This page is for the Master Collection re-release of the original game. For the remake, see Metal Gear Solid Δ: Snake Eater.
Metal Gear Solid 3: Snake Eater - Master Collection Version is a singleplayer stealth game published by Konami. It is part of the Metal Gear series.
The original game, Metal Gear Solid 3: Snake Eater, was developed by Konami Computer Entertainment Japan and published by Konami on PlayStation 2 in 2004, and chronologically takes place before the events of Metal Gear Solid: Portable Ops. The expanded version, Subsistence, was released on PlayStation 2 in 2005 and added new features such as skill challenge missions, side story missions, third-person camera, and online multiplayer (in the form of Metal Gear Online).
It was later included in the Metal Gear Solid HD Collection, developed by Bluepoint Games and released on PlayStation 3 and Xbox 360 in 2011. The HD Edition, which serves as the basis for the Master Collection Version, was based on the Subsistence version, but contents such as Duel Mode, Snake vs. Monkey, Snake's Nightmare minigame and online modes were removed, and the Secret Theater was replaced with the Demo Theater.
The Master Collection Version of the game was released on October 24, 2023, marking the debut of Metal Gear Solid 3 on PC.
General information
- Steam Community Discussions
Availability
- All versions require Steam DRM.
Monetization
Microtransactions
Game data
Configuration file(s) location
Save game data location
- Save data is shared across the North American and European versions. The Japanese version has its own save data.
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Use MGSResolutionPatch[1]
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- Download Ultimate ASI loader.
- Copy
d3d11.dll to <path-to-game> .
- Download the latest version of MGSResolutionPatch.
- Copy
MGSResolutionPatch.asi and MGSResolutionPatch.ini to <path-to-game> .
- Set the desired resolution in
MGSResolutionPatch.ini .
Notes
- The author of the plugin recommends setting the resolution to either 1920x1080 or 3840x2160 as other resolutions are not guaranteed to produce the intended results and might not work correctly. However, 2560x1440 appears to work correctly as well.
- Increasing the resolution may slightly alter some post-processing effects like Depth of Field and make them less pronounced. No known fix at this time.
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- The game does not support ultra-widescreen resolutions and the 16:9 image is stretched by default.
Use display changer script to avoid stretching[citation needed]
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- Download the script.
- Copy
dccmd.exe and mgs2or3ultrawideworkaround.bat to <path-to-game> .
- Add
mgs2or3ultrawideworkaround.bat %command% to the game's launch options on Steam.
- Set the desired resolution to switch at game startup (line 1) and after the game closes (line 7) in
mgs2or3ultrawideworkaround.bat .
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Input
Button prompts settings (launcher)
Audio
Language settings (launcher)
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Launcher only. |
Royalty free audio |
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A licensed song, Way to Fall by Starsailor, plays during the credits. |
Localizations
- The Master Book and Screenplay Book are only available in English.
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Japanese |
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Spanish |
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Other information
General settings (in-game)
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i5-7500
| Intel Core i5-7600 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
15 GB | |
Video card (GPU) |
Nvidia GeForce GTX 970 DirectX 11 compatible
| Nvidia GeForce GTX 980 |
Sound (audio device) |
DirectX 11 compatible | |
- A 64-bit operating system is required.
Notes
References