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Difference between revisions of "Mobil 1 Rally Championship"

From PCGamingWiki, the wiki about fixing PC games
(Added links, some extra info and citations about all the possible settings in ral.cfg)
 
(115 intermediate revisions by 31 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        =  
+
|cover        = Mobil 1 Rally Championship cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Magnetic Fields|ref=<ref name=mf>[https://web.archive.org/web/20000616200931/http://www.magneticfields.co.uk/rchmp.htm Magnetic Fields]</ref>}}
 
{{Infobox game/row/developer|Magnetic Fields|ref=<ref name=mf>[https://web.archive.org/web/20000616200931/http://www.magneticfields.co.uk/rchmp.htm Magnetic Fields]</ref>}}
{{Infobox game/row/developer|Creative Asylum|ref=<ref>[https://web.archive.org/web/19991202025838/http://www.creative-asylum.demon.co.uk/news.html Creative Asylum: News]</ref>}}
+
{{Infobox game/row/developer|Creative Asylum|ref=<ref>{{Refurl|url=https://web.archive.org/web/19991202025838/http://www.creative-asylum.demon.co.uk/news.html|title=Creative Asylum: News|date=May 2023}}</ref>}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Actualize|ref=<ref>[https://web.archive.org/web/20000126000033/http://www.europress.co.uk/news.nsf/page/hasbro Europress News, 24/08/99]</ref>}}
+
{{Infobox game/row/publisher|Actualize|ref=<ref>{{Refurl|url=https://web.archive.org/web/20000126000033/http://www.europress.co.uk/news.nsf/page/hasbro|title=Europress News, 24/08/99|date=May 2023}}</ref>}}
{{Infobox game/row/publisher|Ubi Soft Entertainment|Germany|ref=<ref>[https://web.archive.org/web/20000229122216/http://www.rallychampionship.de/home.html Rally Championship : Home Page]</ref>}}
+
{{Infobox game/row/publisher|Ubisoft|Germany|ref=<ref>{{Refurl|url=https://web.archive.org/web/20000229122216/http://www.rallychampionship.de/home.html|title=Rally Championship : Home Page|date=May 2023}}</ref>}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 19, 1999|ref=<ref name=mf/>}}
 
{{Infobox game/row/date|Windows|November 19, 1999|ref=<ref name=mf/>}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase}}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person, First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Off-roading}}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Rally Championship }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|strategywiki =
 +
|mobygames    = mobil-1-rally-championship
 +
|wikipedia    = Mobil 1 Rally Championship
 
|winehq      = 1475
 
|winehq      = 1475
|wikipedia    = Mobil 1 Rally Championship
+
|license      = commercial
 
}}
 
}}
{{Series|Rally Championship}}
+
{{Introduction
 +
|introduction = '''''{{PAGENAME}}''''', also known as '''''Rally Championship 2000''''', is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game co-developed by [[Company:Magnetic Fields|Magnetic Fields]] and [[Company:Creative Asylum|Creative Asylum]] and published by [[Company:Actualize|Actualize]] except in Germany where it was published by [[Company:Ubisoft|Ubisoft]]. It is part of the ''[[Series:Rally Championship|Rally Championship]]'' series.
 +
 
 +
|release history = The game was released on November 19, 1999.}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [https://web.archive.org/web/20011217183147/http://www.rally99.com/home.html Official website (retrieved)]
 
{{mm}} [https://web.archive.org/web/20011217183147/http://www.rally99.com/home.html Official website (retrieved)]
 +
{{mm}} [http://explosiveracing.net/rc/ Tom's RC2K Website] - A fan site with different mods and tools for editing the game.
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | }}
+
{{Availability/row| Retail | | disc check | {{DRM|SecuROM}} disc check | | Windows }}
 +
}}
 +
{{--}} This game is not available digitally.
 +
===Demo/free trial===
 +
{{ii}} A 2-track demo, which was bundled with the earlier batches of [[Controller:ACT Labs Force RS#ACT Labs RS Shifter|ACT Labs RS Shifter]], is available [https://archive.org/details/RCDEMO2 here].
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported                =
 +
|cross-game bonus            =
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  = Multiple real life brand logos related cars are visible in-game.
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
 +
 
