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Difference between revisions of "Hearts of Iron IV"

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{{DLC/row| Death or Dishonor | Adds equipment conversion, technology licensing and autonomy options for Nazi Germany. Overhauls Hungary, Romania, Czechoslovakia and Yugoslavia. | Windows, OS X, Linux }}
 
{{DLC/row| Death or Dishonor | Adds equipment conversion, technology licensing and autonomy options for Nazi Germany. Overhauls Hungary, Romania, Czechoslovakia and Yugoslavia. | Windows, OS X, Linux }}
 
{{DLC/row| Together for Victory | Adds a national autonomy system, allied lend-leases, spearhead battleplans, technology sharing and a land battle logging system. Overhauls Canada, Australia, New Zealand, South Africa, and the British Raj. | Windows, OS X, Linux }}
 
{{DLC/row| Together for Victory | Adds a national autonomy system, allied lend-leases, spearhead battleplans, technology sharing and a land battle logging system. Overhauls Canada, Australia, New Zealand, South Africa, and the British Raj. | Windows, OS X, Linux }}
 +
{{DLC/row| Poland: United and Ready | Free - included in every purchase. First expansion, overhauls Poland. | Windows, OS X, Linux }}
 
}}
 
}}
 
{{ii}} Expansions may affect international diplomacy and content by adjusting focus trees and decisions based on what region is overhauled.
 
{{ii}} Expansions may affect international diplomacy and content by adjusting focus trees and decisions based on what region is overhauled.

Revision as of 16:21, 23 April 2022

Hearts of Iron IV
Hearts of Iron IV cover
Developers
Paradox Development Studio
Publishers
Paradox Interactive
Engines
Clausewitz
Release dates
Windows June 6, 2016
macOS (OS X) June 6, 2016
Linux June 6, 2016
Reception
Metacritic 83
OpenCritic 83
IGDB 84
Taxonomy
Monetization Expansion pack, Subscription
Microtransactions Cosmetic
Modes Singleplayer, Multiplayer
Pacing Real-time
Genres Strategy, Wargame
Series Hearts of Iron
Hearts of Iron IV on HowLongToBeat
Hearts of Iron IV on IGDB
Hearts of Iron IV on MobyGames
Hearts of Iron IV on Wikipedia
Hearts of Iron
Hearts of Iron 2002
Hearts of Iron II 2005
Hearts of Iron III 2009
Arsenal of Democracy: A Hearts of Iron Game 2010
Darkest Hour: A Hearts of Iron Game 2011
Hearts of Iron IV 2016

Key points

Additional maps/scenarios, cosmetics, and mechanics are available through a strong modding community.

Hearts of Iron IV is a singleplayer and multiplayer strategy and wargame game in the Hearts of Iron series.

General information

Official Forum
Steam Community Discussions
Official Wiki

Availability

Version differences

The Cadet Edition is the standard purchase, containing the Poland: United and Ready expansion pack, and additional Paradox Forum cosmetics.
The Subscription is a recurring monthly purchase, containing Poland: United and Ready and all other DLC, and will provide all DLC already not bought.
The Starter Pack includes the Cadet Edition, plus the Together for Victory, Death or Dishonor and Waking the Tiger expansions.
The Ultimate Bundle includes the Cadet Edition, all expansions, all cosmetic music and model packs.

Monetization

Type Notes
Expansion pack The game is primarily supported through expansions and cosmetic packs, including but not limited to music, events, national Ideas, and Research Trees.
Subscription A monthly subscription is available that grants access to all current and future DLC.[1]

DLC and expansion packs

Name Notes
No Step Back Overhauls land warfare and supply. Includes overhauls of Lithuania, Estonia, Latvia, Poland, and the Soviet Union's content.
Windows
macOS (OS X)
Linux
Battle for the Bosporus Overhauls Bulgaria, Greece, and Turkey.
Windows
macOS (OS X)
Linux
La Résistance Adds an espionage system. Overhauls France (incl. Free and Vichy France), Spain, and Portugal.
Windows
macOS (OS X)
Linux
Man the Guns Overhauls naval warfare, the United States, the United Kingdom, the Netherlands, and Mexico.
Windows
macOS (OS X)
Linux
Waking the Tiger Adds new autonomy decisions for Imperial Japan. Overhauls land warfare via Field Marshals, Commander Traits, weather acclimation, volunteers and Decisions. Overhauls Germany, Japan, China (incl. all warlords), the Second Sino-Japanese War, and Manchukuo.
Windows
macOS (OS X)
Linux
Death or Dishonor Adds equipment conversion, technology licensing and autonomy options for Nazi Germany. Overhauls Hungary, Romania, Czechoslovakia and Yugoslavia.
Windows
macOS (OS X)
Linux
Together for Victory Adds a national autonomy system, allied lend-leases, spearhead battleplans, technology sharing and a land battle logging system. Overhauls Canada, Australia, New Zealand, South Africa, and the British Raj.
Windows
macOS (OS X)
Linux
Poland: United and Ready Free - included in every purchase. First expansion, overhauls Poland.
Windows
macOS (OS X)
Linux
Expansions may affect international diplomacy and content by adjusting focus trees and decisions based on what region is overhauled.

