Difference between revisions of "Metro 2033 Redux"
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#Add <code>tsched=0</code> to the end of the line, like so: <code>load-module module-udev-detect tsched=0</code> | #Add <code>tsched=0</code> to the end of the line, like so: <code>load-module module-udev-detect tsched=0</code> | ||
#Save the file and reboot your computer. | #Save the file and reboot your computer. | ||
+ | }} | ||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 4.x | ||
+ | |opengl notes = Only for OS X and Linux. | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = true | ||
+ | |64-bit executable notes= Unknown for OS X and Linux. | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 13:05, 24 May 2016
Developers | |
---|---|
4A Games | |
Publishers | |
Deep Silver | |
Engines | |
4A Engine | |
Release dates | |
Windows | August 26, 2014 |
Linux | December 11, 2014 |
macOS (OS X) | April 14, 2015[1] |
Metro | |
---|---|
Metro 2033 | 2010 |
Metro: Last Light | 2013 |
Metro 2033 Redux | 2014 |
Metro: Last Light Redux | 2014 |
Metro Exodus | 2019 |
Metro Exodus Enhanced Edition | 2021 |
Metro Awakening | 2024 |
General information
- Official Website
- Unofficial Metro Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam | ||||
Incorrect store name. See here for available options. | Only available as part of Redux Bundle. | |||
Incorrect store name. See here for available options. | Only available as part of Redux Bundle. |
- All Linux versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Game crashing
- This fix for Windows requires usage of third party exe and dll files, use with caution.
Instructions |
---|
Game data
- Original Metro 2033 uses same path but instead of <user-id> uses folder's root.
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Windowed
Instructions |
---|
Input settings
Mouse acceleration
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Ukrainian |
Issues fixed
No sound under Linux
This issue seems to occur when using PulseAudio
Instructions |
---|
If this option enables sound but causes sound suttering or performance drops, try the following:
Instructions |
---|
Where the digits for card
and device
need to replaced with the values for the soundcard you are actually using.
You can find these values by running aplay -l
.
So for an output like this:
$ aplay -l **** List of PLAYBACK Hardware Devices **** card 0: PCH [HDA Intel PCH], device 0: ALC892 Analog [ALC892 Analog] Subdevices: 0/1 Subdevice #0: subdevice #0
You would use card 0
and device 0
.
If both options above haven't helped you may want to try this:
Some audio drivers don't play well with Pulseaudio's Glitch-free Feature, e.g. Creative X-Fi cards. To switch from newer schedule to older interrupt-based audio processing:
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 4.x | Only for OS X and Linux. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
- A 64-bit system is a requirement.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 |
Processor (CPU) | 2.2 GHz Dual Core | Quad Core 3.0 GHz Dual Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | 10 GB |
Video card (GPU) | Nvidia GeForce 8800 GT Nvidia GeForce GTS 250 512 MB of VRAM DirectX 10 compatible Shader model 4 support |
Nvidia GeForce GTX 480 DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9.5 | |
Processor (CPU) | Intel Core i5 3.2 GHz | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | AMD Radeon HD 7950 Nvidia GeForce GTX 750M 1 GB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04/14.04, SteamOS | |
Processor (CPU) | Intel Core i5 2.7 GHz AMD equivalent |
Intel Core i7 2.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 ATI Radeon 5850 2 GB of VRAM OpenGL 4 compatible | Nvidia GeForce GTX 680 AMD Radeon 7870 2 GB of VRAM OpenGL 4 compatible |
- Due to OpenGL 4, Intel video cards no longer supported
References
- Windows
- Linux
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)