 +
==Essential improvements==
 +
===Patches===
 +
{{ii}} Latest version is Patch 5.30.0(also called Patch 6), it can be downloaded [https://www.patches-scrolls.de/patch/2733/7/ here] or [http://explosiveracing.net/rc/ here]. However, it changes the pitch of some audio effects(including car engines) and the [[#Widescreen resolution|FOV fix]] causes the player car's body to stretch in widescreen, so update only if these two things don't present an issue.
 +
 
 +
===dgVoodoo===
 +
{{ii}} Fixes many issues with the game:
 +
* Removes the DirectX resolution limit.
 +
* Makes it possible to select resolutions with 32 bit color option in the video settings menu.
 +
* Can be used to force anti-aliasing without rendering issues.
 +
* Can be used to force custom resolutions (can cause minor artifacts in the menus, see [[#Widescreen resolution|Widescreen resolution]] for another method).
 +
 
 +
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad">{{refcheck|user=Antrad|date=September 1, 2017}}</ref>|fix=
 +
# Download the latest version of [[dgVoodoo 2|dgVoodoo]] and unpack it.
 +
# Copy all the files from the MS folder.
 +
# Paste the files into the game installation folder.
 +
# Run <code>dgVoodooCpl.exe</code> and in the <code>DirectX</code> tab edit the settings.
 +
 
 +
'''Notes'''
 +
{{ii}} Check <code>Application controlled fullscreen/window state</code> and <code>Disable Alt-Enter to toggle screen state</code> options to avoid conflicts if using {{key|Alt|Tab}}.
 +
}}
 +
 
 +
===Skip intro videos===
 +
{{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://web.archive.org/web/20000617031243/http://www.magneticfields.co.uk/techfaq.html|title=RALLY CHAMPIONSHIP FAQ - Magnetic Fields|date=May 2023}}</ref><ref name=ral.cfg>{{Refurl|url=https://web.archive.org/web/20070620233328/http://home.no.net/rally/pages/config.shtml|title=The Complete Guide To ral.cfg (archived)|date=Nov 2023}}</ref>|fix=
 +
# If it doesn't already exist create a file called <code>ral.cfg</code> in <code>{{P|game}}\var</code>.
 +
# In this file put the following line; <code>nofmv=1</code>.
 
}}
 
}}
{{ii}} A demo is available [https://archive.org/details/RCDEMO2 here]
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{P|game}}\var\}}
 
