Difference between revisions of "James Bond 007: Nightfire"
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{{--}} The game is not available in digital distribution. | {{--}} The game is not available in digital distribution. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Remove or rename movie files.}} | ||
+ | # Go to <code><install location>\bond\movies</code>. | ||
+ | # Remove or rename files: '''EA_logo.avi''', '''MGM_logo.avi''' and '''NF_Intro.avi'''. | ||
+ | }} | ||
==Game data== | ==Game data== |
Revision as of 18:45, 2 December 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
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Gearbox Software | |
Publishers | |
Electronic Arts | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 28, 2002 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Availability
- The game is not available in digital distribution.
Essential improvements
Skip intro videos
Instructions |
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Game data
Save game location
Configuration files location
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Other information
Enable developer console
Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 98 / Me / 2000 / XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 675MB | 1.4GB |
Video card (GPU) | Direct 3D compatible 32MB of VRAM DirectX 8.1 compatible | 64MB of VRAM |