Difference between revisions of "Half-Minute Hero: The Second Coming"
From PCGamingWiki, the wiki about fixing PC games
m (→API: updated template usage) |
m (General maintenance with AutoWikiBrowser in Bot mode) |
||
(8 intermediate revisions by 6 users not shown) | |||
Line 8: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 4, 2014}} | {{Infobox game/row/date|Windows|April 4, 2014}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Half-Minute Hero }} | ||
|steam appid = 240970 | |steam appid = 240970 | ||
|steam appid side = 283750 | |steam appid side = 283750 | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = half-minute-hero-the-second-coming | ||
|wikipedia = Half-Minute Hero: The Second Coming | |wikipedia = Half-Minute Hero: The Second Coming | ||
|winehq = 16797 | |winehq = 16797 | ||
+ | |license = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
Line 44: | Line 58: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Half-Minute Hero The Second Coming - General.png|General settings.}} | {{Image|Half-Minute Hero The Second Coming - General.png|General settings.}} | ||
{{Image|Half-Minute Hero The Second Coming - Graphics.png|Graphics settings.}} | {{Image|Half-Minute Hero The Second Coming - Graphics.png|Graphics settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 79: | Line 101: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = Mostly pixel art, but some assets are generally done for lower resolutions, antialiasing applied to them directly and then upscaled to used resolution with nearest neighbour. | |antialiasing notes = Mostly pixel art, but some assets are generally done for lower resolutions, antialiasing applied to them directly and then upscaled to used resolution with nearest neighbour. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 91: | Line 116: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Half-Minute Hero The Second Coming - Controller.png|Controller rebinding with default keys.}} | {{Image|Half-Minute Hero The Second Coming - Controller.png|Controller rebinding with default keys.}} | ||
{{Image|Half-Minute Hero The Second Coming - Keyboard.png|Keyboard rebinding with default keys.}} | {{Image|Half-Minute Hero The Second Coming - Keyboard.png|Keyboard rebinding with default keys.}} | ||
{{ii}} You can switch between keyboard and 360 button prompts from "Controller Settings". | {{ii}} You can switch between keyboard and 360 button prompts from "Controller Settings". | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 136: | Line 161: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
Line 158: | Line 183: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music and effects, ON and OFF only. | |separate volume notes = Music and effects, ON and OFF only. | ||
Line 171: | Line 196: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 196: | Line 223: | ||
{{ii}} Benchmark includes leaderboard. | {{ii}} Benchmark includes leaderboard. | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
− | |local play players = | + | |local play players = 4 |
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
|lan play = unknown | |lan play = unknown | ||
|lan play players = | |lan play players = | ||
Line 250: | Line 277: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 02:34, 26 February 2023
Developers | |
---|---|
Opus | |
Publishers | |
Marvelous | |
Release dates | |
Windows | April 4, 2014 |
Taxonomy | |
Modes | Multiplayer |
Series | Half-Minute Hero |
Half-Minute Hero | |
---|---|
Half-Minute Hero: Super Mega Neo Climax Ultimate Boy | 2012 |
Half-Minute Hero: The Second Coming | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Soundtrack and copy of Half-Minute Hero: Super Mega Neo Climax Ultimate Boy are included with purchase. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Time Goddess' Treasure Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\HMH2.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/240970/pfx/[Note 2] |
- Configuration file not easily editable.
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\240970\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/240970/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Mostly pixel art, but some assets are generally done for lower resolutions, antialiasing applied to them directly and then upscaled to used resolution with nearest neighbour. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- You can switch between keyboard and 360 button prompts from "Controller Settings".
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput only. | |
Full controller support | ||
Controller remapping | Because some buttons can't be rebound, some DirectInput controllers may have side effects like character automatically walking. | |
Controller sensitivity | ||
Controller Y-axis inversion | Via key rebinding. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects, ON and OFF only. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
- Benchmark includes leaderboard.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Use Nucleus Co-op. | ||
LAN play | ||||
Online play | 4 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | Intel Core 2 Duo 3.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | Intel HD Graphics 2000 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/240970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (240970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.