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Difference between revisions of "Infinite Mario 64"

From PCGamingWiki, the wiki about fixing PC games
(→‎Input: controller sensitivity, invert controller y-axis)
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|controller sensitivity notes = Inner and outer deadzone
 
|controller sensitivity notes = Inner and outer deadzone
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
|invert controller y-axis notes = Has invert x-axis
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|invert controller y-axis notes = Only invert x-axis
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  

Revision as of 12:28, 30 April 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Infinite Mario 64
Infinite Mario 64 cover
Developers
TwilightPB
Engines
Godot[Note 1]
Release dates
Windows February 29, 2024
Taxonomy
Monetization Freeware
Modes Singleplayer

Infinite Mario 64 is a singleplayer game.

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Requires Super Mario 64 (US) ROM
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows %APPDATA%\Godot\app_userdata\Infinite Mario 64\infinite_mario_save.dat

Video

Input

Audio

Audio feature State Notes
Separate volume controls
No music nor volume control
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. Godot engine build: 4.2

References