Difference between revisions of "MDK"
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|macos intel 32-bit app = hackable | |macos intel 32-bit app = hackable | ||
|macos intel 64-bit app = hackable | |macos intel 64-bit app = hackable | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = Run the DOS version in [[DOSBox]]. | |macos app notes = Run the DOS version in [[DOSBox]]. | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
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|linux executable notes = | |linux executable notes = | ||
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+ | |mac os 68k app = unknown | ||
+ | |mac os executable notes= | ||
}} | }} | ||
Revision as of 09:10, 17 March 2023
Developers | |
---|---|
Shiny Entertainment | |
Mac OS (Classic) | Shokwave Software |
Publishers | |
North America | Playmates Interactive Entertainment |
Interplay Entertainment | |
Release dates | |
DOS | May 7, 1997 |
Windows | May 7, 1997 |
Mac OS (Classic) | June 18, 1997 |
macOS (OS X) (DOSBox) | October 26, 2012[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, TPS |
Themes | Comedy, Sci-fi |
Series | MDK |
MDK | |
---|---|
MDK | 1997 |
MDK 2 | 2000 |
MDK 2 HD | 2011 |
General information
- Hectic HQ - Fan site for the game
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check can be bypassed with the -iamapirate command line argument. |
|||
GOG.com | Windows version pre-configured with nGlide (3DFX) and GOG.com's own DirectX wrapper (Software). OS X version instead uses DOSBox via Boxer (32-bit only).[2] |
|||
Steam | Windows version pre-configuerd with nGlide (3DFX) and narzoul's DDrawCompat (Software). Software executable uses Steam DRM, 3DFX executable is DRM-free.[3] |
- The GOG.com Windows release does not include the original desktop icon. A replacement can be found here.
- A free demo version is available from Archive.org.
Version differences
Some versions of the game were toned down, changing the green alien blood to blue and removing head shots.[4][5] A comparison of altered versions does not exist as of this writing, but the GOG release uses unedited data.
Essential improvements
Patches
- The official 3dfx-patch is available at soggi.org.
Improve performance in DOSBox
Edit DOSBox configuration file |
---|
Edit the following values:
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\MDK.CFG |
Windows | <path-to-game>\MDK.CFG[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game>/MDK.CFG<path-to-game> (mounted in DOSBox)[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/38450/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVES |
Windows | <path-to-game>\SAVES[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game>/SAVES <path-to-game> (mounted in DOSBox)[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/38450/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Defaults to 600x360 windowboxed to 640x480. See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use a D3D or Glide wrapper then force in control panel. Some wrappers provide this option builtin. | ||
Anti-aliasing (AA) | Use a D3D or Glide wrapper then force in control panel. Some wrappers provide this option builtin. | ||
Vertical sync (Vsync) | Use nGlide (see Widescreen resolution). | ||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS. Cap can be forcibly disabled using the -nosync parameter, though this breaks physics and jumping. |
||
High dynamic range display (HDR) |
Widescreen resolution
- Higher resolutions can be used (stretched/pillarboxed 4:3 only).
Use nGlide[citation needed] |
---|
|
Use dgVoodoo |
---|
Notes
|
Use Idarion's widescreen fix[6] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only first 4 mouse buttons can be bound. | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Special version for the Sidewinder Force Feedback Pro was available. | |
Full controller support | ||
Controller remapping | Can't map POV hat. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Sidewinder Force Feedback Pro only, requires special patch. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
WASD + Mouse
Edit MDK.CFG[7] |
---|
; MDK Configuration file automatically generated by MDK cddata = .\ hddata = .\ hduse = 2 MouseWAxesMap = A0G MouseWButtMapB = 2 MouseWButtMapC = 32 KeyUp = 17 KeyDown = 31 KeyJump = 57 KeySniper = 44 KeyLookUp = 19 KeyLookDown = 46 KeyZoomIn = 19 KeyZoomOut = 46 KeyItemNext = 18 KeyItemPrev = 16 KeyItemUse = 33 KeySideL = 30 KeySideR = 32 Brightness = 1 ForcePCorrect = TRUE D3DOptions = -2147352475 Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects and Music. | |
Surround sound | A3D version only, see EAX note. | |
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | Alt+Tab ↹ disabled in software rendered version. | |
EAX support | A3D 1.x was added with a patch. The D3D version can be found here although the software (Win95) version is not available on the net.[8] | |
Royalty free audio | The ending cutscene features the official music video of "Non Non Rien n’a changé" by Billy Ze Kick, in which the protagonist Kurt Hectic makes a cameo appearance. | |
Red Book CD audio | PS1 port only. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | Retail only (Atlam Toys). | |||
Spanish |
Issues fixed
Installing on 64-bit versions of Windows
- The retail release uses a 16-bit installer that does not work on 64-bit versions of Windows (the autorun launcher will open, but installation will not continue after clicking on a flag for the language to use).
