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Metal Gear Solid 3: Snake Eater - Master Collection Version

From PCGamingWiki, the wiki about fixing PC games
Revision as of 22:21, 29 October 2023 by Keith (talk | contribs)

This page is for the Master Collection re-release of the original game. For the remake, see Metal Gear Solid Δ: Snake Eater.

Metal Gear Solid 3: Snake Eater
Master Collection Version
Metal Gear Solid 3: Snake Eater Master Collection Version cover
Developers
Original Kojima Productions
2011 HD Edition Bluepoint Games
Master Collection Rocket Studio
Publishers
Konami
Engines
Launcher Unity
Release dates
Windows October 24, 2023
Reception
OpenCritic 76
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person, Cinematic camera
Controls Direct control
Genres Stealth
Art styles Realistic
Themes Cold War, Eastern Europe, Europe, North America, Sci-fi
Series Metal Gear Solid: Master Collection Vol.1, Metal Gear
Metal Gear Solid 3: Snake Eater - Master Collection Version on HowLongToBeat
Metal Gear Solid 3: Snake Eater - Master Collection Version on IGDB
Metal Gear Solid 3: Snake Eater - Master Collection Version guide on StrategyWiki
Metal Gear Solid 3: Snake Eater - Master Collection Version on MobyGames
Metal Gear Solid 3: Snake Eater - Master Collection Version on Wikipedia
Metal Gear Solid: Master Collection Vol.1
Subseries of Metal Gear
Metal Gear & Metal Gear 2: Solid Snake - Master Collection Version 2023
Metal Gear (NES) & Metal Gear 2: Snake's Revenge (NES) - Master Collection Version 2023
Metal Gear Solid - Master Collection Version 2023
Metal Gear Solid 2: Sons of Liberty - Master Collection Version 2023
Metal Gear Solid 3: Snake Eater - Master Collection Version 2023

Metal Gear Solid 3: Snake Eater - Master Collection Version is a singleplayer stealth game published by Konami. It is part of the Metal Gear series.

The original game, Metal Gear Solid 3: Snake Eater, was developed by Konami Computer Entertainment Japan and published by Konami on PlayStation 2 in 2004, and chronologically takes place before the events of Metal Gear Solid: Portable Ops. The expanded version, Subsistence, was released on PlayStation 2 in 2005 and added new features such as skill challenge missions, side story missions, third-person camera, and online multiplayer (in the form of Metal Gear Online).

It was later included in the Metal Gear Solid HD Collection, developed by Bluepoint Games and released on PlayStation 3 and Xbox 360 in 2011. The HD Edition, which serves as the basis for the Master Collection Version, was based on the Subsistence version, but contents such as Duel Mode, Snake vs. Monkey, Snake's Nightmare minigame and online modes were removed, and the Secret Theater was replaced with the Demo Theater.

The Master Collection Version of the game was released on October 24, 2023, marking the debut of Metal Gear Solid 3 on PC.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Master Collection Vol.1 also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Master Collection Vol.1 also available.
Windows
Green Man Gaming
Icon overlay.png
Master Collection Vol.1 also available.
Windows
Humble Store
Icon overlay.png
Master Collection Vol.1 also available.
Windows
Steam
Icon overlay.png
Master Collection Vol.1 also available.
Windows
All versions require Steam DRM.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Essential improvements

MGSHDFix

Fix that aims to add custom resolutions, ultra-widescreen support, windowed and borderless windowed support, and the option to hide mouse cursor.
The strength of some post-processing effects is reduced at higher resolutions.
Install MGSHDFix[1]
  1. Download the latest version of MGSHDFix.
  2. Copy d3d11.dll, MGSHDFix.asi and MGSHDFix.ini to <path-to-game>.
  3. Adjust the desired settings in MGSHDFix.ini.

Skip intro videos

See MGSHDFix

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\mgs3_savedata_win\<user-id>\launcher\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2131650/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\mgs3_savedata_win\<user-id>\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2131650/pfx/[Note 2]
Save data is shared across the North American and European versions. The Japanese version has its own save data.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Launcher adapts to any 16:9 resolution used for the desktop, while the actual game is locked to 1280x720. See MGSHDFix.
Multi-monitor
Ultra-widescreen
See MGSHDFix.
4K Ultra HD
See MGSHDFix.
Field of view (FOV)
Windowed
See MGSHDFix.
Borderless fullscreen windowed
See MGSHDFix.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Post-processing anti-aliasing, possibly FXAA. Can't be disabled.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 60 FPS. Game speed is increased when above 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Button prompts settings (launcher)
Button prompts settings (launcher)

Audio

Language settings (launcher)
Language settings (launcher)

Audio feature State Notes
Separate volume controls
Surround sound
5.1 is supported, 7.1 results in mute cutscenes and Codec.
Audio suffers from general poor quality and mixing and balance issues.[2] See MGS3MC Audio Fix.
Subtitles
Closed captions
Mute on focus lost
Launcher only.
Royalty free audio
A licensed song, Way to Fall by Starsailor, plays during the credits.

Localizations

The Master Book and Screenplay Book are only available in English.
Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

MGS3MC Audio Fix

Audio wasn't properly ported resulting in poor sound quality, mixing and balance issues, as well as having its volume way too high, which causes clipping. This mod fixes these problems by porting the original HD Collection audio assets to the Master Collection Version.

Other information

General settings (in-game)
General settings (in-game)

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-7500
System memory (RAM) 8 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 970
DirectX 11 compatible
Sound (audio device) DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Jigen123 on 2023-10-28
  2. Audio SUCKS (+4K fix) - Steam Discussions - last accessed on 2023-10-26