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Difference between revisions of "Killer Is Dead"

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==Video settings==
+
<span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">==Video settings== {{Image|Killer Is Dead - Graphics.png|Graphics settings.}} {{Video settings |wsgf link = |widescreen wsgf award = unknown |multimonitor wsgf award = unknown |ultrawidescreen wsgf award = unknown |4k ultra hd wsgf award = unknown |widescreen resolution = true |widescreen resolution notes= Available resolutions are 800x600, 1280x720, 1600x900, 1920x1080 and 1680x1050.</span> == Definições de vídeo == {{imagem | assassino é morto - Graphics.png |. Configurações gráficas}} {{Configurações de vídeo | Link wsgf = | widescreen wsgf prêmio = desconhecido | prêmio multimonitor wsgf = desconhecido | prêmio ultrawidescreen wsgf = desconhecido | 4k wsgf Ultra HD adjudicação = desconhecido | resolução widescreen = true | notas resolução widescreen = resoluções disponíveis são 800x600, 1280x720, 1600x900, 1920x1080 e 1680x1050.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">|multimonitor = unknown |multimonitor notes = |ultrawidescreen = unknown |ultrawidescreen notes = |4k ultra hd = hackable |4k ultra hd notes = Change values <code>ResX=</code> and <code>ResY=</code> in <code>KidEngine.ini</code> at [[#Game data|configuration files location]] and set it <code>read only</code>.<ref>[http://steamcommunity.com/app/261110/discussions/0/522728813943095480/ this game in 4K is gorgeous!</span> | notas multimonitor = | | multimonitor = desconhecido ultrawidescreen = desconhecido | notas ultrawidescreen = | 4k hd de ultra = hackable | 4k notas Ultra HD = Mudança de valores <code> ResX = </ code> e <code> Resy = </ code> em <code> KidEngine.ini </ code> em [[#Game de dados | arquivos de configuração local]]. e defini-lo <code> somente leitura </ code> <ref> [http://steamcommunity.com/app/261110 / discussões / 0/522728813943095480 / este jogo em 4K é lindo!</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">:: Killer is Dead General Discussion]</ref> |fov = hackable |fov notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen].</span> :: Assassino é morto Discussão Geral] </ ref> | FOV = hackable | notas FOV = Use [https://www.flawlesswidescreen.org Flawless Widescreen].</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">|windowed = hackable |windowed notes = Use <code>-windowed</code> [[Glossary:Command line arguments|parameter]].</span> | hackable windowed = | notas janelas = Use <code> -windowed </ code> [[Glossary: ​​argumentos linha de comando | parâmetro]].</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">|borderless windowed = false |borderless windowed notes = |anisotropic = hackable |anisotropic notes = Use the GPU control panel.</span> | janelas sem fronteiras = false | sem margem notas janelas = | anisotrópica = hackable | notas anisotrópicos = Use o painel de controle GPU.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">|antialiasing = hackable |antialiasing notes = Use flag <code>0x080000C1</code> in nvidia inspector |vsync = true |vsync notes = |60 fps = hackable |60 fps notes = Frame rate is capped at 30 FPS;</span> | antialiasing = hackable | notas de anti-serrilhamento = Use bandeira <code> 0x080000C1 </ code> no inspector nvidia | vsync = true | notas vsync = | 60 fps = hackable | 60 notas fps = Taxa de quadros é limitado a 30 FPS;</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">see [[#High frame rate|High frame rate]].</span> ver [[#High taxa de quadros | taxa de quadros alta]].</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">|120 fps = hackable |120 fps notes = Frame rate is capped at 30 FPS;</span> | 120 fps = hackable | 120 notas fps = Taxa de quadros é limitado a 30 FPS;</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">see [[#High frame rate|High frame rate]].</span> ver [[#High taxa de quadros | taxa de quadros alta]].</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">|color blind = unknown |color blind notes = }} ===[[Glossary:Frame rate (FPS)|High frame rate]]=== {{--}} Frame rate is capped at 30 FPS by default;</span> | daltônico = desconhecido | cor cegos notas =}} === [[Glossary: ​​Taxa de quadros (FPS) | alta taxa de quadros]] === {{-}} A taxa de quadros é limitado a 30 FPS por padrão;</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">these steps will fix the cap and increase the QTE delay.</span> essas etapas irão corrigir a tampa e aumentar o atraso QTE.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">{{Fixbox|1= {{Fixbox/fix|Raise frame rate smoothing value and QTE values}} # Open <code>{{p|game}}\KidGame\Config\KidEngine.ini</code> # Find <code>MaxSmoothedFrameRate</code> and replace the value with bit over desired value (eg 60 FPS, put 62. For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]).