Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Megaton Musashi: Wired"

From PCGamingWiki, the wiki about fixing PC games
m
m
 
(20 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Megaton Musashi Wired cover.jpg
 
|cover        = Megaton Musashi Wired cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|h.a.n.d.}}
 
{{Infobox game/row/developer|h.a.n.d.}}
{{Infobox game/row/developer|Level-5}}
+
{{Infobox game/row/developer|Level5}}
 +
|publishers  =
 +
{{Infobox game/row/publisher|Level5}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="engine">{{Refcheck|user=Fds29|date=2024-04-27}}</ref>|build=2021.3.33f1}}
 
{{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="engine">{{Refcheck|user=Fds29|date=2024-04-27}}</ref>|build=2021.3.33f1}}
Line 10: Line 11:
 
{{Infobox game/row/date|Windows|April 25, 2024}}
 
{{Infobox game/row/date|Windows|April 25, 2024}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|megaton-musashi-w-wired|rating}}
 
{{Infobox game/row/reception|OpenCritic|link|rating}}
 
{{Infobox game/row/reception|OpenCritic|link|rating}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|IGDB|megaton-musashi-w-wired|rating}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | Cosmetic, Unlock }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | ARPG }}
+
{{Infobox game/row/taxonomy/genres            | Action, ARPG }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | Robot }}
 
{{Infobox game/row/taxonomy/vehicles          | Robot }}
 
{{Infobox game/row/taxonomy/art styles        | Anime }}
 
{{Infobox game/row/taxonomy/art styles        | Anime }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Post-apocalyptic, Sci-fi, Space }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 2450450  
 
|steam appid  = 2450450  
|steam appid side =  
+
|steam appid side = 2726880, 2760000, 2760010, 2760020, 2760030, 2760040, 2760050, 2760060, 2760070, 2760090, 2760100, 2760110, 2760120, 2760130, 2760140, 2760150, 2760160, 2760170, 2760180, 2760190, 2760210, 2760220, 2760230, 2760240, 2760250, 2760260, 2760270, 2760280, 2760290, 2760300, 2760310, 2760320, 2760330, 2760340, 2760350, 2760360, 2760370, 2760380, 2760390
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site= https://www.megaton-musashi.jp/wired/en/
 
|official site= https://www.megaton-musashi.jp/wired/en/
 
|hltb        =  
 
|hltb        =  
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
+
|igdb        = megaton-musashi-w-wired
 
|lutris      =  
 
|lutris      =  
 
|mobygames    =  
 
|mobygames    =  
Line 44: Line 45:
 
|introduction      =  
 
|introduction      =  
  
|release history  =  
+
|release history  = The game is an enhanced version of the 2022 game ''Megaton Musashi: Cross'', itself an enhanced version of the original 2021 game ''Megaton Musashi'', both released in Japan for current PlayStation platforms and Nintendo Switch. It marks Level5's first worldwide release since their apparent departure from the overseas market in 2019<ref>{{Refurl|url=https://www.gamesindustry.biz/level-5-has-virtually-halted-operations-in-north-america|title=Level-5 has virtually halted operations in North America &#124; GamesIndustry.biz|date=2024-04-29|snippet=It is unclear what the future of Level-5 releases in North America will be. One source suggested that there were currently no concrete plans for any more Level-5 games to be released outside of Japan.}}</ref> and subsequent resurgence beginning in 2023.
  
|current state    =
+
|current state    = ''Wired'' was released worldwide on April 25, 2024 for PlayStation 5, PlayStation 4, Nintendo Switch, and Steam. It is the third Level5 game to be released for PC, following ''[[Ni no Kuni II: Revenant Kingdom|Ni no Kuni II]]'' in 2018 and ''[[Ni no Kuni: Wrath of the White Witch Remastered|Ni no Kuni Remastered]]'' in 2019. It features expanded gameplay and story elements compared to previous entries, as well as online cross play and cross save support across all platforms.
 