}}
 
}}
 +
{{ii}} <code>ral.cfg</code> can be used to make custom modifications(most options require the [[#Patches|latest patch]] to be installed). Fan made programs like [http://explosiveracing.net/rc/ralwiz.html Ralwiz] or [http://explosiveracing.net/rc/ralcfg.html Ral CFG] can be used to edit this file. An archived guide containing the full list of valid variables and their values can be found [https://web.archive.org/web/20070620233328/http://home.no.net/rally/pages/config.shtml here].
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{P|game}}\savedata\savegame\}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Mobil 1 Rally Championship video settings menu.png|Video settings menus.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 45: Line 109:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Widescreen resolution|Widescreen resolution]].
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Forcing it in the graphics card control panel causes rendering issues with videos, loading screens and menus. Use [[#dgVoodoo|dgVoodoo]] to force MSAA.
|vsync                      = unknown
+
|upscaling                  = unknown
|vsync notes                =  
+
|upscaling tech            =
|high frame rate            = unknown
+
|upscaling notes            =  
|high frame rate notes     =  
+
|vsync                      = always on
 +
|vsync notes                = Double or triple buffering are available, no option to disable. Force off in the graphics driver.
 +
|60 fps                    = limited
 +
|60 fps notes              = Arcade mode is prone to random crashes on certain tracks when played at higher framerate ("Guru Meditation" error). See [[#Random game crashes|Random game crashes]].
 +
|120 fps                    = false
 +
|120 fps notes              = Most tracks crash at certain points above 95 fps. Set monitor on 60 hz to fix.
 +
|hdr                        = unknown
 +
|hdr notes                 =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Input settings
+
{{ii}} Follow the instructions below or download already prepared files.
|key remap                = unknown
+
{{Fixbox|description=Change resolution and aspect ratio manually|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=TBSBsjojFWo|title=Mobil 1 Rally Championship - Widescreen Resolution Tutorial - YouTube|date=2016-07-19}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=acqn1t8odhI|title=Mobil 1 Rally Championship - Widescreen FOV Tutorial - YouTube|date=2017-02-12}}</ref>|fix=
|key remap notes          =  
+
# Open {{file|RAL.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
|acceleration option      = unknown
+
# Press {{key|Ctrl|F}} and set <code>Datatype</code> to <code>Hex-values</code>.
 +
# Search for {{code|00050004}} and replace it with:
 +
#* {{code|0005D002}} for 1280x720
 +
#* {{code|00050003}} for 1280x768
 +
#* {{code|00052003}} for 1280x800
 +
#* {{code|56050003}} for 1366x768
 +
#* {{code|A0058403}} for 1440x900
 +
#* {{code|40068403}} for 1600x900
 +
#* {{code|40060004}} for 1600x1024
 +
#* {{code|90061A04}} for 1680x1050
 +
#* {{code|80073804}} for 1920x1080
 +
#* {{code|8007B004}} for 1920x1200
 +
#* More values available [https://www.wsgf.org/article/common-hex-values here].
 +
# Press {{key|Ctrl|F}} and search for the first instance of hex value <code>0000803F0000803F00000000</code>.
 +
# Replace the first <code>0000803F</code> after the found value with:
 +
#* <code>0080873F</code> for 5:4 screens
 +
#* <code>66666A3F</code> for 25:16 screens
 +
#* <code>0000583F</code> for 16:10 screens
 +
#* <code>FFFF523F</code> for 15:9 screens
 +
#* <code>0000443F</code> for 16:9 screens
 +
#* <code>FF0F163F</code> for ~21:9 screens
 +
# Replace the fourth <code>0000803F</code> after the found value with:
 +
#* <code>FF3F843F</code> for 5:4 screens
 +
#* <code>91C2733F</code> for 25:16 screens
 +
#* <code>5A55693F</code> for 16:10 screens
 +
#* <code>0680663F</code> for 15:9 screens
 +
#* <code>00005E3F</code> for 16:9 screens
 +
#* <code>0E84403F</code> for ~21:9 screens
 +
# Save the file.
 +
# Start the game and select new resolution in the video options menu.
 +
 
 +
'''Notes'''
 +
{{ii}} 3D objects in menus are narrower.
 +
{{--}} Menus will still be stuck at 800x600.
 +
{{--}} Only affects FOV of chase cams.
 +
{{--}} With the newest [[#Patches|patch]] changing the FOV will stretch the player car's body.
 +
{{ii}} Old versions of DirectX have a resolution limit, use [[#dgVoodoo|dgVoodoo]] files to enable higher resolutions.
 +
{{ii}} Custom resolution can be also forced using [[#dgVoodoo|dgVoodoo]] and it works for the menus too, but can cause minor artifacts in the menus.
 +
}}
 +
 
 +
{{Fixbox|description=Widescreen fixed files|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=ZmwSrKsqUhQ&t=227s&ab|title=Mobil 1 Rally Championship - Patch 6 Widescreen - YouTube|date=May 2023}}</ref>|fix=
 +
{{ii}} The In-game {{term|Vert-}} HUD fixes up on aspect from Patch 6 update.
 +
# Download the Patch 6 Widescreen by a [https://drive.google.com/file/d/1CtonW2Yl3W1i0TRxlpEpHv0qWlEhPNLX/view link.]
 +
# The '''Pre-Patch 6''' folder is a beta, choose '''Patch 6'''.
 +
# Choose aspects with 15:9, 16:10, 16:9, 21:9 or 25:16 and copy {{file|RAL.EXE}} to the game directory.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Mobil 1 Rally Championship keyboard and controller settings.png|Keyboard and controller settings menus.}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          = Keyboard only.
 +
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse menu                = unknown
+
|mouse sensitivity        = n/a
|mouse menu notes          =  
+
|mouse sensitivity notes  =
|invert mouse y-axis      = unknown
+
|mouse menu                = false
 +
|mouse menu notes          = No mouse support.
 +
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = ACT LABS RS Shifter endorsed by developers <ref>[http://act-labs.com/press_rel7.htm ACT LABS Hits the Road with Rally Championship]</ref>
+
|controller support notes  = ACT Labs RS Shifter endorsed by developers.<ref>{{Refurl|url=http://act-labs.com/press_rel7.htm|title=ACT LABS Hits the Road with Rally Championship|date=May 2023}}</ref>
 
