronous        = false
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = false
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 251: Line 337:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9, 11
|direct3d notes        =  
+
|direct3d notes        = <ref>{{Refcheck|user=Dandelion Sprout|date=2021-09-26|comment=Checked in the DLL viewer of ''Process Explorer''.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 273: Line 359:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            = Ogg Vorbis, XAudio
 +
|audio notes      =
 +
|interface        = Ansel
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  

Latest revision as of 15:28, 28 March 2023

Pacer
Pacer cover
Developers
R8 Games
Engines
Unreal Engine 4
Release dates
Windows October 29, 2020
Reception
Metacritic 70
OpenCritic 73
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person, First-person
Controls Direct control
Genres Racing
Vehicles Track racing, Hovercraft
Art styles Stylized
Themes Sci-fi
Pacer on HowLongToBeat
Pacer on IGDB
Pacer on MobyGames
Pacer on Wikipedia

General information

Official Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FormulaFusion\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/389670/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\FormulaFusion\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/389670/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
16:9 and 16:10 are supported.
Multi-monitor
Ultra-widescreen
[1]
4K Ultra HD
Field of view (FOV)
No setting to decide view depth, apart from a basic choice between third-person and first-person camera.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
No option with that name is present in the graphics settings. However, it can be changed in the game's config files (see Unreal Engine 4 - Anisotropic filtering).
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Motion blur

The game's own anti-aliasing may result in motion blur.
Remove motion blur[2]
  1. Set in game AA to "High" and use in combination with the below:
  2. Open Engine.ini with a text editor at configuration file(s) location.
  3. Add the lines:

[SystemSettings]
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.DepthOfFieldQuality=0
r.Tonemapper.Sharpen=1
r.Tonemapper.Quality=0
r.MaxAnisotropy=16

The first 3 r. lines tell the game to not use any motion blur at all. Lines 5 and 6 tells it that the image shall be sharper, and line 7 maxes out anisotropic filtering.

Input

Keybind and controller settings
Keybind and controller settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Language and gameplay settings
Language and gameplay settings

Localizations

Language UI Audio Sub Notes
English
The countdown announcer is the only voice in the game.
Simplified Chinese
French
German
Italian
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 [3]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Ogg Vorbis, XAudio
Interface Ansel

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5 2.7 GHz
AMD A10-5700
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 17 GB
Video card (GPU) Nvidia GeForce GT 740
AMD Radeon R7 260
DirectX 10 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Dandelion Sprout on 2021-09-26
    If the resolutions in GameUserSettings.ini are manually set to 2560x1080, the game will shrink back to widescreen when the initial loading screens are shown.
  2. Verified by User:Dandelion Sprout on 2021-09-26
    At 1440p, sharpen=1 looks good with the "High" in-game anti-aliasing, and sharpen=3 works best with the "Very high" anti-aliasing.
  3. Verified by User:Dandelion Sprout on 2021-09-26
    Checked in the DLL viewer of Process Explorer.