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Difference between revisions of "Incoming"

From PCGamingWiki, the wiki about fixing PC games
(added Network section (most details unknown))
 
(84 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Incoming - cover.jpg
 
|cover        = Incoming - cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Rage Software}}
 
{{Infobox game/row/developer|Rage Software}}
 +
{{Infobox game/row/developer|Incensed Software Development|Subversion expansion}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Blue Moon Red Owl}}
+
{{Infobox game/row/publisher|Rage Software|Retail}}
 +
{{Infobox game/row/publisher|Instant Access International Ltd.|Subversion}}
 +
{{Infobox game/row/publisher|Sold Out Software|Retail re-release}}
 +
{{Infobox game/row/publisher|Blue Moon Red Owl|Digital, original}}
 +
{{Infobox game/row/publisher|Funbox Media|Digital, current}}
 
{{Infobox game/row/publisher|MacPlay|OS X}}
 
{{Infobox game/row/publisher|MacPlay|OS X}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 23, 1998}}
 
{{Infobox game/row/date|Windows|March 23, 1998}}
{{Infobox game/row/date|OS X|2002}}
+
{{Infobox game/row/date|OS X|September 30, 2002}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Expansion pack }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter, FPS, TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Flight, Tank }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Incoming }}
 
|steam appid  = 283390
 
|steam appid  = 283390
|gogcom page  = incoming_incoming_forces
+
|gogcom id    = 1207663863
|wikipedia    = Incoming
+
|gogcom id side = 1207658790
 +
|hltb        = 4652
 +
|igdb        = incoming
 +
|strategywiki = Incoming
 +
|mobygames    = 1706
 +
|wikipedia    = Incoming (1998 video game)
 +
|winehq      =
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 
}}
 
}}
{{Series|Incoming}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.gog.com/forum/incoming_incoming_forces GOG.com Community Discussions]
+
{{ii}} Fully titled '''Incoming: The Final Conflict''' in North America.
{{mm}} [http://www.gog.com/support/incoming_incoming_forces GOG.com Support Page]
+
{{GOG.com links|1207663863|incoming_incoming_forces|for game series}}
{{mm}} [http://steamcommunity.com/app/283390/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/283390/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| Retail | {{ID|Retail}} | Uses 16 bit installer, which doesn't work on 64 bit operating systems. }}
+
{{Availability/row| Retail | | DRM-free | Uses 16 bit installer, which doesn't work on 64 bit operating systems. | | Windows }}
{{Availability Table/row| [http://www.gog.com/game/incoming_incoming_forces GOG.com] | {{ID|DRM-free}} | Includes Incoming and [[Incoming Forces]].}}
+
{{Availability/row| Retail | | disc | Some copies might use {{DRM|SecuROM}}. | | Windows }}
{{Availability Table/row| [http://store.steampowered.com/app/283390/ Steam] | {{ID|Steam}} | Includes Incoming and [[Incoming Forces]].}}
+
{{Availability/row| GOG.com | incoming_incoming_forces | DRM-free | Includes Incoming and [[Incoming Forces]]. | | Windows }}
 +
{{Availability/row| Steam | 283390 | Steam | Includes Incoming and [[Incoming Forces]]. | | Windows }}
 +
{{Availability/row| ZOOM | incoming-trilogy | DRM-free | Includes Incoming, [[Incoming Forces]], and the Incoming Subversion Expansion Pack. | | Windows }}
 +
}}
 +
{{ii}} A free demo version is available from [https://archive.org/details/incoming_201401 Archive.org].
 +
 
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row| Subversion | Published and developed by separate companies; only ever released in retail and on ZOOM Platform. | Windows }}
 