Microtransactions

Type Notes
Cosmetic Multiple gameplay and audio cosmetic packs (such as Allied/Axis tank packs and Songs from the Eastern Front) available to purchase with little effect on how the game functions.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Paradox Interactive\Hearts of Iron IV\
macOS (OS X) ~/Paradox Interactive/Hearts of Iron IV/
Linux $XDG_DATA_HOME/Paradox Interactive/Hearts of Iron IV/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Paradox Interactive\Hearts of Iron IV\
macOS (OS X) ~/Paradox Interactive/Hearts of Iron IV/
Linux $XDG_DATA_HOME/Paradox Interactive/Hearts of Iron IV/

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Will crash on initial launch. Game must be played in windowed, with resolution set to compensate for all monitors.[2]
Ultra-widescreen
[3]
4K Ultra HD
UI does not scale with resolution. Has experimental UI scaling.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 8x MSAA. Controlled by "Multisample Level".
Vertical sync (Vsync)
60 FPS and 120+ FPS
FPS is uncapped.
High dynamic range display (HDR)
No SDR color space or HDR Rendering. Hardware HDR is automatically disabled upon using the OpenGL renderer, however not with DirectX9 or 11.
Color blind mode
Use Colourblindness Mod

Anisotropic filtering (AF)

Enable anisotropic filtering[citation needed]
  1. Go to %USERPROFILE%\Documents\Paradox Interactive\Hearts of Iron IV\
  2. Open settings.txt
  3. Change maxanisotropy=0 to a value between 1 and 16

Input

Input settings.
Input settings.

Keyboard and mouse, touch State Notes
Remapping
Available via mods - certain keybinds are only declared in interface code.
Mouse acceleration
Acceleration is 1:1 with mouse settings.
Mouse sensitivity
Configurable in settings.txt "mouse_speed=50.000000" (default)
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Controller
Controller support
Controller types

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, effects, music, ambient and unit voices.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
All unit VO is in their respective countries' language.
French
German
Hungarian
Available on the Steam Workshop
Japanese
Available on the Steam Workshop
Polish
Brazilian Portuguese
Russian
Spanish
Spain dialect, not Latin American.

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
32 Versus, Co-op
Online play
32 Versus, Co-op

Connection types

Issues unresolved

Wayland incompatibility

As of September 30, the game isn't compatible with Wayland.[4][5] To get it working with Wayland, you must bypass the launcher and disable MSAA as a workaround. To bypass the launcher, add "-nolauncher" as a Steam launch option. To disable MSAA, go to ~/.local/share/Paradox Interactive/Hearts of Iron IV/ and set the value for "multi_sampling" to 0 in the "settings.txt" file. Please note that if this workaround is implemented, you may also need to manually set the screen resolution in the "settings.txt" file as well.

Other information

API

Technical specs Supported Notes
Direct3D 9,
Defaults to DX9. DX11 must be selected in launcher settings.
OpenGL 4.6.14761 OpenGL versioning and developer extensions are logged under "system.log" when the game is launched.
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows
32-bit no longer supported after update 1.7.0 Hydra
macOS (OS X)
32-bit no longer supported after update 1.7.0 Hydra
Linux
32-bit no longer supported after update 1.7.0 Hydra

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 (64 bit)
Processor (CPU) AMD Athlon II X4 650 3.2 GHz
Intel Core 2 Quad 9400 2.66 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon HD 5850
Nvidia GeForce GTX 470
1 GB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.10
Processor (CPU) Intel Core i5 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon HD 6970M
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04 (32 bit)
Processor (CPU) AMD Athlon II X4 650 3.2 GHz
Intel Core 2 Quad 9400 2.66 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon HD 5850
Nvidia GeForce GTX 470
1 GB of VRAM
A 64-bit operating system is required.


References