</span> {{Fixbox | 1 = {{Fixbox / fix | Levante valor suavização da taxa de frame e valores QTE}} # Abrir <code> {{p | jogo}} \ KidGame \ Config \ KidEngine.ini </ code> # Find <code > MaxSmoothedFrameRate </ code> e substitua o valor com pouco mais de valor desejado (por exemplo, 60 FPS, coloque 62. Para obter mais informações, consulte a [[Motor: Unreal Engine 3 # taxa de quadros com suavização | Unreal Engine 3 página]]).</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left"># Save your changes and mark the file as <code>Read Only</code> to prevent game for resetting the value.</span> # Salve as alterações e marcar o arquivo como <code> Somente leitura </ code> para evitar jogo para repor o valor.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left"># Open <code>{{p|game}}\KidGame\Config\DefaultGame.ini</code> and update the Mika-Revive QTE by changing <code>mRevive</code> values.</span> # Abrir <code> {{p | jogo}} \ KidGame \ Config \ DefaultGame.ini </ code> e atualizar o Mika-Revive QTE mudando <code> mRevive </ code> valores.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">:: Default values in the file are for 30 FPS.</span> :: Os valores padrão no arquivo são para 30 FPS.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">You can simply calculate values for you desired frame rate ''(RecoveryRate and DownPowerMax are 1:1 values, HealtDownRate is 0.01 lower with every 15FPS higher value)''.</span> Você pode simplesmente calcular os valores para você desejar frame rate '' (RecoveryRate e DownPowerMax são 1: 1 valores, HealtDownRate é de 0,01 menor com cada 15FPS maior valor) ''.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Below are few for most common values: <div class="mw-collapsible mw-collapsed" style="width:400px"> :: 60 FPS: <div class="mw-collapsible-content"> :: Change <code>mRevive_MassageRecoveryRate</code> to <code>2.6</code> :: Change <code>mRevive_MassageHealtDownRate</code> to <code>0.98</code> :: Change <code>mRevive_MassageDownPowerMax</code> to <code>10.0</code> </div></div> <div class="mw-collapsible mw-collapsed" style="width:400px"> :: 120 FPS: <div class="mw-collapsible-content"> :: Change <code>mRevive_MassageRecoveryRate</code> to <code>5.2</code> :: Change <code>mRevive_MassageHealtDownRate</code> to <code>0.96</code> :: Change <code>mRevive_MassageDownPowerMax</code> to <code>20.0</code> </div></div> <div class="mw-collapsible mw-collapsed" style="width:400px"> :: 144 FPS: <div class="mw-collapsible-content"> :: Change <code>mRevive_MassageRecoveryRate</code> to <code>6.24</code> :: Change <code>mRevive_MassageHealtDownRate</code> to <code>0.94</code> :: Change <code>mRevive_MassageDownPowerMax</code> to <code>24.0</code> </div> </div> :5.</span> Abaixo estão alguns dos valores mais comuns: <div class = "mw-dobrável desmoronou-mw" style = "width: 400px"> :: 60 FPS: <div class = "mw-dobrável-content"> :: Mudança <code > mRevive_MassageRecoveryRate </ code> para <code> 2.6 </ code> :: Mudança <code> mRevive_MassageHealtDownRate </ code> para <code> 0,98 </ code> :: Mudança <code> mRevive_MassageDownPowerMax </ code> para <code> 10,0 </ code> </ div> </ div> <div class = "mw-dobrável desmoronou-mw" style = "width: 400px"> 120 :: FPS: <div class = "mw-dobrável-content"> :: Mudança <code> mRevive_MassageRecoveryRate </ code> para <code> 5.2 </ code> :: Mudança <code> mRevive_MassageHealtDownRate </ code> para <code> 0,96 </ code> :: Mudança <code> mRevive_MassageDownPowerMax </ code > para <code> 20,0 </ code> </ div> </ div> <div class = "mw-dobrável desmoronou-mw" style = "width: 400px"> :: 144 FPS: <div class = "MW- dobrável-content "> :: Mudança <code> mRevive_MassageRecoveryRate </ code> para <code> 6,24 </ code> :: Mudança <code> mRevive_MassageHealtDownRate </ code> para <code> 0,94 </ code> :: Mudança <code > mRevive_MassageDownPowerMax </ code> para <code> 24,0 </ code> </ div> </ div>: 5.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">Save your changes and close the file.</span> Salve as alterações e feche o arquivo.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">'''Notes''' {{ii}} Game should work without game breaking problems, but there may be some minor issues eg menu navigation being oversensitive with over 60 FPS values.</span> '' 'Notes' '' {{}} ii jogo deve funcionar sem problemas jogo de quebrar, mas pode haver algumas pequenas questões por exemplo, a navegação nos menus sendo sensível com mais de 60 valores de FPS.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">{{ii}} The game may crash during or on the completion of 'Mondo Girls 3' Gigolo Mission.</span> {{ii}} O jogo pode falhar durante ou na conclusão da Missão Gigolo 'Mondo Girls 3'.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">In this case revert the frame rate cap to 30 to complete the mission.</span> Neste caso reverter a tampa taxa de quadros para 30 para completar a missão.</span> <span class="notranslate" onmouseover="_tipon(this)" onmouseout="_tipoff()"><span class="google-src-text" style="direction: ltr; text-align: left">}}</span> }}</span>
{{Image|Killer Is Dead - Graphics.png|Graphics settings.}}
 
