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Difference between revisions of "Great Big War Game"

From PCGamingWiki, the wiki about fixing PC games
imported>AemonyBot
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 28, 2012}}
 
{{Infobox game/row/date|Windows|August 28, 2012}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 216670
 
|steam appid  = 216670
|wikipedia    = Great_Big_War_Game
+
|gogcom id    =
 +
|mobygames    =
 +
|strategywiki =
 +
|wikipedia    = Great Big War Game
 +
|winehq      =
 +
|license      = commercial
 
}}
 
}}
 +
 +
'''Key points'''
 +
{{++}} Multiplayer is cross-platform across Windows, iOS and Android.
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/216670/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/216670/discussions/ Steam Community Discussions]
{{++}} Multiplayer is cross-platform across PC, iOS and Android.
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 216670 | Steam | |}}
+
{{Availability/row| Retail | | unknown | | | Windows }}
{{Availability/row| WinStore | great-big-war-game/30f26b23-aa92-4fed-9273-099de3069616 | WinStore | |}}
+
{{Availability/row| Steam | 216670 | Steam | | | Windows }}
 +
{{Availability/row| Microsoft Store | 9wzdncrdmm57 | Microsoft Store | | | Windows | unavailable }}
 
}}
 
}}
  
Line 24: Line 45:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|appdata}}\Great Big War Game\screenmode.txt}}
 +
{{Game data/config|Microsoft Store|}}
 
}}
 
}}
 +
{{ii}} When the game is set to Fullscreen mode, <code>screenmode.txt</code> is deleted.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|appdata}}\Great Big War Game}}
 +
{{Game data/saves|Microsoft Store|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      =  
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{--}} Very limited video settings with toggle-only options such as blood and gore, unit animation quality, weather effects and fullscreen/windowed.
 
{{--}} Very limited video settings with toggle-only options such as blood and gore, unit animation quality, weather effects and fullscreen/windowed.
{{--}} Game appears to only render at 1024x768.
+
{{Image|Gbwg-settings.jpg|General settings.}}
[[File:Gbwg-settings.jpg|290px|right|thumb|General settings.]]
+
{{Video
{{Video settings
+
|wsgf link                  =
|widescreen resolution      = false
+
|widescreen wsgf award      =
|widescreen resolution notes=  
+
|multimonitor wsgf award    =
|multimonitor              = false
+
|ultrawidescreen wsgf award =
 +
|4k ultra hd wsgf award    =
 +
|widescreen resolution      = hackable
 +
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 +
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = na
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
Line 63: Line 97:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                =true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = unknown
+
|60 fps                    = true
|oculus rift notes         =  
+
|60 fps notes               =  
|high frame rate            = unknown
+
|120 fps                    = true
|high frame rate notes     =  
+
|120 fps notes             =
 +
|hdr                        = false
 +
|hdr notes                  =  
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{ii}} Requires Windowed mode for custom resolutions
 +
{{ii}} Custom resolutions should not be set to resolutions smaller than 1024x768
 +
 
 +
By default, the game renders at 1024x768, but by editing the two numbers <code>screenmode.txt</code> the resolution can be manually changed. The first number is the width, the second number is the height. While the menu and UI elements don't change in size, gameplay will be rendered at any resolution given by <code>screenmode.txt</code>, meaning GBWG can be run in 4K and ultrawidescreen resolutions. Note that when in Fullscreen mode, <code>screenmode.txt</code> is deleted and the resolution returns to default.
 +
 
 +
{|
 +
|{{Image|Gbwg-custom-resolution-menu.jpg|The main menu in 1920x800. Note the menu remains constant but the background fills out the rest of the screen.}}
 +
|{{Image|Gbwg-custom-resolution-gameplay.jpg|Gameplay in 1920x800.}}
 +
|{{Image|Gbwg-custom-resolution-restrictions.jpg|The main menu in 640x640. Note the menu is cut off because the window resolution is smaller than that of the menu's.}}
 +
|{{Image|Gbwg-custom-resolution-gameplay-small.jpg|Gameplay in 640x640. While still playable, UI elements now overlap.}}
 +
|}
 +
 
 +
==Input==
 
{{ii}} Game is controlled entirely with the mouse.
 
{{ii}} Game is controlled entirely with the mouse.
 +
{{++}} Inherently touchscreen friendly.
 
{{--}} The Escape key is a hard-coded closing of the game.
 
{{--}} The Escape key is a hard-coded closing of the game.
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 95: Line 150:
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|touchscreen              = true
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, FX and Dialogue sliders.
 
|separate volume notes    = Music, FX and Dialogue sliders.
Line 114: Line 187:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 125: Line 200:
 
  |notes    = All campaign dialogue is subtitled.
 
  |notes    = All campaign dialogue is subtitled.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
  
 
==Network==
 
==Network==
[[File:Gwbg-hotseat.jpg|290px|right|thumb|Hot-seat local multiplayer is limited to 1v1-only skirmishes. Match settings can be changed such as map, starting gold and gold gain per turn for each individual player.]]
+
{{Image|Gwbg-hotseat.jpg|Hot-seat local multiplayer is limited to 1v1-only skirmishes. Match settings can be changed such as map, starting gold and gold gain per turn for each individual player.}}
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = true
|local play players  =  
+
|local play players  = 2
|local play notes    =  
+
|local play modes    = Hot seat
 +
|local play notes    = Can only play 1v1 skirmishes with no AI players.
 
