Difference between revisions of "Hello Neighbor 2"
From PCGamingWiki, the wiki about fixing PC games
(29 intermediate revisions by 11 users not shown) | |||
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{{stub}} | {{stub}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = Hello Neighbor 2 cover. | + | |cover = Hello Neighbor 2 cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Eerie Guest}} | {{Infobox game/row/developer|Eerie Guest}} | ||
Line 10: | Line 10: | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|December 6, 2022}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|hello-neighbor-2|55}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|13351/hello-neighbor-2|57}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|hello-neighbor-2|rating}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Subscription gaming service }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 32: | Line 32: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://www.helloneighbor2.com/ |
− | |hltb = | + | |hltb = 87829 |
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = hello-neighbor-2 |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 47: | Line 47: | ||
|current state = | |current state = | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://steamcommunity.com/app/1321680/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 1321680 | | + | {{Availability/row| Epic Games Store | hello-neighbor-2 | Epic Games Store | | | Windows }} |
+ | {{Availability/row| MS Store |9N961B11FJ4W| Microsoft Store |{{store feature|Xbox Play Anywhere}}. Included with {{store feature|Xbox Game Pass}}.| | Windows }} | ||
+ | {{Availability/row| Steam | 1321680 | drm-free | | | Windows }} | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\HelloNeighbor2\Saved\Config\WindowsNoEditor\}} |
+ | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\HelloNeighbor2\Saved\SaveGames\}} |
+ | {{Game data/saves|Microsoft Store|}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = false |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = false |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 90: | Line 96: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Cutscenes are pillarboxed. Only 16:9 resolutions can be selected in-game, other resolutions must be set manually in GameUserSettings.ini. Image is {{term|Vert-}} and FOV needs to be increased to compensate. Alternatively, [https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/helloneighbor2 use the solution from RoseTheFlower.] |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 85° to 110°. Default is 95°. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = true |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = true |
+ | |ray tracing notes = Shadows, reflections, global illumination<ref>{{Refurl|url=https://store.steampowered.com/news/app/1321680/view/3654145015522199626|title=Hello Neighbor 2: Patch #5 is live!|date=2023-02-20}}</ref>. | ||
+ | |color blind = true | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = limited |
− | |key remap notes = | + | |key remap notes = Movement cannot be rebound away from WASD. |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Ukrainian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 272: | Line 402: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10, 11 |
− | |minCPU = Intel Core | + | |minCPU = Intel Core i3 (4th Generation) |
+ | |minCPU2 = AMD Athlon X4 880K | ||
|minRAM = 6 GB | |minRAM = 6 GB | ||
− | |minHD = | + | |minHD = 20 GB (HDD) |
− | |minGPU = Nvidia | + | |minGPU = Nvidia GeForce GTX 750 Ti |
+ | |minGPU2 = AMD Radeon HD 7850 | ||
|minDX = 12 | |minDX = 12 | ||
− | |recOS = | + | |recOS = |
− | |recCPU = Intel Core | + | |recCPU = Intel Core i5-4760 |
− | |recRAM = | + | |recCPU2 = AMD FX-9370 |
− | |recHD = | + | |recRAM = 16 GB |
− | |recGPU = Nvidia | + | |recHD = 20 GB (SSD) |
+ | |recGPU = Nvidia GeForce GTX 1660 Ti | ||
+ | |recGPU2 = AMD Radeon RX Vega 56 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 12:42, 17 April 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Eerie Guest | |
tinyBuild | |
Publishers | |
tinyBuild | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 6, 2022 |
Reception | |
Metacritic | 55 |
OpenCritic | 57 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer |
Series | Hello Neighbor |
Hello Neighbor | |
---|---|
Hello Neighbor | 2017 |
Hello Neighbor: Hide and Seek | 2018 |
Secret Neighbor | 2019 |
Hello Neighbor 2 | 2022 |
Hello Neighbor VR: Search and Rescue | 2023 |
Hello Neighbor 2 is a singleplayer game in the Hello Neighbor series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\HelloNeighbor2\Saved\Config\WindowsNoEditor\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1321680/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\HelloNeighbor2\Saved\SaveGames\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1321680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are pillarboxed. Only 16:9 resolutions can be selected in-game, other resolutions must be set manually in GameUserSettings.ini. Image is Vert- and FOV needs to be increased to compensate. Alternatively, use the solution from RoseTheFlower. | ||
4K Ultra HD | |||
Field of view (FOV) | 85° to 110°. Default is 95°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Shadows, reflections, global illumination[1]. | ||
Color blind mode |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Movement cannot be rebound away from WASD. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | Intel Core i3 (4th Generation) AMD Athlon X4 880K |
Intel Core i5-4760 AMD FX-9370 |
System memory (RAM) | 6 GB | 16 GB |
Hard disk drive (HDD) | 20 GB (HDD) | 20 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon HD 7850 DirectX 12 compatible | Nvidia GeForce GTX 1660 Ti AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1321680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Hello Neighbor 2: Patch #5 is live! - last accessed on 2023-02-20