Install with a replacement 32-bit installer[9] |
---|
|
Missing textures, Steam Overlay won't work
Run in 3dfx mode[citation needed] |
---|
See Widescreen resolution. Use Alyxx's fan patch for Steam version. |
Kurt and/or explosions appear white in Direct3D
Change the 'Masked textures' setting[citation needed] |
---|
From the main menu of the game.
|
Other information
- Also supported the now antiquated RRedline graphics API for Rendition Redline cards.
- Also supported the now antiquated PowerSGL API on PowerVR cards.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 3 | A wrapper to emulate older graphics cards, such as dgvoodoo, may be necessary to avoid missing or corrupt textures. Use the MDKD3D exe to launch the game. |
DirectDraw | Software mode also uses DirectDraw acceleration if available. | |
Glide | 1.0 | Requires wrapper, such as nGlide, to work on modern systems. Use the MDK3DFX exe to launch the game. |
Software renderer | Launch with the MDK95 exe. The MDK exe is only for DOS mode. Renamed to MDK_soft in digital release. |
|
DOS video modes | SVGA | Use the MDK exe to run in DOS mode, others are Windows only. Removed in digital release. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | Run the DOS version in DOSBox. | ||||
Mac OS (Classic) |
Restore DOS functionality
- GOG stripped out DOS support from their version to save space, and Steam is missing all versions except the Direct3D version.
Acquire the original files from the OS X release (GOG.com version)[10] |
---|
|
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 6.2 | |
Processor (CPU) | Intel Pentium 60 | Intel Pentium 90 |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 17 MB | |
Video card (GPU) | SVGA |
- Can be forced to run on a 486 using the
-486okbyme
parameter. If doing so, also using the-iam486
parameter is recommended (reduces detail).
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 (XP, Vista for digital) | |
Processor (CPU) | Intel Pentium 60 (1 GHz for digital) | Intel Pentium 90 (1.4 GHz for digital) |
System memory (RAM) | 16 MB (256 MB for digital) | 512 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 3 (7 for digital) compatible | DirectX 9 compatible |
- Can be forced to run on a 486 using the
-486okbyme
parameter. If doing so, also using the-iam486
parameter is recommended (reduces detail).
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | System 7.5 | |
Processor (CPU) | PowerPC 100 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 3 MB | |
Video card (GPU) | Color display at 640 X 480 resolution |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 (uses DOSBox) | |
Processor (CPU) | Intel Core Duo 2 GHz+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (38450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ For optimal results, use ISO9660 file system with DOS 8.3 naming and disallow lowercase names
- ↑ You can also burn it to a CD if the DOS machine does not have a disc image mounting program.
References
- ↑ GOG.com adds Interplay games for Mac OS X ● GOG.com
- ↑ Verified by User:SirYodaJedi on 2019-12-20
- It still includes the OS X version, but doesn't list it due to not having been updated for 32-bit compatibility.
- ↑ Verified by User:AmethystViper on 2022-06-29
- ↑ https://www.gog.com/forum/mdk_series/mdk_censored_blue_particals
- ↑ http://www.vogons.org/viewtopic.php?t=38298&p=343447
- ↑ [1]
- ↑ https://www.gog.com/forum/mdk_series/mdk_cfg_for_wasd_mouse
- ↑ MDK A3D patch!? - VOGONS forum
- ↑ MDK won't install on Windows 10. - Articles and troubleshooting - PCGamingWiki PCGW Community - last accessed on 10 August 2021
- ↑ Verified by User:SirYodaJedi on 2019-12-04
- Verified with
mdk_1.0.0.8.dmg
- Verified with