Difference between revisions of "Inquisitor"
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=Eddman|date=2024-04-04|comment=Traced with dgVoodoo2. Direct3D 8 is used for rendering. Direct3D 7 is used only to enumerate the rendering devices.}}</ref> |
|directdraw versions = 7 | |directdraw versions = 7 | ||
|directdraw notes = DirectDraw 7 is used for video playback. | |directdraw notes = DirectDraw 7 is used for video playback. |
Latest revision as of 14:30, 8 April 2024
Not to be confused with The Inquisitor or The Inquisitor (2024).
Developers | |
---|---|
Cinemax | |
Release dates | |
Windows | November 9, 2009 |
Reception | |
Metacritic | 64 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Isometric |
Genres | ARPG, Adventure |
Themes | Detective/mystery, Fantasy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Inquisitor_SaveGames\d3dparams.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/241620/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Inquisitor_SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/241620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | UI does not scale and camera just zooms out further on higher resolutions, making everything very small. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | UI does not scale and camera just zooms out further on higher resolutions, making everything very small. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. |
Windowed
Set windowed[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | The game implements very heavy handed acceleration profiles.[citation needed] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Map the pause key[1] |
---|
To play the game like a classic real-time with pause RPG, you can map the pause key to the Spacebar.
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Czech | Original language. | |||
English | ||||
French | ||||
Russian | Fan translation by ZoG Forum Team | |||
Spanish |
Issues unresolved
In-game mouse acceleration
The game implements very heavy handed acceleration profiles, there is no option to turn this off in-game nor on an .ini file. This is especially prevalent with "gaming" mice where you have very high potential sensitivities.[citation needed] Some possible solutions include, using a basic, no frills mouse and/or playing at a very high resolution.[citation needed]
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 100 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | [2] |
DirectDraw | 7 | DirectDraw 7 is used for video playback. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1.6 GHz Single Core | 2.0 GHz Dual Core |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2.3 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 8.0 compatible | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (241620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ gog.com - last accessed on 26 May 2023
- ↑ Verified by User:Eddman on 2024-04-04
- Traced with dgVoodoo2. Direct3D 8 is used for rendering. Direct3D 7 is used only to enumerate the rendering devices.