{{Video settings
 
|wsgf link                 =  
 
|widescreen wsgf award     = unknown
 
|multimonitor wsgf award   = unknown
 
|ultrawidescreen wsgf award = unknown
 
|4k ultra hd wsgf award     = unknown
 
|widescreen resolution     = true
 
|widescreen resolution notes= Available resolutions are 800x600, 1280x720, 1600x900, 1920x1080 and 1680x1050.
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|ultrawidescreen           = unknown
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = Change values <code>ResX=</code> and <code>ResY=</code> in <code>KidEngine.ini</code> at [[#Game data|configuration files location]] and set it <code>read only</code>.<ref>[http://steamcommunity.com/app/261110/discussions/0/522728813943095480/ this game in 4K is gorgeous! :: Killer is Dead General Discussion]</ref>
 
|fov                        = hackable
 
|fov notes                  = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
 
|windowed                  = hackable
 
|windowed notes            = Use <code>-windowed</code> [[Glossary:Command line arguments|parameter]].
 
|borderless windowed        = false
 
|borderless windowed notes  =
 
|anisotropic                = hackable
 
|anisotropic notes          = Use the GPU control panel.
 
|antialiasing              = hackable
 
|antialiasing notes        = Use flag <code>0x080000C1</code> in nvidia inspector
 
|vsync                      = true
 
|vsync notes                =  
 
|60 fps                    = hackable
 
|60 fps notes               = Frame rate is capped at 30 FPS; see [[#High frame rate|High frame rate]].
 
|120 fps                    = hackable
 
|120 fps notes              = Frame rate is capped at 30 FPS; see [[#High frame rate|High frame rate]].
 
|color blind                = unknown
 
|color blind notes          =  
 
}}
 
 
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
{{--}} Frame rate is capped at 30 FPS by default; these steps will fix the cap and increase the QTE delay.
 
{{Fixbox|1=
 
{{Fixbox/fix|Raise frame rate smoothing value and QTE values}}
 
# Open <code>{{p|game}}\KidGame\Config\KidEngine.ini</code>
 
# Find <code>MaxSmoothedFrameRate</code> and replace the value with bit over desired value (e.g. 60 FPS, put 62. For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]).
 