}}
 
}}
  
Line 71: Line 72:
 
{{Microtransactions
 
{{Microtransactions
 
|boost              =  
 
|boost              =  
|cosmetic            =  
+
|cosmetic            = Many DLC items are available to customize the appearances of characters and Rogues (giant robots).
 
|currency            =  
 
|currency            =  
 
|finite spend        =  
 
|finite spend        =  
Line 77: Line 78:
 
|free-to-grind      =  
 
|free-to-grind      =  
 
|loot box            =  
 
|loot box            =  
|none                = None
+
|none                =  
 
|player trading      =  
 
|player trading      =  
 
|time-limited        =  
 
|time-limited        =  
|unlock              =  
+
|unlock              = The Deluxe Edition upgrade includes various limited-edition parts and weapons in addition to cosmetic items.
 
}}
 
}}
  
 
{{DLC|
 
{{DLC|
<!-- DLC rows goes below: -->
+
{{DLC/row| Edition Upgrade (Deluxe) |  | Windows }}
 
+
{{DLC/row| V Navigator "Korone Inugami" |  | Windows }}
 +
{{DLC/row| V Navigator "Jibanyan" |  | Windows }}
 +
{{DLC/row| V Navigator "Dragon" |  | Windows }}
 +
{{DLC/row| Riding Board Color Set |  | Windows }}
 +
{{DLC/row| Riding Board Effect Set 1 |  | Windows }}
 +
{{DLC/row| Riding Board Effect Set 2 |  | Windows }}
 +
{{DLC/row| Fashionable Pack Vol. 1 |  | Windows }}
 +
{{DLC/row| Fashionable Pack Vol. 2 |  | Windows }}
 +
{{DLC/row| Fashionable Pack Vol. 3 |  | Windows }}
 +
{{DLC/row| Fashionable Pack Vol. 4 |  | Windows }}
 +
{{DLC/row| Attire "Yamato (Student Uniform)" |  | Windows }}
 +
{{DLC/row| Attire "Masamune (Casual)" |  | Windows }}
 +
{{DLC/row| Attire "Yamato (Yukata)" |  | Windows }}
 +
{{DLC/row| Attire "Victor (Yukata)" |  | Windows }}
 +
{{DLC/row| Attire "Momoka (Yukata)" |  | Windows }}
 +
{{DLC/row| Attire "Arshem (Yukata)" |  | Windows }}
 +
{{DLC/row| Attire "Arshem (Dress)" |  | Windows }}
 +
{{DLC/row| Attire "Arshem (Captain's Uniform)" |  | Windows }}
 +
{{DLC/row| Rogue "Musashi (Samurai Red)" |  | Windows }}
 +
{{DLC/row| Rogue "Sparkman Wave (Zeus White)" |  | Windows }}
 +
{{DLC/row| Rogue "Arthur Riser (Dragon Green)" |  | Windows }}
 +
{{DLC/row| Rogue "Kaiser (Castle Snow)" |  | Windows }}
 +
{{DLC/row| Rogue "Mad Bison (Demon Bordeaux)" |  | Windows }}
 +
{{DLC/row| Rogue "Brahms Knight (Night Black)" |  | Windows }}
 +
{{DLC/row| Rogue "Bloody Zelle" |  | Windows }}
 +
{{DLC/row| Rogue "Cybane (Tamahagane Silver)" |  | Windows }}
 +
{{DLC/row| Victory Pose "Kabuki" |  | Windows }}
 +
{{DLC/row| Victory Pose "Badass" |  | Windows }}
 +
{{DLC/row| Victory Pose "Hero" |  | Windows }}
 +
{{DLC/row| Victory Pose "Fist Pump" |  | Windows }}
 +
{{DLC/row| Victory Pose "Bodybuilder" |  | Windows }}
 +
{{DLC/row| Victory Pose "Drums" |  | Windows }}
 +
{{DLC/row| Victory Pose "Karate" |  | Windows }}
 +
{{DLC/row| Victory Pose "Boxing" |  | Windows }}
 +
{{DLC/row| Victory Pose "Robot Dance" |  | Windows }}
 +
{{DLC/row| Victory Pose "Squad Pose" |  | Windows }}
 +
{{DLC/row| Victory Pose "Hoodlum" |  | Windows }}
 +
{{DLC/row| Victory Pose "Mystery" |  | Windows }}
 
