Difference between revisions of "Onimusha 3: Demon Siege"
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'''Notes''' | '''Notes''' | ||
{{ii}} Cutscenes in French remain unchanged. | {{ii}} Cutscenes in French remain unchanged. | ||
− | {{--}} | + | {{--}} In-game dialogues are unchanged, such as the voice of Ako and more. |
}} | }} | ||
{{Fixbox|description=For pre-rendered cutscenes|ref=<ref>{{Refcheck|user=Vad420|date=2018-06-15}}</ref>|fix= | {{Fixbox|description=For pre-rendered cutscenes|ref=<ref>{{Refcheck|user=Vad420|date=2018-06-15}}</ref>|fix= | ||
Line 330: | Line 330: | ||
'''Notes''' | '''Notes''' | ||
{{++}} Audio files ripped from the PS2 version, almost all dialogues and FMVs are undubbed with subtitles. | {{++}} Audio files ripped from the PS2 version, almost all dialogues and FMVs are undubbed with subtitles. | ||
− | {{--}} Some | + | {{--}} Some voice lines during gameplay, such as the ones used by bosses are still in English. |
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− | |||
==Issues unresolved== | ==Issues unresolved== |
Revision as of 11:48, 20 February 2023
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Windows | Sourcenext |
Publishers | |
Japan | Sourcenext |
Europe, North America | Ubisoft |
Russia | Noviy Disk |
Steam | Capcom |
Release dates | |
Windows | December 8, 2005 |
Reception | |
Metacritic | 69 |
IGDB | 82 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Realistic |
Themes | Contemporary, Europe, Fantasy, Historical, Japan |
Series | Onimusha |
Onimusha | |
---|---|
Onimusha: Warlords | 2003 |
Onimusha 3: Demon Siege | 2005 |
Onimusha: Warlords HD | 2019 |
General information
Availability
- No longer available digitally.
Demo
A free demo can be downloaded here.
Essential improvements
Patches
- Patch v1.1.0.0 updates the game to the latest version.
OnimushaEnhanced
- This project aims to fix most of the game's biggest issues like XInput controller support.
Applying OnimushaEnhanced[1] |
---|
Notes
|
Bad Audio Mixing fix
- Due to a bug in the PC port, Music is about 10 dB louder than it normally should be, as a result sound effects can be barely heard. This mod fixes this issue by manually reducing the volume on all Music Tracks
Applying the Fix |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6570/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Onimusha 3 Widescreen Fix. | ||
Multi-monitor | Use Onimusha 3 Widescreen Fix. | ||
Ultra-widescreen | Use Onimusha 3 Widescreen Fix. | ||
4K Ultra HD | Use Onimusha 3 Widescreen Fix. | ||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | Use OnimushaEnhanced. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use ThirteenAG's Widescreen Patch[2] |
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Notes
|
Alternative Widescreen Fix |
---|
Notes
|
Input
- Remapping screen can be accessed with F2 in-game.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Install Microsoft DirectInput Mapper to fix remapping on modern systems. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Install Microsoft DirectInput Mapper to fix remapping on modern systems or use OnimushaEnhanced for automatic mapping based on the PlayStation 2 version. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Use OnimushaEnhanced. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | There are no volumes per SE, separate volumes can be toggled on or off. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese | Japanese retail release. |
Japanese Voices
- Japanese audio files are present in the game files (at least in the EUR retail version).
For in-engine cutscenes[3] |
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Notes
|
For pre-rendered cutscenes[4] |
---|
Example #1: Rename |
{{Fixbox|description=Alternative method|ref=[5]|fix=
- Download Onimusha 3 undub PS2 Audio.
- Copy the contents to
<path-to-game>\CAPCOM\ONIMUSHA3 PC\
. - For retail version need use this FMVs
Notes
- Audio files ripped from the PS2 version, almost all dialogues and FMVs are undubbed with subtitles.
- Some voice lines during gameplay, such as the ones used by bosses are still in English.
Issues unresolved
Grabbing an enemy as Jacques only activates an enhanced attack
The DualShock 2 Controller used in the PS2 version had pressure-sensitive buttons. Since PC controllers did not have such features, Pressure-sensitive actions cannot be performed. For example, pressing lightly would simply get ahold of an enemy, and pressing down hard would perform a stronger attack. Only the latter action can be performed on PC.
Issues fixed
Can't remap controls
Install Microsoft DirectInput Mapper[citation needed] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium Processor 1.0 GHz | Intel Pentium 4 Processor 1.5 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9 compatible | Nvidia GeForce 6600 series ATI Radeon X800 series 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (6570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ OnimushaEnhanced - Onimusha 3: Demon Siege General Discussions (Steam)
- ↑ Reference
- ↑ Verified by User:Vad420 on 2018-06-15
- ↑ Verified by User:Vad420 on 2018-06-15
- ↑ Verified by User:Vad420 on 2018-06-15