Difference between revisions of "Gex: Enter the Gecko"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Can be upscaled using nGlide |
|multimonitor = false | |multimonitor = false | ||
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|antialiasing = unknown | |antialiasing = unknown | ||
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− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = through nGlide |
|60 fps = unknown | |60 fps = unknown | ||
|60 fps notes = | |60 fps notes = |
Revision as of 18:05, 24 November 2015
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Developers | |
---|---|
Crystal Dynamics | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | September 30, 1998 |
Gex | |
---|---|
Gex | 1996 |
Gex: Enter the Gecko | 1997 |
Gex Trilogy | TBA |
Key points
- Use nGlide to run on modern systems.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME | |
Processor (CPU) | Intel Pentium 166 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 5 compatible |