}}
 
}}
  
Line 91: Line 129:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|hkcu}}\Software\LEVEL5 Inc.\MEGATON MUSASHI W | {{p|steam}}\userdata\{{p|uid}}\2054970\remote\SaveData\systemdata.bin | {{p|steam}}\userdata\{{p|uid}}\2054970\remote\SaveData\systemdata.bck}}
+
{{Game data/config|Windows|{{p|hkcu}}\Software\LEVEL5 Inc.\MEGATON MUSASHI W | {{p|steam}}\userdata\{{p|uid}}\2054970\remote\SaveData\ | {{p|userprofile}}\AppData\LocalLow\LEVEL5 Inc_\MEGATON MUSASHI W\SaveData\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\2054970\remote\SaveData\GameData_##.bin | {{p|steam}}\userdata\{{p|uid}}\2054970\remote\SaveData\GameData_##.bck}}
+
{{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\2054970\remote\SaveData\ | {{p|userprofile}}\AppData\LocalLow\LEVEL5 Inc_\MEGATON MUSASHI W\SaveData\ }}
 
}}
 
}}
 +
{{ii}} Supports cross saves between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 116: Line 155:
  
 
==Video==
 
==Video==
 +
{{Image|Megaton Musashi W Graphics Settings.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 122: Line 162:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = false
 
|multimonitor              = false
Line 130: Line 170:
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
Line 145: Line 185:
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = true
+
|60 fps                    = limited
|60 fps notes              =  
+
|60 fps notes              = Options for 30, 60, 120, and unlocked. Battles are internally capped at 60 FPS regardless of setting.<ref>{{Refcheck|user=Fds29|date=2024-04-28|comment=Checked by observing the frame rate in battles by switching between 120 and 60 FPS and eyeing it. Motion frequency appeared to be the same.}}</ref> {{Term|FMV}} cutscenes are pre-composited at 24 and 30 FPS.
|120 fps                    = true
+
|120 fps                    = limited
|120 fps notes              = Options for 60, 120, and unlocked.
+
|120 fps notes              =  
 
|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 156: Line 196:
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
<gallery>
 +
Megaton Musashi W Game Settings.png|Game settings
 +
Megaton Musashi W HUD Settings.png|HUD settings
 +
</gallery>
  
 
==Input==
 
==Input==
 +
{{Image|Megaton Musashi W Control Settings.png|Control settings}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
Line 173: Line 218:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = true
+
|full controller          = limited
|full controller notes    =  
+
|full controller notes    = A keyboard is required to enter names and passwords.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
Line 187: Line 232:
 
|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = ds4, ds
|dualshock prompts         = unknown
+
|playstation controllers notes =
|dualshock prompts notes   =  
+
|playstation prompts       = true
|light bar support        = unknown
+
|playstation prompts notes = <ref>{{Refcheck|user=Fds29|date=2024-04-29|comment=Tested by connecting a DualShock 4 controller.}}</ref>
|light bar support notes  =  
+
|light bar support        = false
|dualshock 4 modes         = unknown
+
|light bar support notes  =
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support = unknown
 +
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = unknown
 +
|dualsense haptics support notes =
 +
|playstation connection modes = wired
 +
|playstation connection modes notes =
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = false
 
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = nintendo
|other button prompts notes=  
+
|other button prompts notes= Supports [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]].<br>A, B, X and Y inputs are swapped from what is expected if Steam's "Use Nintendo Button Layout" setting is enabled.<ref>{{Refcheck|user=Fds29|date=2024-04-29|comment=Checked by connecting a Switch Pro Controller. When the "Confirm" action was set to "B", the confirm action on my controller was "A" instead. Confirm and Cancel glyphs were still registered as B and A respectively. The inverse was also true when "Confirm" is set to "A". Pressing the Map button ("Y") opened the Menu ("X") instead, and vice versa. Disabling "Use Nintendo Button Layout" in Steam fixed this.}}</ref>
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 +
|digital movement supported = false
 +
|digital movement supported notes=
 
|simultaneous input        = false
 
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
Line 220: Line 272:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>Megaton Musashi W Camera Options.png|Camera options</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|Megaton Musashi W Volume Options.png|Volume options}}
 +
{{Image|Megaton Musashi W Language Options.png|Language options}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
Line 245: Line 300:
 