|lan play            = false
 
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 +
|lan play modes      =
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 2
 +
|online play modes    =  
 
|online play notes    =  
 
|online play notes    =  
|local co-op          =
 
|local co-op players  =
 
|local co-op notes    =
 
|lan co-op            =
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        =
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            = true
 
|hot-seat players    = 2
 
|hot-seat notes      = Can only play 1v1 skirmishes with no AI players.
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 159: Line 224:
 
|matchmaking        = true
 
|matchmaking        = true
 
|matchmaking notes  = Players can search for open matches to join.
 
|matchmaking notes  = Players can search for open matches to join.
|p2p                =  
+
|p2p                = unknown
 
|p2p notes          =  
 
|p2p notes          =  
 
|dedicated          = true
 
|dedicated          = true
Line 169: Line 234:
 
}}
 
}}
 
{|
 
{|
|[[File:Gbwg-multiplayer-interface.jpg|290px|thumb|Main multiplayer interface. From here players can continue matches waiting for their turn, find matches to join, host a new match or challenge users added to their friends list.]]
+
|{{Image|Gbwg-multiplayer-interface.jpg|Main multiplayer interface. From here players can continue matches waiting for their turn, find matches to join, host a new match or challenge users added to their friends list.}}
|[[File:Gbwg-multiplayer-matchmaking.jpg|290px|thumb|Matchmaking finding joinable matches. Match information displayed also includes what platform the opponent is playing GBWG on.]]
+
|{{Image|Gbwg-multiplayer-matchmaking.jpg|Matchmaking finding joinable matches. Match information displayed also includes what platform the opponent is playing GBWG on.}}
 
|}
 
|}
 
{{Network/Ports
 
{{Network/Ports
Line 176: Line 241:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = unknown
 +
|windows arm app        = true
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 
}}
 
}}
  
Line 183: Line 285:
  
 
|minOS    = XP, Vista, 7
 
|minOS    = XP, Vista, 7
|minCPU  = Pentium 4 1.4 GHz  
+
|minCPU  = Intel Pentium 4 1.4 GHz
 
|minRAM  = 512 MB
 
|minRAM  = 512 MB
 
|minHD    = 150 MB
 
|minHD    = 150 MB
|minGPU  = 256 MB of VRAM
+
|minGPU  =
 +
|minVRAM  = 256 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 04:39, 24 October 2022

Great Big War Game
Great Big War Game cover
Developers
Rubicon Development
Release dates
Windows August 28, 2012
Great Big War Game on Wikipedia

Key points

Multiplayer is cross-platform across Windows, iOS and Android.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Steam
Icon overlay.png
Windows
Microsoft Store (unavailable)
Microsoft Store
Windows

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Great Big War Game\screenmode.txt
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/216670/pfx/[Note 1]
When the game is set to Fullscreen mode, screenmode.txt is deleted.

Save game data location

System Location
Windows %APPDATA%\Great Big War Game
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/216670/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Very limited video settings with toggle-only options such as blood and gore, unit animation quality, weather effects and fullscreen/windowed.
General settings.
General settings.

Widescreen resolution

Requires Windowed mode for custom resolutions
Custom resolutions should not be set to resolutions smaller than 1024x768

By default, the game renders at 1024x768, but by editing the two numbers screenmode.txt the resolution can be manually changed. The first number is the width, the second number is the height. While the menu and UI elements don't change in size, gameplay will be rendered at any resolution given by screenmode.txt, meaning GBWG can be run in 4K and ultrawidescreen resolutions. Note that when in Fullscreen mode, screenmode.txt is deleted and the resolution returns to default.

The main menu in 1920x800. Note the menu remains constant but the background fills out the rest of the screen.
The main menu in 1920x800. Note the menu remains constant but the background fills out the rest of the screen.
Gameplay in 1920x800.
Gameplay in 1920x800.
The main menu in 640x640. Note the menu is cut off because the window resolution is smaller than that of the menu's.
The main menu in 640x640. Note the menu is cut off because the window resolution is smaller than that of the menu's.
Gameplay in 640x640. While still playable, UI elements now overlap.
Gameplay in 640x640. While still playable, UI elements now overlap.

Input

Game is controlled entirely with the mouse.
Inherently touchscreen friendly.
The Escape key is a hard-coded closing of the game.

Keyboard and mouse, touch State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Controller
Controller support

Audio

Audio feature State Notes
Separate volume controls
Music, FX and Dialogue sliders.
Surround sound
Subtitles
All campaign dialogue is subtitled with no way to disable them.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
All campaign dialogue is subtitled.

Network

Hot-seat local multiplayer is limited to 1v1-only skirmishes. Match settings can be changed such as map, starting gold and gold gain per turn for each individual player.
Hot-seat local multiplayer is limited to 1v1-only skirmishes. Match settings can be changed such as map, starting gold and gold gain per turn for each individual player.

Multiplayer types

Type Native Players Notes
Local play
2 Hot seat
Can only play 1v1 skirmishes with no AI players.
LAN play
Online play
2

Connection types

Type Native Notes
Matchmaking
Players can search for open matches to join.
Peer-to-peer
Dedicated
Multiplayer requires a user login to online interface
Self-hosting
Players can create their own matches and wait for others to join
Direct IP
Main multiplayer interface. From here players can continue matches waiting for their turn, find matches to join, host a new match or challenge users added to their friends list.
Main multiplayer interface. From here players can continue matches waiting for their turn, find matches to join, host a new match or challenge users added to their friends list.
Matchmaking finding joinable matches. Match information displayed also includes what platform the opponent is playing GBWG on.
Matchmaking finding joinable matches. Match information displayed also includes what platform the opponent is playing GBWG on.


Other information

API

Executable 32-bit 64-bitARM Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Pentium 4 1.4 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) 256 MB of VRAM


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References