|full controller          = false
 
|full controller          = false
|full controller notes    = All menus and some other actions can only be performed with a keyboard
+
|full controller notes    = All menus and some other actions can only be performed with a keyboard.
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = Refuses to map XBOX 360 controller triggers
+
|controller remap notes    = Mapping Xbox 360 controller triggers requires a workaround; see [[#Controller remapping|Controller remapping]].
|invert controller y-axis  = unknown
+
|controller sensitivity    = false
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = true
 +
|other controllers notes  = [[Controller:ACT Labs Force RS|ACT Labs Force RS]] and RS Shifter are officially supported. Other racing wheels may work, but the user will have to manually map each action.<ref>{{Refcheck|user=Yuuyatails|date=October 29, 2023|comment=I tried with my [[Controller:Logitech G920 and G29|Logitech G29]] and it works, but the force feedback felt mediocre at best.}}</ref>
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
===[[Glossary:Remapping|Controller remapping]]===
 +
{{ii}} Binding trigger axes requires some additional changes.
 +
 
 +
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad"/><ref name=ral.cfg />|fix=
 +
# Install [[#Patches|Patch 6]].
 +
# Connect the controller.
 +
# Go to control panel/game controllers/properties of controller. Press triggers and make sure triggers are the Z axis (they always are, just check)
 +
# Run the game, go to Player 1 settings and enable the controller. Assign it as 2 axis controller.
 +
# Go to <code>{{p|game}}\var\</code>.
 +
# Create(or edit if exists) {{file|RAL.CFG}}.
 +
# Add the line <code>alt2axcode=0x0002</code>.
 +
# Run the game. The triggers should work now. You can also remap the rest of the buttons to your liking, along with the dead zones and the sensitivity of the steering controls.
 +
 
 +
'''Notes'''
 +
{{ii}} You can find more info in {{file|UPDATE.TXT}} that came with [[#Patches|Patch 6]].
 +
}}
 +
 
 +
===For user with Logitech racing wheels===
 +
{{ii}} Workaround for those with Logitech racing wheels, as the game doesn't map the pedal axis correctly. The following axes settings are an example that do not work for everyone, consult "[https://web.archive.org/web/20070620233328/http://home.no.net/rally/pages/config.shtml The Complete Guide To ral.cfg]" (archived) for more info on how to try and find the <code>joycode</code> value that works for your setup.
 +
{{Fixbox|description=Instructions|ref=<ref>{{refcheck|user=Yuuyatails|date=October 30, 2023}}</ref><ref name=ral.cfg />|fix=
 +
# Install [[#Patches|Patch 6]].
 +
# Connect the Logitech wheel base. (i.e. [[Logitech G29]])
 +
# Run the game, go to Player 1 settings and enable the controller. Assign it as 3 axis controller.
 +
# Go to <code>{{p|game}}\var\</code>
 +
# Create(or edit if exists) {{file|RAL.CFG}}.
 +
# Add the following lines: <code>joymode=3</code>, <code>joycode=0×02050000</code>.
 +
# Run the game. The game should be mapping the pedal axis correctly now. You can also remap the rest of the buttons to your liking, along with the dead zones and the sensitivity of the steering controls.
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Mobil 1 Rally Championship audio settings.png|Audio settings menus.}}
|separate volume          = unknown
+
{{Audio
 +
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = A3D 2.0<ref>[https://web.archive.org/web/20000617031243/http://www.magneticfields.co.uk/techfaq.html#Diamond RALLY CHAMPIONSHIP FAQ - Magnetic Fields]</ref>
+
|eax support notes         = A3D 2.0<ref>{{Refurl|url=https://web.archive.org/web/20000617031243/http://www.magneticfields.co.uk/techfaq.html#Diamond|title=RALLY CHAMPIONSHIP FAQ - Magnetic Fields|date=May 2023}}</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Finnish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = <ref>{{Refcheck|user=DarkSonicPT|date=2023-03-20|comment=https://wikidobragens.fandom.com/pt/wiki/Rally_Championship}}</ref>
 +
}}
 