}}
 
}}
  
Line 32: Line 71:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\save\incoming.cfg}}
 +
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\save}}
+
{{Game data/saves|Windows|{{p|game}}\save}}
 +
{{Game data/saves|OS X|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = false
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      =  
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:Incoming - Graphics settings.png|290px|right|thumb|Graphics settings]]
+
{{Image|Incoming - Graphics settings.png|Graphics settings}}
{{Video settings
+
{{Image|Incoming launcher settings.png|Resolution selection (use <code>-screenmode</code> [[Glossary:Command line arguments|parameter]]).}}
|wsgf link                  =  
+
{{Video
|widescreen wsgf award      =  
+
|wsgf link                  = https://www.wsgf.org/dr/incoming/en
|multimonitor wsgf award    =  
+
|widescreen wsgf award      = unsupported
|ultrawidescreen wsgf award =  
+
|multimonitor wsgf award    = unsupported
|4k ultra hd wsgf award    =  
+
|ultrawidescreen wsgf award = unsupported
 +
|4k ultra hd wsgf award    = unsupported
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes=  
+
|widescreen resolution notes= <code>-screenmode</code> [[Glossary:Command line arguments|parameter]] lists up to 1024x768. Everything stretches from 4:3.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 71: Line 119:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Using DXWND.
+
|windowed notes            = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]].
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Can be forced using DxWnd and Borderless Gaming, but the results are blurry.
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]].
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]].
|vsync                      = false
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = unknown
+
|60 fps                    = false
|oculus rift notes         =  
+
|60 fps notes               = Game speed is tied to fps. 30 fps cap (= frame scaling on) is necessary.
|high frame rate            = unknown
+
|120 fps                    = false
|high frame rate notes     =  
+
|120 fps notes              =
 +
|hdr                        = false
 +
|hdr notes                 =  
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = n/a
+
|acceleration option      = false
|acceleration option notes = <!-- Needs some investigation (options are there, but only buttons work?) -->
+
|acceleration option notes =  
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  = 0% to 100%
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          =  
+
|mouse menu notes          = Only if Mouse polling set to 125Hz
|invert mouse y-axis      = n/a
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
+
|controller support        = true
|controller support notes  =  
+
|controller support notes  = Partial, set Controls to Joystick in Game Options
|full controller          = unknown
+
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Both Indirect and Direct input work
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Select Configure in control settings after selecting either Joystick 1 or 2
|invert controller y-axis  = unknown
+
|controller sensitivity    = true
 +
|controller sensitivity notes= 0% to 100%
 +
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts      = false
 +
|other button prompts notes=
 +
|controller hotplug        = false
 +
|controller hotplug notes  = Must restart game for full detection
 +
|haptic feedback          = false
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[File:Incoming - Audio settings.png|290px|right|thumb|Audio settings]]
+
{{Image|Incoming - Audio settings.png|Audio settings}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
|separate volume notes    =  
+
|separate volume notes    = CD Music and Sound Effects Only
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = Dialogue small, commands prompt on screen
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = A3D 1.0<ref>[http://web.archive.org/web/20000524123157/http://www.vortexofsound.com/techhelp/gm_inc.htm Games help: Incoming - Vortex of Sound (retrieved)]</ref>
+
|eax support notes         = A3D 1.0<ref>{{Refurl|url=https://web.archive.org/web/20000524123157/http://www.vortexofsound.com/techhelp/gm_inc.htm|title=Games help: Incoming - Vortex of Sound (retrieved)|date=May 2023}}</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        = true
 +
|red book cd audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    = Retail only.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    = Retail only; [https://www.compiware-forum.de/downloads/file/589-incoming-german-patch/ download for digital releases].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    = Retail only.
 +
|fan      =
 +
}}
 
}}
 
}}
  
Line 131: Line 265:
 
|local play          = true
 
|local play          = true
 
|local play players  = 2
 
|local play players  = 2
|local play notes    = Split-screen.
+
|local play modes    =
|lan play            = unknown
+
|local play notes    = Arcade only. Split-screen.
|lan play players    =  
+
|lan play            = true
|lan play notes      =  
+
|lan play players    = 8
|online play          = unknown
+
|lan play modes      =  
 +
|lan play notes      = IPX, modem, or serial connections.
 +
|online play          = false
 
|online play players  =  
 
|online play players  =  
|online play notes   =  
+
|online play modes   =  
|local co-op          =
+
|online play notes    = Uses the defunct Heat.Net service.
|local co-op players  =
 
|local co-op notes    =  
 
|lan co-op            =
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        =
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 170: Line 295:
  
