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Difference between revisions of "Jak II (OpenGOAL)"

From PCGamingWiki, the wiki about fixing PC games
(Article for Jak II since the decompilation process is close to completion. Please, do not create a Jak 3 page for now since work on that one hasn't even started yet.)
 
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|vsync                      = unknown
 
|vsync                      = unknown
 
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|vsync notes                =  
|60 fps                    = unknown
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|60 fps                    = true
 
|60 fps notes              =  
 
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|120 fps                    = limited
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|120 fps notes              = Up to 240 FPS. Considered experimental due to occasional bugs. Game may slow down if target frame rate is not met.<ref>https://opengoal.dev/blog/progress-report-sept-2023/</ref>
 
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Revision as of 01:35, 21 October 2023

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Jak II (OpenGOAL)
Jak II (OpenGOAL) cover
Developers
Original Naughty Dog
Publishers
Original Sony Computer Entertainment
Engines
OpenGOAL
Release dates
Windows TBA
Linux TBA
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Vehicles Hovercraft
Art styles Cartoon
Themes Sci-fi
Series OpenGOAL (Jak and Daxter)
Jak II (OpenGOAL) on HowLongToBeat
Jak II (OpenGOAL) on IGDB
Jak II (OpenGOAL) guide on StrategyWiki
Jak II (OpenGOAL) on MobyGames
Jak II (OpenGOAL) on Wikipedia

Unofficial port of Jak II, also known as Jak II: Renegade in Europe and Oceania, for Windows and Linux. It is part of the OpenGOAL engine project which aims to revive the proprietary Lisp-based GOAL programming language used by Naughty Dog, namely in their Jak and Daxter series.

The game is currently not playable but the decompilation process is close to completion.[1]

Availability

Source DRM Notes Keys OS
Official website (unavailable)
DRM-free
Requires an original PlayStation 2 copy of Jak II.
Windows
Linux

Monetization

Type Notes
One-time game purchase As the project is a source port, an original PlayStation 2 copy of Jak II is required.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows
Linux

Save game data location

System Location
Windows
Linux

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Up to 240 FPS. Considered experimental due to occasional bugs. Game may slow down if target frame rate is not met.[2]
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
A 64-bit operating system is required.


References