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Difference between revisions of "Inquisitor"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
 
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 +
{{distinguish|The Inquisitor|The Inquisitor (2024)}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Inquisitor Cover.jpg
 
|cover        = Inquisitor Cover.jpg
Line 7: Line 8:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 9, 2009}}
 
{{Infobox game/row/date|Windows|November 9, 2009}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|inquisitor|64}}
 +
{{Infobox game/row/reception|IGDB|inquisitor|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Isometric }}
 +
{{Infobox game/row/taxonomy/genres            | ARPG, Adventure }}
 +
{{Infobox game/row/taxonomy/themes            | Detective/mystery, Fantasy }}
 
|steam appid  = 241620
 
|steam appid  = 241620
|gogcom page  = inquisitor
+
|gogcom id    = 1207659095
 
|strategywiki =  
 
|strategywiki =  
 +
|hltb        = 4696
 +
|mobygames    = inquisitor
 
|wikipedia    = Inquisitor (video game)
 
|wikipedia    = Inquisitor (video game)
 
|winehq      = 14483
 
|winehq      = 14483
 +
|license      = commercial
 +
|official site= http://inquisitor-rpg.com/
 
}}
 
}}
{{distinguish|The Inquisitor}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://inquisitor-rpg.com/ Official website]
 
 
{{GOG.com links|1207659095|inquisitor}}
 
{{GOG.com links|1207659095|inquisitor}}
{{mm}} [http://steamcommunity.com/app/241620/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/241620/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | | | Windows }}
+
{{Availability/row| Retail | | DRM-free | | | Windows }}
 +
{{Availability/row| GamersGate | inquisitor | DRM-free |  |  | Windows }}
 
{{Availability/row| GOG.com | inquisitor | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | inquisitor | DRM-free | | | Windows }}
 
{{Availability/row| Steam | 241620 | Steam | | | Windows }}
 
{{Availability/row| Steam | 241620 | Steam | | | Windows }}
Line 30: Line 43:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|userprofile}}\Documents\Inquisitor_SaveGames}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\Inquisitor_SaveGames\d3dparams.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|userprofile}}\Documents\Inquisitor_SaveGames}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Inquisitor_SaveGames\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = false
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Inquisitor Video.png|In-game video settings.}}
 
{{Image|Inquisitor Video.png|In-game video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 61: Line 78:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= UI does not scale and camera just zooms out further on higher resolutions, making everything very small.
 
|multimonitor              = true
 
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 67: Line 84:
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = UI does not scale and camera just zooms out further on higher resolutions, making everything very small.
|fov                        = n/a
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] while in windowed mode.
+
|borderless windowed notes  =  
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = n/a
 
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
Line 98: Line 118:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Inquisitor Controls.png|In-game control settings.}}
 
{{Image|Inquisitor Controls.png|In-game control settings.}}
{{Input settings
+
{{Input
|key remap                = true
+
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = always on
|acceleration option notes =  
+
|acceleration option notes = The game implements very heavy handed acceleration profiles.{{cn|date=July 2016}}
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
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|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
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|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 +
}}
 +
 
 +
{{Fixbox|description=Map the pause key|ref=<ref>{{Refurl|url=https://www.gog.com/forum/inquisitor/how_to_make_combat_more_tactical_using_of_active_pause_and_finally_remapping_it_to_any_key_you_want|title=gog.com|date=26 May 2023}}</ref>|fix=
 +
To play the game like a classic real-time with pause RPG, you can map the pause key to the Spacebar.
 +
# Download and install [https://www.autohotkey.com/ AutoHotkey].
 +
# Create a script somewhere by ''right-click -> New -> AutoHotkey Script''.
 +
# The script should have the following content: <pre>Space::SendInput {vk13sc1D45}</pre> You can replace {{key|Space}} with any other key that's not used in the game.
 +
# Run the script, then launch the game. You can now use active pause by pressing your selected key.
 +
# Don't forget to terminate the script (in the Windows task bar) once you've closed the game.
 +
{{ii}} If you run the game as admin, then you also have to run the script as admin. If it still doesn't work, look for one of the solutions [https://autohotkey.com/board/topic/111737-how-to-make-ahk-work-in-most-games-the-basics/ here].
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Inquisitor Audio.png|In-game audio settings.}}
 