 
==Issues fixed==
 
==Issues fixed==
===Error: CreateSurface for Z-buffer failed===
+
===The "Create Surface for Z-Buffer Failed" Crash===
{{Fixbox|1=
+
{{Fixbox|description=Apply teleguy AMD Driver fix to Game|ref={{cn|date=July 2017}}|fix=
{{Fixbox/fix|Launch the game with modified DxWnd|ref=<ref>[http://steamcommunity.com/app/283390/discussions/0/558754898920909434/ Fix for Z Buffer error | Steam Community]</ref>}}
+
{{ii}} This fix is for ATI / AMD graphics cards only.
# Download the latest version of [http://sourceforge.net/projects/dxwnd/files/Latest%20build/ DxWnd] and extract it.
+
# Go to this forum post on vogons.org (http://www.vogons.org/viewtopic.php?f=9&t=34931&start=940), and download the attachment at the bottom of the post. If you can't find it, here's the direct link from the post (http://www.vogons.org/download/file.php?id=18776)
# Replace '''dxwnd.dll''' with a dll file from [http://sourceforge.net/p/dxwnd/discussion/general/thread/e7d8292f/#c408 DxWnd forum].
+
# Extract the file from it using your favorite archiving tool, or right click it and select Extract All, then follow the on-screen instructions.
# Launch DxWnd.
+
# Take the new <code>atiumdag.dll</code> file, and move it to <path-to-game>.
# Click '''File''' and '''Import'''.
+
# Start Game
# Navigate to '''exports''' folder inside of your DxWnd directory.
+
}}
# Load '''Incoming (GOG).dxw'''.
 
# Right click on '''Incoming (GOG)''' and modify the path, so that it fits your install location.
 
# Go to a '''DirectX''' tab and check <code>switch VIDEO to SYSTEM on fail</code>.
 
# Click '''OK'''.
 
# Right click on '''Incoming (GOG)''' and click '''RUN''' to start the game.
 
  
'''Notes:'''
+
===The "Please report exception code (c0000005) ADDRESS: (777af82b)" Crash===
{{--}} Graphical glitches of incorrect Z-buffer are still present.
+
{{Fixbox|description=Buy or Download a new .EXE|ref={{cn|date=July 2017}}|fix=
 +
{{ii}} This problem has little documentation due to it's rarity, so solutions are difficult to find.
 +
This solution could be from a corrupted install, or from a disagreement between the 32-bit game and a 64-bit operating system. Before assuming it's the second problem, please uninstall and re-install the game.
 +
 
 +
If the re-installation does not solve the problem, then you will have to find a different version of the game from a different store using the sources above in the '''Availability''' section. The GOG.com version is known to be the most stable under these circumstances.
 
}}
 
}}
  
==Issues unresolved==
+
===Missing In-Game Texture Fixes and Corrupt UI Elements / Increase Graphical Fidelity===
===Graphical glitches with object and terrain clipping===
+
{{Fixbox|description=Install dgVoodoo 2|ref={{cn|date=July 2017}}|fix=
* This glitches appear due to issues with Z-buffer. Currently there is no fix for it.
+
# Download the latest version of [[dgVoodoo 2]].
 +
# Extract <code>dgVooDooSetup.exe</code> and the contents of the <code>MS</code> subfolder to <code>{{p|game}}</code>.
 +
# Paste all aformentioned files to <path-to-game>
 +
# Run <code>dgVooDooSetup.exe</code> as an administrator
 +
# Click the icon with the symbols <code>.\</code> near the top right to reassign the location of the configuration file for dgVoodoo to <path-to-game>.
 +
# Click Apply to save your changes.
 +
}}
 +
{{Fixbox|description=Fix missing in-game texture fixes and corrupt UI elements|ref={{cn|date=July 2017}}|fix=
 +
# Launch dgVoodoo 2
 +
# Click on the tab titled '''DirectX'''
 +
# Set the '''Videocard''' to '''ATI Radeon 8500''' and '''VRAM''' to '''256 MB'''.
 +
# Click Apply to save your changes.
 +
}}
 +
{{Fixbox|description=Increase graphical fidelity|ref={{cn|date=July 2017}}|fix=
 +
{{ii}} Values can be lowered for weaker computers, the values used below are the maximum settings for the best graphical enhancements.
 +
# Launch dgVoodoo 2
 +
# Click on the tab titled '''DirectX'''
 +
# Set '''Resolution''' to '''Max'''
 +
# Set '''Antialiasing (MSAA)''' to '''8x'''
 +
# Tick the '''Force vSync''' and '''Apply Phong shading when possible''' boxes in '''Miscellaneous'''
 +
# Click Apply to save your changes.
 +
}}
 +
 
