Metro 2033 Redux

From PCGamingWiki, the wiki about fixing PC games
Metro 2033 Redux
Metro 2033 Redux cover
Developers
4A Games
Publishers
Deep Silver
Engines
4A Engine
Release dates
Windows August 26, 2014
Linux December 11, 2014
OS X April 14, 2015[1]
Metro
Metro 2033 2010
Metro: Last Light 2013
Metro 2033 Redux 2014
Metro: Last Light Redux 2014

General information

Official Website
Unofficial Metro Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Amazon.com
GamersGate
Gamesplanet
GameStop
GOG.com
Green Man Gaming
Humble Store
Mac App Store
Steam
Uplay (US/Canada) Only available as part of Redux Bundle.
Uplay (EMEA/other) Only available as part of Redux Bundle.
All Linux versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Delete contents of legal.ogv[citation needed]
  1. Go to <path-to-game>/2033/
  2. Open legal.ogv with a text editor.
  3. Delete all contents and save the file.

Notes

Simply deleting or renaming legal.ogv will make the game crash immediately to the desktop without any error messages.

Game crashing[edit]

Crashing when loading a save on certain Nvidia cards[citation needed]
  1. Download this file
  2. Unzip into <path-to-game>\

Game data[edit]

Original Metro 2033 uses same path but instead of <user-id> uses folder's root.

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\4A Games\Metro 2033\<user-id>\user.cfg
macOS (OS X)
Linux <path-to-game>/<user-id>/user.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\4A Games\Metro 2033\<user-id>\
macOS (OS X)
Linux <path-to-game>/<user-id>/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics settings.
Graphics settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
May need to use Borderless fullscreen windowed for some resolutions.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Default is 50° vertical. See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
0.5x - 4x SSAA (0.5x decreases quality and increases frame rate by upscaling from half the screen resolution). Also features FXAA controlled by the Quality setting.
Vertical sync (Vsync)
60 FPS
120+ FPS

Field of view (FOV)[edit]

This game uses vertical FOV. See FOV Calculator for help.
Edit user.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open user.cfg.
  3. Change r_base_fov from the default 50.625 to the desired value.

Notes

Increasing the FOV will reveal unfinished player model.

Windowed[edit]

Edit user.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open user.cfg.
  3. Change r_fullscreen on to r_fullscreen off.

Notes

A bottom portion of the image may appear distorted.[2]

Input settings[edit]

Mouse settings.
Mouse settings.
Keyboard rebinding.
Keyboard rebinding.
Controller settings.
Controller settings.
Controller first preset, three presets available.
Controller first preset, three presets available.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
There's some mouse acceleration in the game, but it can be lessened quite a bit. See Mouse acceleration.
Mouse sensitivity
X-axis and Y-axis are not equal. Vertical seems 50% slower than horizontal.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Three presets.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Mouse acceleration[edit]

Edit user.cfg[citation needed]
  1. Go to the configuration file(s) location.
  2. Open user.cfg
  3. Change sens_border to 2.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Master & music volume
Surround sound
Autodetection without setting. 7.1 audio supported.
Subtitles
Conversations only; speech outside of conversation has no subtitles.[3]
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
Czech
Dutch
French
German
Italian
Polish
Russian
Spanish
Ukrainian

Issues fixed[edit]

Micro Stuttering[edit]

If the game periodically skips a frame or two throughout gameplay, this may be fixed by un-parking CPU threads.
Un-park CPU threads[4]
  1. Download and install ParkControl Free
  2. In the ParkControl window, select "Bitsum Highest Performance" from the Power Profile drop-down box and click "make active"
  3. After you are done playing the game, revert to the previous Power Profile, click "make active" and exit ParkControl

No sound under Linux[edit]

This issue seems to occur when using PulseAudio

Add extra launch options[citation needed]
  1. Right click Metro in your library, choose properties
  2. Open "set launch options..."
  3. Add the following: SDL_AUDIODRIVER=alsa %command%

If this option enables sound but causes sound suttering or performance drops, try the following:

Fix performance issues after adding extra launch options[citation needed]
  1. Create a .asoundrc file in your user's home directory
  2. Put this into your .asoundrc:
pcm.!default { 
      type hw
       card 0
       device 0
}
ctl.!default {
       type hw
       card 0
       device 0  
}

      3. Save the changes

Where the digits for card and device need to replaced with the values for the soundcard you are actually using. You can find these values by running aplay -l.

So for an output like this:

$ aplay -l
**** List of PLAYBACK Hardware Devices ****
card 0: PCH [HDA Intel PCH], device 0: ALC892 Analog [ALC892 Analog]
 Subdevices: 0/1
 Subdevice #0: subdevice #0

You would use card 0 and device 0.

If both options above haven't helped you may want to try this:

Some audio drivers don't play well with Pulseaudio's Glitch-free Feature, e.g. Creative X-Fi cards. To switch from newer schedule to older interrupt-based audio processing:

Disable Pulseaudio Glitch-free[citation needed]
  1. Open /etc/pulse/default.pa, and look for load-module module-udev-detect
  2. Add tsched=0 to the end of the line, like so: load-module module-udev-detect tsched=0
  3. Save the file and reboot your computer.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
OpenGL 4.x Only for OS X and Linux.
64-bit executable
Unknown for OS X and Linux.

Middleware[edit]

Middleware Notes
Physics PhysX

System requirements[edit]

A 64-bit system is a requirement.
Windows
Minimum Recommended
Operating system (OS) Vista 7, 8
Processor (CPU) 2.2 GHz Dual Core Quad Core
3.0 GHz Dual Core
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 10 GB 10 GB
Video card (GPU) Nvidia GeForce 8800 GT
Nvidia GeForce GTS 250
512 MB of VRAM
DirectX 10 compatible
Shader model 4 support
Nvidia GeForce GTX 480
DirectX 11 compatible
OS X
Minimum
Operating system (OS) 10.9.5
Processor (CPU) Intel Core i5 3.2 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) AMD Radeon HD 7950
Nvidia GeForce GTX 750M
1 GB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04/14.04, SteamOS
Processor (CPU) Intel Core i5 2.7 GHz
AMD equivalent
Intel Core i7 2.5 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 460
ATI Radeon 5850
2 GB of VRAM
OpenGL 4 compatible
Nvidia GeForce GTX 680
AMD Radeon 7870
2 GB of VRAM
OpenGL 4 compatible
Due to OpenGL 4, Intel video cards no longer supported

References

  1. News - Midweek Madness - Metro Redux series, 50% Off, Now Available for Mac
  2. Windowed graphics glitch
  3. Did they add more subtitles to 2033? :: Metro 2033 Redux General Discussions
  4. http://steamcommunity.com/app/286690/discussions/1/610574106424568533/