Killer Is Dead

From PCGamingWiki, the wiki about fixing PC games
Killer Is Dead
Killer Is Dead cover
Developers
Grasshopper Manufacture
Publishers
Deep Silver
Engines
Unreal Engine 3
Release dates
Windows May 23, 2014

Key points

Frame rate is capped at ~30 FPS. See High frame rate for a workaround.
Game crashes after the mission 3 boss if you are running a dual-core CPU.[1] See Cannot pass the third boss for a workaround.[2]
Limited graphics options.[3]

General information

Official site
Steam Community Discussions

Availability[edit]

All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename files[citation needed]
  1. Navigate to <path-to-game>\KidGame\Movies\.
  2. Delete or rename CL_Deepsilver.bik, CL_GhM.bik, CL_Kadokawa.bik, CL_KochMedia.bik, CL_Marvelous.bik, CL_UTech.bik, and CL_Xseed.bik.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\KidGame\Config\

Save game data location[edit]

System Location
Windows <path-to-game>\KidGame\SaveData\KID.sav
Steam <Steam-folder>\userdata\<user-id>\261110\remote\profile.bin

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics settings.
Graphics settings.
Graphics option Option WSGF Notes
Widescreen resolution
In game option only up to 1920x1080 and FoV scales with Vert-
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Use Flawless Widescreen.
Windowed
Use -windowed parameter.
Borderless fullscreen windowed
Use GeDoSaTo.
Anisotropic filtering (AF)
Use the GPU control panel.
Anti-aliasing (AA)
Use flag 0x080000C1 in NVIDIA Profile Inspector.[4]
Vertical sync (Vsync)
60 FPS
Frame rate is capped at 31 FPS; see High frame rate.
120+ FPS
With higher frame rates can introduce some severe and noticeable issues. See High frame rate.

Widescreen resolution[edit]

Natively supports up to 1920x1080 only.
Set resolution and FOV[5]
  1. Go to the configuration file(s) location.
  2. Open KidEngine.ini.
  3. Change ResX= and ResY= to the desired values.
  4. Use Flawless Widescreen to fix the FOV and HUD scaling.

High frame rate[edit]

Frame rate is capped at 31 FPS by default; these steps will fix the cap and increase the QTE delay.
Raise frame rate smoothing value and QTE values[citation needed]
  1. Open <path-to-game>\KidGame\Config\KidEngine.ini
  2. Find MaxSmoothedFrameRate and replace the value with bit over desired value (e.g. 60 FPS, put 62. For more information, see the Unreal Engine 3 page).
  3. Save your changes and mark the file as Read Only to prevent game for resetting the value.
  4. Open <path-to-game>\KidGame\Config\DefaultGame.ini and update the Mika-Revive QTE by changing mRevive values.
Default values in the file are for 31 FPS. You can simply calculate values for you desired frame rate (RecoveryRate and DownPowerMax are 1:1 values, HealtDownRate is 0.01 lower with every 15FPS higher value). Below are few for most common values:
60 FPS:
Change mRevive_MassageRecoveryRate to 2.6
Change mRevive_MassageHealtDownRate to 0.98
Change mRevive_MassageDownPowerMax to 10.0
120 FPS:
Change mRevive_MassageRecoveryRate to 5.2
Change mRevive_MassageHealtDownRate to 0.96
Change mRevive_MassageDownPowerMax to 20.0
144 FPS:
Change mRevive_MassageRecoveryRate to 6.24
Change mRevive_MassageHealtDownRate to 0.94
Change mRevive_MassageDownPowerMax to 24.0
5. Save your changes and close the file.

Notes

Menu navigation is overly sensitive at over 60fps and frame rate above 30fps speeds up menu and HUD animations.[6]
The game may crash during on or the completion of 'Mondo Girls 3' Gigolo Mission. In this case revert the frame rate cap to 30 to complete the mission.

Input settings[edit]

General settings.
General settings.
Keyboard bindings. Configuration 1 (Top, QWERTY) and Configuration 2 (Bottom, AZERTY).
Keyboard bindings. Configuration 1 (Top, QWERTY) and Configuration 2 (Bottom, AZERTY).
Controller bindings.
Controller bindings.
360 button prompts are given if controller is present. Unplug or disable controllers if playing with mouse and keyboard. Similarly, additional joysticks etc. will prevent normal controller functionality, so unplug or disable extras if you wish to use a controller.
Keyboard and mouse Native Notes
Remapping
Two preset configurations: QWERTY and AZERTY.
Mouse acceleration
Negative mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
X-axis can be inverted as well
Controller
Controller support
XInput only.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
X-axis can be inverted as well
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
BGM, Sound Effects, and LANGUAGE(Voices).
Surround sound
Up to 7.0 output.[7]
Subtitles
Closed captions
Mute on focus lost

Localizations

Localization settings from main menu. Voices (middle) and subtitles (bottom).
Localization settings from main menu. Voices (middle) and subtitles (bottom).
Language UI Audio CC Notes
English
French
German
Italian
Japanese
Spanish

Issues fixed[edit]

Cannot pass the third boss[edit]

Mainly affects dual-core CPU users.
Method 1: Replace KidGame[citation needed]
  1. Download this file.
  2. go to <path-to-game>\KillerIsDead\Binaries\Win32\
  3. Replace Kidgame.exe with the crashfix.
Method 2: Modify game executable[citation needed]
  1. Make sure the game is closed.
  2. Make a backup of KidGame.exe to revert the changes if the fix does not work.
  3. Open KidGame.exe with a hexadecimal editor like HxD.
  4. Search for the offset 0x213E6F1 or 0x213E6F0.
  5. Change the byte 7D to EB.
  6. Save the file.
  7. You can go now past the third Boss.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11
Shader Model support 3.0
64-bit executable

Middleware[edit]

Middleware Notes
Physics PhysX, APEX
Cutscenes Bink

System requirements[edit]

64-bit system is required.
Windows
Minimum Recommended
Operating system (OS) Vista 7, 8, 8.1
Processor (CPU) Intel Core 2 Quad 2.3 GHz
AMD Phenom X4 2.3 GHz
Quad Core 2.3 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) DirectX 10 compatible
Shader model 3.0 support
NVIDIA GeForce GTS 250
AMD Radeon HD 2900
DirectX 11 compatible

References

  1. Steam Discussion on mission 3 loading crash
  2. Steam Discussion Dual Core Fix
  3. http://pcgamingwiki.com/wiki/Killer_Is_Dead#Video_settings
  4. Nvidia Anti-Aliasing Guide - Guru3D.com Forums
  5. Killer is Dead | WSGF
  6. Frame rate above 30fps speeds up menu and HUD animations
  7. PC Gaming Surround Sound Round-up