{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
|language  = English
+
|language  = English
  |interface = true
+
|interface = true
  |audio    = unknown
+
|audio    = false
  |subtitles = unknown
+
|subtitles = true
  |notes    =  
+
|notes    =
  |fan      =  
+
|fan      =
  |ref      =  
+
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =  
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =  
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = Japanese
+
|language  = Spanish
|interface = true
+
|interface = true
|audio    = unknown
+
|audio    = false
|subtitles = unknown
+
|subtitles = true
|notes    =  
+
|notes    =  
|fan      =  
+
|fan      =  
|ref      =  
+
|ref      =  
 
}}
 
}}
 
}}
 
}}
  
 
==Network==
 
==Network==
 +
{{ii}} Supports cross play between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = false
 
|local play          = false
Line 277: Line 387:
 
|online play players  = 6
 
|online play players  = 6
 
|online play modes    =  
 
|online play modes    =  
|online play notes    = Supports cross-play and cross-saves between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.
+
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 301: Line 411:
 
{{API
 
{{API
 
|direct3d versions      = 11.1
 
|direct3d versions      = 11.1
|direct3d notes        =  
+
|direct3d notes        = <ref name="engine"></ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 362: Line 472:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 10
|minCPU  =  
+
|minCPU  = Intel Core i3-3225
|minCPU2  =  
+
|minCPU2  = AMD A10-7850K
|minRAM  =  
+
|minRAM  = 8 GB
|minHD    =  
+
|minHD    = 45 GB
|minGPU  =  
+
|minGPU  = Nvidia GeForce GTX 650 Ti
|minGPU2  =  
+
|minGPU2  = AMD Radeon R7 370
 
|minVRAM  =  
 
|minVRAM  =  
|minDX    =  
+
|minDX    = 11
  
|recOS    =  
+
|recOS    = 11
|recCPU  =  
+
|recCPU  = Intel Core i7-4770K
|recCPU2  =  
+
|recCPU2  = AMD Ryzen 5 1600
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce GTX 1060
|recGPU2  =  
+
|recGPU2  = AMD Radeon RX 570
 
|recVRAM  =  
 
|recVRAM  =  
|notes    =  
+
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Minimum system requirements target 1920x1080 at 30 FPS on "standard" settings. Recommended requirements target 1920x1080 at 60 FPS on "high" settings.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 12:35, 30 April 2024

Megaton Musashi: Wired
Megaton Musashi: Wired cover
Developers
h.a.n.d.
Level5
Publishers
Level5
Engines
Unity 2021[Note 1]
Release dates
Windows April 25, 2024
Taxonomy
Monetization One-time game purchase
Microtransactions Cosmetic, Unlock
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, ARPG
Vehicles Robot
Art styles Anime
Themes Post-apocalyptic, Sci-fi, Space
Megaton Musashi: Wired on IGDB
Megaton Musashi: Wired on Wikipedia

Megaton Musashi: Wired is a singleplayer and multiplayer third-person action and ARPG game.

The game is an enhanced version of the 2022 game Megaton Musashi: Cross, itself an enhanced version of the original 2021 game Megaton Musashi, both released in Japan for current PlayStation platforms and Nintendo Switch. It marks Level5's first worldwide release since their apparent departure from the overseas market in 2019[2] and subsequent resurgence beginning in 2023.

Wired was released worldwide on April 25, 2024 for PlayStation 5, PlayStation 4, Nintendo Switch, and Steam. It is the third Level5 game to be released for PC, following Ni no Kuni II in 2018 and Ni no Kuni Remastered in 2019. It features expanded gameplay and story elements compared to previous entries, as well as online cross play and cross save support across all platforms.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
Cosmetic Many DLC items are available to customize the appearances of characters and Rogues (giant robots).
Unlock The Deluxe Edition upgrade includes various limited-edition parts and weapons in addition to cosmetic items.