}}
 
}}
  
Line 113: Line 348:
 
|local play          = true
 
|local play          = true
 
|local play players  =  
 
|local play players  =  
 +
|local play modes    =
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
 
|lan play players    =  
 
|lan play players    =  
 +
|lan play modes      =
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = true
+
|online play          = false
 
|online play players  =  
 
|online play players  =  
|online play notes   =  
+
|online play modes   =  
|local co-op          =
+
|online play notes    = The official multiplayer service was shut down.
|local co-op players  =
 
|local co-op notes    =  
 
|lan co-op            =
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        =
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 153: Line 379:
 
==Issues fixed==
 
==Issues fixed==
 
===Low frame rate===
 
===Low frame rate===
{{Fixbox|1=
+
{{Fixbox|description=Instructions|ref={{cn|date=May 2017}}|fix=
{{Fixbox/fix|Use dgVoodoo}}
+
# Use [[#dgVoodoo|dgVoodoo]].
# Download dgVoodoo from http://dege.freeweb.hu and unpack it.
+
}}
# Copy DDraw.dll and D3DImm.dll files from MS directory.
+
 
# Paste the files into the game's main directory.
+
===Sound crashing and freezing===
 +
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad"/>|fix=
 +
# Use [[Glossary:Sound card#DirectSound hardware path|IndirectSound]] fix and paste it to main game folder <code>{{p|game}}\Ral.exe</code>.
 +
or
 +
# Force [[Microsoft Windows#Force CPU affinity|single core affinity]] for <code>{{p|game}}\Ral.exe</code>.
 +
}}
 +
 
 +
===Random game crashes===
 +
{{ii}} Arcade mode is prone to random crashes on certain tracks when played at higher framerate ("Guru Meditation" error), limiting the framerate to 30 FPS fixes the issue.
 +
 
 +
{{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=http://www.vogons.org/viewtopic.php?t=28074|title=Vogons - Rally Championship 2000 fix|date=May 2023}}</ref>|fix=
 +
# Use [http://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server] to limit the game framerate to 30 FPS.
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 6
 +
|direct3d notes        =
 +
|directdraw versions    = 6
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 
}}
 
}}
  
Line 170: Line 442:
 
|minHD    = 20 MB
 
|minHD    = 20 MB
 
|minVRAM  = 8 MB
 
|minVRAM  = 8 MB
 +
|minGPU  =
 
|minDX    = 5
 
|minDX    = 5
  
Line 177: Line 450:
 
|recHD    = 650 MB
 
|recHD    = 650 MB
 
|recVRAM  = 16 MB
 
|recVRAM  = 16 MB
 +
|recGPU  =
 
|recDX    = 6.1
 
|recDX    = 6.1
  

Latest revision as of 20:03, 27 November 2023

Mobil 1 Rally Championship
Mobil 1 Rally Championship cover
Developers
Magnetic Fields[1]
Creative Asylum[2]
Publishers
Actualize[3]
Germany Ubisoft[4]
Release dates
Windows November 19, 1999[1]
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Perspectives Third-person, First-person
Controls Direct control
Genres Racing
Vehicles Automobile, Off-roading
Series Rally Championship
Mobil 1 Rally Championship on MobyGames
Mobil 1 Rally Championship on Wikipedia
Rally Championship
Lombard RAC Rally 1988
Network Q RAC Rally 1993
Network Q RAC Rally Championship 1996
International Rally Championship 1997
Mobil 1 Rally Championship 1999
Rally Championship Xtreme 2001

Mobil 1 Rally Championship, also known as Rally Championship 2000, is a singleplayer and multiplayer racing game co-developed by Magnetic Fields and Creative Asylum and published by Actualize except in Germany where it was published by Ubisoft. It is part of the Rally Championship series.

The game was released on November 19, 1999.

General information

Official website (retrieved)
Tom's RC2K Website - A fan site with different mods and tools for editing the game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM disc check
Windows
This game is not available digitally.

Demo/free trial

A 2-track demo, which was bundled with the earlier batches of ACT Labs RS Shifter, is available here.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Sponsored Multiple real life brand logos related cars are visible in-game.

