Difference between revisions of "Ghost in the Shell: Stand Alone Complex - First Assault Online"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} In-game settings cannot be changed at any time prior to tutorial completion on first time launch. | {{ii}} In-game settings cannot be changed at any time prior to tutorial completion on first time launch. | ||
{{--}} Additional options (like HDR Lighting, Depth of Field, Nailfx, etc.) can only be configured by editing config file. | {{--}} Additional options (like HDR Lighting, Depth of Field, Nailfx, etc.) can only be configured by editing config file. | ||
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Revision as of 11:24, 16 August 2017
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Neople | |
Publishers | |
Nexon | |
Engines | |
Gamebryo | |
Release dates | |
Windows | Early access |
Key points
- Stutters when firing weapon and being fired upon.[citation needed]
- Only fully utilizes One Core.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Recruit Early Access Pack | Contains the game and the Recruit DLC | |
Operative Early Access Pack | Contains the game and the Operative DLC | |
Specialist Early Access Pack | Contains the game and the Specialist DLC | |
Elite Early Access Pack | Contains the game and the Elite DLC |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/369200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- In-game settings cannot be changed at any time prior to tutorial completion on first time launch.
- Additional options (like HDR Lighting, Depth of Field, Nailfx, etc.) can only be configured by editing config file.
Anisotropic filtering (AF)
Instructions |
---|
Input settings
- In-game options cannot be changed prior to completing tutorial on first time launch.
- Additional options such as left-handed mode are exclusive to the config file only.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E6600 | Intel Core i5 2500 3.3 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 896 MB of VRAM DirectX 9.0b compatible Shader model 2.0b support |
Nvidia GeForce GTS 450 1 GB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (369200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.