{{Image|Inquisitor Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 147: Line 207:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Original language. 
 +
|fan      =
 +
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
Line 158: Line 228:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Czech
+
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = true
+
  |audio    = unknown
  |subtitles = false
+
  |subtitles = unknown
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = unknown
 +
|subtitles = false
 +
|notes    = [https://www.zoneofgames.ru/games/inquisitor/files/5266.html Fan translation by ZoG Forum Team]
 +
  |fan       = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 176: Line 252:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==Issues unresolved==
 +
===In-game mouse acceleration===
 +
The game implements very heavy handed acceleration profiles, there is no option to turn this off in-game nor on an .ini file. This is especially prevalent with "gaming" mice where you have very high potential sensitivities.{{cn|date=July 2016}}
 +
Some possible solutions include, using a basic, no frills mouse and/or playing at a very high resolution.{{cn|date=July 2016}}
 +
 +
==Issues fixed==
 +
===Run the game at screen refresh rate===
 +
{{--}} Fullscreen mode defaults to 100&nbsp;Hz, even if the screen refresh rate is set higher than that.
 +
 +
{{Fixbox|description=Set screen refresh rate|ref={{cn|date=July 2017}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>d3dparams.ini</code>.
 +
# Change <code>MaxRefreshRate=100</code> to the screen refresh rate (e.g. <code>MaxRefreshRate=120</code>).
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 7, 8
+
|direct3d versions      = 8
|direct3d notes        = Direct3D 7 is for cutscenes only. The rest of the game uses Direct3D 8.
+
|direct3d notes        = <ref>{{Refcheck|user=Eddman|date=2024-04-04|comment=Traced with dgVoodoo2. Direct3D 8 is used for rendering. Direct3D 7 is used only to enumerate the rendering devices.}}</ref>
|directdraw versions    =  
+
|directdraw versions    = 7
|directdraw notes      =  
+
|directdraw notes      = DirectDraw 7 is used for video playback.
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
Line 201: Line 291:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
}}
+
|windows arm app        = unknown
 
+
|windows exe notes      =  
==Issues unresolved==
+
|macos intel 32-bit app =  
===In-game mouse acceleration===
+
|macos intel 64-bit app =  
The game implements very heavy handed acceleration profiles, there is no option to turn this off in-game nor on an .ini file. This is especially prevalent with "gaming" mice where you have very high potential sensitivities.{{cn|date=July 2016}}
+
|macos arm app          = unknown
Some possible solutions include, using a basic, no frills mouse and/or playing at a very high resolution.{{cn|date=July 2016}}
+
|macos app notes        =  
 
+
|linux 32-bit executable=  
==Issues fixed==
+
|linux 64-bit executable=
===Run the game at screen refresh rate===
+
|linux arm app          = unknown
{{--}} Fullscreen mode defaults to 100&nbsp;Hz, even if the screen refresh rate is set higher than that.
+
|linux executable notes =  
 
 
{{Fixbox|description=Set screen refresh rate|ref={{cn|date=July 2017}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>d3dparams.ini</code>.
 
# Change <code>MaxRefreshRate=100</code> to the screen refresh rate (e.g. <code>MaxRefreshRate=120</code>).
 
 
}}
 
}}
  

Latest revision as of 14:30, 8 April 2024

Not to be confused with The Inquisitor or The Inquisitor (2024).

Inquisitor
Inquisitor cover
Developers
Cinemax
Release dates
Windows November 9, 2009
Reception
Metacritic 64
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Isometric
Genres ARPG, Adventure
Themes Detective/mystery, Fantasy
Inquisitor on HowLongToBeat
Inquisitor on IGDB
Inquisitor on MobyGames
Inquisitor on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Inquisitor_SaveGames\d3dparams.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/241620/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Inquisitor_SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/241620/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
UI does not scale and camera just zooms out further on higher resolutions, making everything very small.
Multi-monitor
Ultra-widescreen
4K Ultra HD
UI does not scale and camera just zooms out further on higher resolutions, making everything very small.
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
See Run the game at screen refresh rate.

Windowed

Set windowed[citation needed]
  1. Start the game and modify any setting.
  2. Go to the configuration file(s) location.
  3. Open d3dparams.ini.
  4. Change StartWindowed=0 to StartWindowed=1.

Input

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
The game implements very heavy handed acceleration profiles.[citation needed]
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types
Map the pause key[1]

To play the game like a classic real-time with pause RPG, you can map the pause key to the Spacebar.

  1. Download and install AutoHotkey.
  2. Create a script somewhere by right-click -> New -> AutoHotkey Script.
  3. The script should have the following content:
    Space::SendInput {vk13sc1D45}
    You can replace Space with any other key that's not used in the game.
  4. Run the script, then launch the game. You can now use active pause by pressing your selected key.
  5. Don't forget to terminate the script (in the Windows task bar) once you've closed the game.
If you run the game as admin, then you also have to run the script as admin. If it still doesn't work, look for one of the solutions here.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
Czech
Original language.
English
French
Russian
Fan translation by ZoG Forum Team
Spanish

Issues unresolved

In-game mouse acceleration

The game implements very heavy handed acceleration profiles, there is no option to turn this off in-game nor on an .ini file. This is especially prevalent with "gaming" mice where you have very high potential sensitivities.[citation needed] Some possible solutions include, using a basic, no frills mouse and/or playing at a very high resolution.[citation needed]

Issues fixed

Run the game at screen refresh rate

Fullscreen mode defaults to 100 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Go to the configuration file(s) location.
  2. Open d3dparams.ini.
  3. Change MaxRefreshRate=100 to the screen refresh rate (e.g. MaxRefreshRate=120).

Other information

API

Technical specs Supported Notes
Direct3D 8 [2]
DirectDraw 7 DirectDraw 7 is used for video playback.
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.6 GHz Single Core
System memory (RAM) 512 MB
Hard disk drive (HDD) 2.3 GB
Video card (GPU) 64 MB of VRAM
DirectX 8.0 compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. gog.com - last accessed on 26 May 2023
  2. Verified by User:Eddman on 2024-04-04
    Traced with dgVoodoo2. Direct3D 8 is used for rendering. Direct3D 7 is used only to enumerate the rendering devices.