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Difference between revisions of "Iron Man"

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m (→‎System requirements: General maintenance with AutoWikiBrowser in Bot mode)
 
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{{Infobox game/row/reception|IGDB|iron-man|}}
 
{{Infobox game/row/reception|IGDB|iron-man|}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-Time Game Purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | }}
 
{{Infobox game/row/taxonomy/pacing            | }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-Person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct Control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action, Shooter, TPS}}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 
{{Infobox game/row/taxonomy/series            | Iron Man }}
 
{{Infobox game/row/taxonomy/series            | Iron Man }}
 
|steam appid  = 10490
 
|steam appid  = 10490
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'''Key points'''
 
'''Key points'''
{{ii}} Based on the Wii/PlayStation 2 version which was a different game compared to the Xbox/Playstation 3 version.
+
{{ii}} Based on the Wii/PlayStation 2 version which was a different game compared to the Xbox 360/PlayStation 3 version.
  
 
'''General information'''
 
'''General information'''
Line 84: Line 84:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = limited
+
|widescreen resolution      = true
|widescreen resolution notes= Only 1280×720. For other resolutions see [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= Up to 1680x1050. For unlisted resolutions, see [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 108: Line 108:
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = hackable
 
|60 fps                    = hackable
|60 fps notes              = Capped at 30 FPS. For higher framerates see [[#High frame rate|high frame rate]].
+
|60 fps notes              = Capped at 30 FPS. For higher framerates, see [[#High frame rate|high frame rate]].
 
|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = See [[#High frame rate|high frame rate]].
 
|120 fps notes              = See [[#High frame rate|high frame rate]].
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|description=How to run the game higher than 1680x1050|fix=
 
{{Fixbox|description=How to run the game higher than 1680x1050|fix=
# Go to the base games install directory
+
<ol>
# Open <code>engine.ini</code>.
+
<li>Go to the base games install directory
# Change these lines to the desired resolution:
+
<li>Open <code>engine.ini</code>.
 +
<li>Change these lines to the desired resolution:
 
<pre>
 
<pre>
PCViewerWidth =
+
PCViewerWidth = 1280
PCViewerHeight =
+
PCViewerHeight = 720
 
</pre>
 
</pre>
# Save changes and set the <code>engine.ini</code> file to Read-only.
+
<li>Replace <code>1280</code> and <code>720</code> with the desired resolution. For 4K, replace them with <code>3840</code> and <code>2160</code> respectively.</li>
 +
<li>Save the changes, right click on <code>engine.ini</code>, go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li>
 
}}
 
}}
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=How to run the game higher than the locked 30fps|fix=
+
{{Fixbox|description=How to run the game higher than the locked 30 FPS|fix=
# Go to the base games install directory
+
<ol>
# Open <code>engine.ini</code>.
+
<li>Go to the base games install directory
# Change these lines to the desired resolution:
+
<li>Open <code>engine.ini</code>.
 +
<li>Change these lines to the desired frame rate:
 
<pre>
 
<pre>
MaxFPS =
+
MaxFPS = 30
</pre>
+
</pre></li>
# Save changes and set the <code>engine.ini</code> file to Read-only.
+
<li>Replace <code>30</code> with the desired frame rate.</li>
 +
<li>Save the changes, right click on <code>engine.ini</code>, go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li>
 +
</ol>
 +
{{ii}} FPS cannot exceed monitor's refresh rate.
 
}}
 
}}
  
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  |fan      =  
 
  |fan      =  
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===GameLauncher.exe only appears in the taskbar at 4K resolution or higher===
 +
{{ii}} This happens due to the launcher being designed for lower resolutions.
 +
{{Fixbox|description=Lower the screen resolution scaling (at 4K, setting it to 200% or lower is recommended)|fix=
 +
}}
 +
{{Fixbox|description=Change the desktop resolution to lower than 4K|fix=
 +
}}
 +
{{Fixbox|description=Change DPI settings|fix=
 +
# Right-click on {{file|GameLauncher.exe}} and click '''Properties'''. 
 +
# Click on the '''Compatibility''' tab and in the '''Settings''' section click on '''Change high DPI settings'''.
 +
# Make sure '''Override high DPI scaling behavior. Scaling performed by:''' is checked and set on '''Application'''. 
 +
{{--}} Launcher menu will still be somewhat unreadable.
 
}}
 
}}
  

Latest revision as of 21:40, 9 February 2024

Iron Man
Iron Man cover
Developers
Artificial Mind & Movement
Publishers
Sega
Engines
A2M
Release dates
Windows May 2, 2008
Reception
Metacritic 32
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Perspectives Third-person
Controls Direct control
Genres Action, Shooter, TPS
Art styles Realistic
Themes Contemporary
Series Iron Man
Iron Man on HowLongToBeat
Iron Man on IGDB
Iron Man guide on StrategyWiki
Iron Man on MobyGames
Iron Man on Wikipedia
Iron Man
Subseries of Marvel
Iron Man and X-O Manowar in Heavy Metal 1996
Iron Man 2008

Key points

Based on the Wii/PlayStation 2 version which was a different game compared to the Xbox 360/PlayStation 3 version.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v4.9 DRM[Note 1].
Windows
Steam (unavailable)
Icon overlay.png
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is no longer sold digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\engine.ini[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/10490/pfx/[Note 3]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Sega\Iron Man\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/10490/pfx/[Note 3]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Up to 1680x1050. For unlisted resolutions, see Widescreen resolution.
Multi-monitor
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Can be enabled by setting AntiAliasMode = 1 in the engine.ini file.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Capped at 30 FPS. For higher framerates, see high frame rate.
120+ FPS
See high frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

How to run the game higher than 1680x1050
  1. Go to the base games install directory
  2. Open engine.ini.
  3. Change these lines to the desired resolution:
    PCViewerWidth = 1280
    PCViewerHeight = 720
    
  4. Replace 1280 and 720 with the desired resolution. For 4K, replace them with 3840 and 2160 respectively.
  5. Save the changes, right click on engine.ini, go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.

High frame rate

How to run the game higher than the locked 30 FPS
  1. Go to the base games install directory
  2. Open engine.ini.
  3. Change these lines to the desired frame rate:
    MaxFPS = 30
    
  4. Replace 30 with the desired frame rate.
  5. Save the changes, right click on engine.ini, go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.
FPS cannot exceed monitor's refresh rate.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Italian

Issues fixed

GameLauncher.exe only appears in the taskbar at 4K resolution or higher

This happens due to the launcher being designed for lower resolutions.
Lower the screen resolution scaling (at 4K, setting it to 200% or lower is recommended)
Change the desktop resolution to lower than 4K
Change DPI settings
  1. Right-click on GameLauncher.exe and click Properties.
  2. Click on the Compatibility tab and in the Settings section click on Change high DPI settings.
  3. Make sure Override high DPI scaling behavior. Scaling performed by: is checked and set on Application.
Launcher menu will still be somewhat unreadable.

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References