DLC and expansion packs

Name Notes
Edition Upgrade (Deluxe)
Windows
V Navigator "Korone Inugami"
Windows
V Navigator "Jibanyan"
Windows
V Navigator "Dragon"
Windows
Riding Board Color Set
Windows
Riding Board Effect Set 1
Windows
Riding Board Effect Set 2
Windows
Fashionable Pack Vol. 1
Windows
Fashionable Pack Vol. 2
Windows
Fashionable Pack Vol. 3
Windows
Fashionable Pack Vol. 4
Windows
Attire "Yamato (Student Uniform)"
Windows
Attire "Masamune (Casual)"
Windows
Attire "Yamato (Yukata)"
Windows
Attire "Victor (Yukata)"
Windows
Attire "Momoka (Yukata)"
Windows
Attire "Arshem (Yukata)"
Windows
Attire "Arshem (Dress)"
Windows
Attire "Arshem (Captain's Uniform)"
Windows
Rogue "Musashi (Samurai Red)"
Windows
Rogue "Sparkman Wave (Zeus White)"
Windows
Rogue "Arthur Riser (Dragon Green)"
Windows
Rogue "Kaiser (Castle Snow)"
Windows
Rogue "Mad Bison (Demon Bordeaux)"
Windows
Rogue "Brahms Knight (Night Black)"
Windows
Rogue "Bloody Zelle"
Windows
Rogue "Cybane (Tamahagane Silver)"
Windows
Victory Pose "Kabuki"
Windows
Victory Pose "Badass"
Windows
Victory Pose "Hero"
Windows
Victory Pose "Fist Pump"
Windows
Victory Pose "Bodybuilder"
Windows
Victory Pose "Drums"
Windows
Victory Pose "Karate"
Windows
Victory Pose "Boxing"
Windows
Victory Pose "Robot Dance"
Windows
Victory Pose "Squad Pose"
Windows
Victory Pose "Hoodlum"
Windows
Victory Pose "Mystery"
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\LEVEL5 Inc.\MEGATON MUSASHI W
<Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\
%USERPROFILE%\AppData\LocalLow\LEVEL5 Inc_\MEGATON MUSASHI W\SaveData\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2450450/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\2054970\remote\SaveData\
%USERPROFILE%\AppData\LocalLow\LEVEL5 Inc_\MEGATON MUSASHI W\SaveData\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2450450/pfx/[Note 2]
Supports cross saves between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with the texture quality setting. Unknown values.
Anti-aliasing (AA)
Options for TAA, FXAA and SMAA are available.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for 30, 60, 120, and unlocked. Battles are internally capped at 60 FPS regardless of setting.[3] FMV cutscenes are pre-composited at 24 and 30 FPS.
High dynamic range display (HDR)
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Control settings
Control settings

Audio

Volume options
Volume options
Language options
Language options

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Spanish

Network

Supports cross play between PlayStation 5, PlayStation 4, Nintendo Switch, and Steam.

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
6

Other information

API

Technical specs Supported Notes
Direct3D 11.1 [1]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Criware
Cutscenes Criware
Multiplayer Epic Online Services
Anti-cheat Easy Anti-Cheat

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-3225
AMD A10-7850K
System memory (RAM) 8 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) Nvidia GeForce GTX 650 Ti
AMD Radeon R7 370
DirectX 11 compatible
A 64-bit operating system is required.
Minimum system requirements target 1920x1080 at 30 FPS on "standard" settings. Recommended requirements target 1920x1080 at 60 FPS on "high" settings.


Notes

  1. Unity engine build: 2021.3.33f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Verified by User:Fds29 on 2024-04-27
  2. Level-5 has virtually halted operations in North America | GamesIndustry.biz - last accessed on 2024-04-29
    "It is unclear what the future of Level-5 releases in North America will be. One source suggested that there were currently no concrete plans for any more Level-5 games to be released outside of Japan."
  3. Verified by User:Fds29 on 2024-04-28
    Checked by observing the frame rate in battles by switching between 120 and 60 FPS and eyeing it. Motion frequency appeared to be the same.
  4. Verified by User:Fds29 on 2024-04-29
    Tested by connecting a DualShock 4 controller.
  5. Verified by User:Fds29 on 2024-04-29
    Checked by connecting a Switch Pro Controller. When the "Confirm" action was set to "B", the confirm action on my controller was "A" instead. Confirm and Cancel glyphs were still registered as B and A respectively. The inverse was also true when "Confirm" is set to "A". Pressing the Map button ("Y") opened the Menu ("X") instead, and vice versa. Disabling "Use Nintendo Button Layout" in Steam fixed this.