Difference between revisions of "Gravity Bone"
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{{Infobox game/row/developer|Blendo Games}} | {{Infobox game/row/developer|Blendo Games}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Blendo Games}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|id Tech 2}} | {{Infobox game/row/engine|id Tech 2}} | ||
Line 12: | Line 13: | ||
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
Line 105: | Line 106: | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 123: | Line 124: | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
Line 177: | Line 178: | ||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
{{Fixbox|description=Disable mouse acceleration|ref={{cn|date=April 2017}}|fix= | {{Fixbox|description=Disable mouse acceleration|ref={{cn|date=April 2017}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\baseq2\}}. |
− | # Create and open | + | # Create and open {{file|autoexec.cfg}}. |
# Paste in <code>set m_noaccel 1</code> and save the file. | # Paste in <code>set m_noaccel 1</code> and save the file. | ||
}} | }} | ||
Line 212: | Line 213: | ||
==Issues fixed== | ==Issues fixed== | ||
===Resolution/Fullscreen crash when changed=== | ===Resolution/Fullscreen crash when changed=== | ||
− | + | {{Fixbox|description=Instructions|ref={{cn|date=2024-02-17}}|fix= | |
+ | * Start the game for the first time, and save when finally in-game. Close the game afterwards, and it will then start on the menu. Resolution and fullscreen options can then be changed. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} If getting a crash from changing resolution, it doesn't properly reset the setting to its previous value like it does on a normal game exit. | ||
+ | }} | ||
===Game causes Windows mouse acceleration to get enabled=== | ===Game causes Windows mouse acceleration to get enabled=== | ||
− | The game has mouse acceleration enabled by default. | + | {{ii}} The game has mouse acceleration enabled by default. It does this by seemingly modifying the normal Windows desktop mouse acceleration settings. |
− | + | {{Fixbox|description=Set Windows mouse settings|ref={{cn|date=2024-02-17}}|fix= | |
− | + | *Just go to the Windows mouse options and turn off "Enhance pointer precision" again. For turning off the mouse acceleration permanently, see [[#Mouse acceleration|Mouse acceleration]]. | |
− | + | }} | |
− | Just go to the Windows mouse options and turn off "Enhance pointer precision" again. For turning off the mouse acceleration permanently, see [[#Mouse acceleration|Mouse acceleration]]. | ||
==Other information== | ==Other information== | ||
Line 246: | Line 251: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = |
Latest revision as of 07:06, 17 February 2024
Developers | |
---|---|
Blendo Games | |
Publishers | |
Blendo Games | |
Engines | |
id Tech 2 | |
Release dates | |
Windows | August 28, 2008 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Stylized |
Series | Citizen Abel |
Citizen Abel | |
---|---|
Gravity Bone | 2008 |
Thirty Flights of Loving | 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
itch.io | ||||
Steam | ||||
Developer website (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\baseq2\kmq2config.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/974090/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\baseq2\save\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/974090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Mouse acceleration
Disable mouse acceleration[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Resolution/Fullscreen crash when changed
Instructions[citation needed] |
---|
Notes
|
Game causes Windows mouse acceleration to get enabled
- The game has mouse acceleration enabled by default. It does this by seemingly modifying the normal Windows desktop mouse acceleration settings.
Set Windows mouse settings[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (974090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.