 +
===The game crashes to desktop after about 5 minutes of play===
 +
{{Fixbox|description=Disable G-Sync |ref={{cn|date=July 2017}}|fix=
 +
{{ii}} This fix is for Nvidia graphics cards only.
 +
# Open the NVIDIA Control Panel
 +
# Go to the "Manage 3D Settings" Menu
 +
# Select the "Program Settings" tab.
 +
# Select incoming, locate the "Monitor Technology" toggle, pick the "Fixed Refresh" option, and hit the "Apply" button.
 +
}}
 +
 
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 5
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        = true
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = true
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
  
 
==System requirements==
 
==System requirements==
Line 196: Line 389:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP, Vista, 7, 8
+
|minOS    = 95
|minCPU  = 1 GHz
+
|minCPU  = Intel Pentium 133 MHz
|minmem   = 256 MB
+
|minRAM   = 16 MB
|minHD    = 138 MB
+
|minHD    = 50 MB
|minDX    = 6
+
|minGPU  = 3D accelerator
 +
|minVRAM  = 4 MB
 +
|minDX    = 5
  
|recCPU  = 1.4 GHz
+
|recCPU  =  
|recmem   = 512 MB
+
|recRAM   =  
|recDX    = 9
+
|recGPU  =
 +
|recHD    = 138 MB
 +
|recDX    =  
 
}}
 
}}
 +
 
{{References}}
 
{{References}}

Latest revision as of 19:09, 30 October 2023

Incoming
Incoming cover
Developers
Rage Software
Subversion expansion Incensed Software Development
Publishers
Retail Rage Software
Subversion Instant Access International Ltd.
Retail re-release Sold Out Software
Digital, original Blue Moon Red Owl
Digital, current Funbox Media
OS X MacPlay
Release dates
Windows March 23, 1998
macOS (OS X) September 30, 2002
Taxonomy
Monetization One-time game purchase, Expansion pack
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Shooter, FPS, TPS
Vehicles Flight, Tank
Themes Sci-fi
Series Incoming
Incoming on HowLongToBeat
Incoming on IGDB
Incoming guide on StrategyWiki
Incoming on MobyGames
Incoming on Wikipedia
Incoming
Incoming 1998
Incoming Forces 2002

Incoming is a singleplayer and multiplayer first-person and third-person action, shooter, FPS and TPS game in the Incoming series.

General information

Fully titled Incoming: The Final Conflict in North America.
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Uses 16 bit installer, which doesn't work on 64 bit operating systems.
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
Some copies might use SecuROM DRM.
Windows
GOG.com
DRM-free
Includes Incoming and Incoming Forces.
Windows
Steam
Icon overlay.png
Includes Incoming and Incoming Forces.
Windows
ZOOM Platform
DRM-free
Includes Incoming, Incoming Forces, and the Incoming Subversion Expansion Pack.
Windows
A free demo version is available from Archive.org.

Monetization

DLC and expansion packs

Name Notes
Subversion Published and developed by separate companies; only ever released in retail and on ZOOM Platform.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\save\incoming.cfg[Note 1]
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/283390/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\save[Note 1]
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/283390/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics settings
Graphics settings
Resolution selection (use -screenmode parameter).
Resolution selection (use -screenmode parameter).