# Save your changes and mark the file as <code>Read Only</code> to prevent game for resetting the value.
 
# Open <code>{{p|game}}\KidGame\Config\DefaultGame.ini</code> and update the Mika-Revive QTE by changing <code>mRevive</code> values.
 
:: Default values in the file are for 30 FPS. You can simply calculate values for you desired frame rate ''(RecoveryRate and DownPowerMax are 1:1 values, HealtDownRate is 0.01 lower with every 15FPS higher value)''. Below are few for most common values:
 
<div class="mw-collapsible mw-collapsed" style="width:400px">
 
:: 60 FPS:
 
<div class="mw-collapsible-content">
 
:: Change <code>mRevive_MassageRecoveryRate</code> to <code>2.6</code>
 
:: Change <code>mRevive_MassageHealtDownRate</code> to <code>0.98</code>
 
:: Change <code>mRevive_MassageDownPowerMax</code> to <code>10.0</code>
 
</div></div>
 
<div class="mw-collapsible mw-collapsed" style="width:400px">
 
:: 120 FPS:
 
<div class="mw-collapsible-content">
 
:: Change <code>mRevive_MassageRecoveryRate</code> to <code>5.2</code>
 
:: Change <code>mRevive_MassageHealtDownRate</code> to <code>0.96</code>
 
:: Change <code>mRevive_MassageDownPowerMax</code> to <code>20.0</code>
 
</div></div>
 
<div class="mw-collapsible mw-collapsed" style="width:400px">
 
:: 144 FPS:
 
<div class="mw-collapsible-content">
 
:: Change <code>mRevive_MassageRecoveryRate</code> to <code>6.24</code>
 
:: Change <code>mRevive_MassageHealtDownRate</code> to <code>0.94</code>
 
:: Change <code>mRevive_MassageDownPowerMax</code> to <code>24.0</code>
 
</div>
 
</div>
 
:5. Save your changes and close the file.
 
'''Notes'''
 
{{ii}} Game should work without game breaking problems, but there may be some minor issues e.g. menu navigation being oversensitive with over 60 FPS values.
 
{{ii}} The game may crash during or on the completion of 'Mondo Girls 3' Gigolo Mission. In this case revert the frame rate cap to 30 to complete the mission.
 
}}
 
  
 
==Input settings==
 
==Input settings==

Revision as of 16:00, 5 September 2015

Killer Is Dead
Killer Is Dead cover
Developers
Grasshopper Manufacture
Publishers
Deep Silver
Engines
Unreal Engine 3
Release dates
Windows May 23, 2014
Killer Is Dead on Wikipedia

Key points

Frame rate is capped at 30 FPS. See High frame rate for a workaround.
Game crashes after the mission 3 boss if you are running a dual-core CPU.[1] See Cannot pass the third boss for a workaround.[2]
Extremely limited graphical options.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Green Man Gaming
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Incorrect store name. See here for available options.
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
GamersGate
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Humble Store
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/261110/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/261110/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
==Video settings==
Graphics settings.
Graphics settings.
Template:Video settings === alta taxa de quadros === Template:- A taxa de quadros é limitado a 30 FPS por padrão;
these steps will fix the cap and increase the QTE delay. essas etapas irão corrigir a tampa e aumentar o atraso QTE.
Instructions

Input settings

General settings.
General settings.
Keyboard bindings. Configuration 1 (Top, QWERTY) and Configuration 2 (Bottom, AZERTY).
Keyboard bindings. Configuration 1 (Top, QWERTY) and Configuration 2 (Bottom, AZERTY).
Controller bindings.
Controller bindings.
360 button prompts are given if controller is present. Unplug or disable controllers if playing with mouse and keyboard.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Localization settings from main menu. Voices (middle) and subtitles (bottom).
Localization settings from main menu. Voices (middle) and subtitles (bottom).
Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

Issues fixed

Cannot pass the third boss

Mainly affects dual-core CPU users.
Instructions
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX, APEX
Cutscenes Bink Video

System requirements

64-bit system is required.
Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Quad 2.3 GHz
AMD Phenom X4 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) DirectX 10 compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References