Difference between revisions of "No One Lives Forever 2: A Spy in H.A.R.M.'s Way"
m (updated template usage, replaced: '''Notes:''' → '''Notes''') |
(Corrected wrong information regarding windowed mode.) |
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Line 96: | Line 96: | ||
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 157: | Line 157: | ||
# Make sure that <code>Always pass command-line arguments to the game</code> is activated. | # Make sure that <code>Always pass command-line arguments to the game</code> is activated. | ||
# Insert this line into the <code>Command-Line</code>:<pre>++fovx "XXX" ++fovy "YYY"</pre> where <code>XXX</code> is vertical field of view and <code>YYY</code> is horizontal field of view. Both values are needed, use [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php FoV calculator] for additional help. | # Insert this line into the <code>Command-Line</code>:<pre>++fovx "XXX" ++fovy "YYY"</pre> where <code>XXX</code> is vertical field of view and <code>YYY</code> is horizontal field of view. Both values are needed, use [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php FoV calculator] for additional help. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use a command-line parameter}} | ||
+ | # Start the game's launcher and click on '''Options'''. | ||
+ | # In '''Command-Line''' field type in: <code>+windowed 1</code> | ||
+ | # Make sure '''Always pass command line arguments to the game''' is checked. | ||
+ | # Click on "OK" and launch the game. | ||
}} | }} | ||
Revision as of 17:37, 14 January 2016
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Fox Interactive | |
OS X | MacPlay |
Engines | |
Lithtech Jupiter|LithTech|Lithtech Jupiter | |
Release dates | |
Windows | September 30, 2002 |
macOS (OS X) | October 1, 2003 |
Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
No One Lives Forever | |
---|---|
The Operative: No One Lives Forever | 2000 |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | 2002 |
Contract J.A.C.K. | 2003 |
Key points
- The official master server for multiplayer was shut down on November 3, 2008
General information
- UnityHQ - A fansite for the series
- UnityHQ Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Demos
Essential improvements
Patches
The official No One Lives Forever website has been shut down so you have to download the patches from a 3rd party. The fansite UnityHQ still host all the files needed to play online.
Official
- The latest official patch is v1.3
The patch is available in the following languages:
- English
- French
- German
- Italian
- Spanish
They can be downloaded from the Files section.
Map Packs
- Map Pack 1 - Official map pack.
- Map Pack 2 - Official map pack 2.
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
- Files are
autoexec.cfg
anddisplay.cfg
Save game data location
Video settings
Widescreen resolution
A nicely working widescreen patch is being created here (direct link below):
Or, another way (worse):
Instructions |
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Field of view (FOV)
Instructions |
---|
Windowed
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 7000-10000 |
UDP | 27888 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Stuttering when guards are alerted
- The game has problem with music overlapping when guards enter search mode.
Instructions |
---|
Too high mouse sensivity
- The ingame mouse sensivity is too high.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium III 500 MHz | Intel Pentium III 1 GHz |
System memory (RAM) | 128 MB (95/98/ME/2000) 256 MB (XP) |
256 MB (95/98/ME/2000) 512 MB (XP) |
Hard disk drive (HDD) | 1.4 GB | 1.7 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.2.6 | |
Processor (CPU) | PowerPC G4 700 MHz | |
System memory (RAM) | 256 MB 512 MB (iMacs) |
|
Hard disk drive (HDD) | 1.4 GB | |
Video card (GPU) | 32 MB of VRAM |
- Supported Nvidia chipsets: Nvidia GeForce 4, Nvidia GeForce 3, Nvidia GeForce 2, Nvidia GeForce 256
- Supported ATI chipsets: ATI Radeon 9700, ATI Radeon 9000, ATI Radeon 8500, ATI Radeon 7500, ATI Radeon 7200, ATI Radeon
- Other supported chipsets: Matrox Parhelia 512