Essential improvements

Patches

Latest version is Patch 5.30.0(also called Patch 6), it can be downloaded here or here. However, it changes the pitch of some audio effects(including car engines) and the FOV fix causes the player car's body to stretch in widescreen, so update only if these two things don't present an issue.

dgVoodoo

Fixes many issues with the game:
  • Removes the DirectX resolution limit.
  • Makes it possible to select resolutions with 32 bit color option in the video settings menu.
  • Can be used to force anti-aliasing without rendering issues.
  • Can be used to force custom resolutions (can cause minor artifacts in the menus, see Widescreen resolution for another method).
Instructions[5]
  1. Download the latest version of dgVoodoo and unpack it.
  2. Copy all the files from the MS folder.
  3. Paste the files into the game installation folder.
  4. Run dgVoodooCpl.exe and in the DirectX tab edit the settings.

Notes

Check Application controlled fullscreen/window state and Disable Alt-Enter to toggle screen state options to avoid conflicts if using Alt+Tab .

Skip intro videos

Instructions[6][7]
  1. If it doesn't already exist create a file called ral.cfg in <path-to-game>\var.
  2. In this file put the following line; nofmv=1.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\var\[Note 1]
ral.cfg can be used to make custom modifications(most options require the latest patch to be installed). Fan made programs like Ralwiz or Ral CFG can be used to edit this file. An archived guide containing the full list of valid variables and their values can be found here.

Save game data location

System Location
Windows <path-to-game>\savedata\savegame\[Note 1]

Video

Video settings menus.
Video settings menus.

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Widescreen resolution.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Forcing it in the graphics card control panel causes rendering issues with videos, loading screens and menus. Use dgVoodoo to force MSAA.
Vertical sync (Vsync)
Double or triple buffering are available, no option to disable. Force off in the graphics driver.
60 FPS
Arcade mode is prone to random crashes on certain tracks when played at higher framerate ("Guru Meditation" error). See Random game crashes.
120+ FPS
Most tracks crash at certain points above 95 fps. Set monitor on 60 hz to fix.

Widescreen resolution

Follow the instructions below or download already prepared files.
Change resolution and aspect ratio manually[8][9]
  1. Open RAL.exe with a hex editor such as HxD.
  2. Press Ctrl+F and set Datatype to Hex-values.
  3. Search for 00050004 and replace it with:
    • 0005D002 for 1280x720
    • 00050003 for 1280x768
    • 00052003 for 1280x800
    • 56050003 for 1366x768
    • A0058403 for 1440x900
    • 40068403 for 1600x900
    • 40060004 for 1600x1024
    • 90061A04 for 1680x1050
    • 80073804 for 1920x1080
    • 8007B004 for 1920x1200
    • More values available here.
  4. Press Ctrl+F and search for the first instance of hex value 0000803F0000803F00000000.
  5. Replace the first 0000803F after the found value with:
    • 0080873F for 5:4 screens
    • 66666A3F for 25:16 screens
    • 0000583F for 16:10 screens
    • FFFF523F for 15:9 screens
    • 0000443F for 16:9 screens
    • FF0F163F for ~21:9 screens
  6. Replace the fourth 0000803F after the found value with:
    • FF3F843F for 5:4 screens
    • 91C2733F for 25:16 screens
    • 5A55693F for 16:10 screens
    • 0680663F for 15:9 screens
    • 00005E3F for 16:9 screens
    • 0E84403F for ~21:9 screens
  7. Save the file.
  8. Start the game and select new resolution in the video options menu.

Notes

3D objects in menus are narrower.
Menus will still be stuck at 800x600.
Only affects FOV of chase cams.
With the newest patch changing the FOV will stretch the player car's body.
Old versions of DirectX have a resolution limit, use dgVoodoo files to enable higher resolutions.
Custom resolution can be also forced using dgVoodoo and it works for the menus too, but can cause minor artifacts in the menus.
Widescreen fixed files[10]
The In-game Vert- HUD fixes up on aspect from Patch 6 update.
  1. Download the Patch 6 Widescreen by a link.
  2. The Pre-Patch 6 folder is a beta, choose Patch 6.
  3. Choose aspects with 15:9, 16:10, 16:9, 21:9 or 25:16 and copy RAL.EXE to the game directory.

Input

Keyboard and controller settings menus.
Keyboard and controller settings menus.