Graphics feature State WSGF Notes
Widescreen resolution
-screenmode parameter lists up to 1024x768. Everything stretches from 4:3.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Use dgVoodoo2.
Borderless fullscreen windowed
Can be forced using DxWnd and Borderless Gaming, but the results are blurry.
Anisotropic filtering (AF)
Use dgVoodoo2.
Anti-aliasing (AA)
Use dgVoodoo2.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Game speed is tied to fps. 30 fps cap (= frame scaling on) is necessary.
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
0% to 100%
Mouse input in menus
Only if Mouse polling set to 125Hz
Mouse Y-axis inversion
Controller
Controller support
Partial, set Controls to Joystick in Game Options
Full controller support
Both Indirect and Direct input work
Controller remapping
Select Configure in control settings after selecting either Joystick 1 or 2
Controller sensitivity
0% to 100%
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Must restart game for full detection
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
CD Music and Sound Effects Only
Surround sound
Subtitles
Dialogue small, commands prompt on screen
Closed captions
Mute on focus lost
EAX support
A3D 1.0[1]
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English
French
Retail only.
German
Retail only; download for digital releases.
Brazilian Portuguese
Retail only.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Arcade only. Split-screen.
LAN play
8 IPX, modem, or serial connections.
Online play
Uses the defunct Heat.Net service.

Issues fixed

The "Create Surface for Z-Buffer Failed" Crash

Apply teleguy AMD Driver fix to Game[citation needed]
This fix is for ATI / AMD graphics cards only.
  1. Go to this forum post on vogons.org (http://www.vogons.org/viewtopic.php?f=9&t=34931&start=940), and download the attachment at the bottom of the post. If you can't find it, here's the direct link from the post (http://www.vogons.org/download/file.php?id=18776)
  2. Extract the file from it using your favorite archiving tool, or right click it and select Extract All, then follow the on-screen instructions.
  3. Take the new atiumdag.dll file, and move it to <path-to-game>.
  4. Start Game

The "Please report exception code (c0000005) ADDRESS: (777af82b)" Crash

Buy or Download a new .EXE[citation needed]
This problem has little documentation due to it's rarity, so solutions are difficult to find.

This solution could be from a corrupted install, or from a disagreement between the 32-bit game and a 64-bit operating system. Before assuming it's the second problem, please uninstall and re-install the game.

If the re-installation does not solve the problem, then you will have to find a different version of the game from a different store using the sources above in the Availability section. The GOG.com version is known to be the most stable under these circumstances.

Missing In-Game Texture Fixes and Corrupt UI Elements / Increase Graphical Fidelity

Install dgVoodoo 2[citation needed]
  1. Download the latest version of dgVoodoo 2.
  2. Extract dgVooDooSetup.exe and the contents of the MS subfolder to <path-to-game>.
  3. Paste all aformentioned files to <path-to-game>
  4. Run dgVooDooSetup.exe as an administrator
  5. Click the icon with the symbols .\ near the top right to reassign the location of the configuration file for dgVoodoo to <path-to-game>.
  6. Click Apply to save your changes.
Fix missing in-game texture fixes and corrupt UI elements[citation needed]
  1. Launch dgVoodoo 2
  2. Click on the tab titled DirectX
  3. Set the Videocard to ATI Radeon 8500 and VRAM to 256 MB.
  4. Click Apply to save your changes.
Increase graphical fidelity[citation needed]
Values can be lowered for weaker computers, the values used below are the maximum settings for the best graphical enhancements.
  1. Launch dgVoodoo 2
  2. Click on the tab titled DirectX
  3. Set Resolution to Max
  4. Set Antialiasing (MSAA) to 8x
  5. Tick the Force vSync and Apply Phong shading when possible boxes in Miscellaneous
  6. Click Apply to save your changes.

The game crashes to desktop after about 5 minutes of play

Disable G-Sync[citation needed]
This fix is for Nvidia graphics cards only.
  1. Open the NVIDIA Control Panel
  2. Go to the "Manage 3D Settings" Menu
  3. Select the "Program Settings" tab.
  4. Select incoming, locate the "Monitor Technology" toggle, pick the "Fixed Refresh" option, and hit the "Apply" button.


Other information

API

Technical specs Supported Notes
Direct3D 5
Glide
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 50 MB
Video card (GPU) 3D accelerator
4 MB of VRAM
DirectX 5 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References