Keyboard and mouse State Notes
Remapping
Keyboard only.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
No mouse support.
Mouse Y-axis inversion
Controller
Controller support
ACT Labs RS Shifter endorsed by developers.[11]
Full controller support
All menus and some other actions can only be performed with a keyboard.
Controller remapping
Mapping Xbox 360 controller triggers requires a workaround; see Controller remapping.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
ACT Labs Force RS and RS Shifter are officially supported. Other racing wheels may work, but the user will have to manually map each action.[12]
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Controller remapping

Binding trigger axes requires some additional changes.
Instructions[5][7]
  1. Install Patch 6.
  2. Connect the controller.
  3. Go to control panel/game controllers/properties of controller. Press triggers and make sure triggers are the Z axis (they always are, just check)
  4. Run the game, go to Player 1 settings and enable the controller. Assign it as 2 axis controller.
  5. Go to <path-to-game>\var\.
  6. Create(or edit if exists) RAL.CFG.
  7. Add the line alt2axcode=0x0002.
  8. Run the game. The triggers should work now. You can also remap the rest of the buttons to your liking, along with the dead zones and the sensitivity of the steering controls.

Notes

You can find more info in UPDATE.TXT that came with Patch 6.

For user with Logitech racing wheels

Workaround for those with Logitech racing wheels, as the game doesn't map the pedal axis correctly. The following axes settings are an example that do not work for everyone, consult "The Complete Guide To ral.cfg" (archived) for more info on how to try and find the joycode value that works for your setup.
Instructions[13][7]
  1. Install Patch 6.
  2. Connect the Logitech wheel base. (i.e. Logitech G29)
  3. Run the game, go to Player 1 settings and enable the controller. Assign it as 3 axis controller.
  4. Go to <path-to-game>\var\
  5. Create(or edit if exists) RAL.CFG.
  6. Add the following lines: joymode=3, joycode=0×02050000.
  7. Run the game. The game should be mapping the pedal axis correctly now. You can also remap the rest of the buttons to your liking, along with the dead zones and the sensitivity of the steering controls.

Audio

Audio settings menus.
Audio settings menus.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
A3D 2.0[14]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
Finnish
Polish
Portuguese
[15]

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
The official multiplayer service was shut down.

Issues fixed

Low frame rate

Instructions[citation needed]
  1. Use dgVoodoo.

Sound crashing and freezing

Instructions[5]
  1. Use IndirectSound fix and paste it to main game folder <path-to-game>\Ral.exe.

or

  1. Force single core affinity for <path-to-game>\Ral.exe.

Random game crashes

Arcade mode is prone to random crashes on certain tracks when played at higher framerate ("Guru Meditation" error), limiting the framerate to 30 FPS fixes the issue.
Instructions[16]
  1. Use Rivatuner Statistics Server to limit the game framerate to 30 FPS.

Other information

API

Technical specs Supported Notes
Direct3D 6
DirectDraw 6
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98, NT 4
Processor (CPU) AMD K6-2 300 MHz
Intel Pentium II 266 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 20 MB
Video card (GPU) 8 MB of VRAM
DirectX 5 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 Magnetic Fields
  2. Creative Asylum: News - last accessed on May 2023
  3. Europress News, 24/08/99 - last accessed on May 2023
  4. Rally Championship : Home Page - last accessed on May 2023
  5. 5.0 5.1 5.2 Verified by User:Antrad on September 1, 2017
  6. RALLY CHAMPIONSHIP FAQ - Magnetic Fields - last accessed on May 2023
  7. 7.0 7.1 7.2 The Complete Guide To ral.cfg (archived) - last accessed on Nov 2023
  8. Mobil 1 Rally Championship - Widescreen Resolution Tutorial - YouTube - last accessed on 2016-07-19
  9. Mobil 1 Rally Championship - Widescreen FOV Tutorial - YouTube - last accessed on 2017-02-12
  10. Mobil 1 Rally Championship - Patch 6 Widescreen - YouTube - last accessed on May 2023
  11. ACT LABS Hits the Road with Rally Championship - last accessed on May 2023
  12. Verified by User:Yuuyatails on October 29, 2023
    I tried with my Logitech G29 and it works, but the force feedback felt mediocre at best.
  13. Verified by User:Yuuyatails on October 30, 2023
  14. RALLY CHAMPIONSHIP FAQ - Magnetic Fields - last accessed on May 2023
  15. Verified by User:DarkSonicPT on 2023-03-20
    https://wikidobragens.fandom.com/pt/wiki/Rally_Championship
  16. Vogons - Rally Championship 2000 fix - last accessed on May 2023