Difference between revisions of "G-Police"
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{{Infobox game/row/developer|Psygnosis}} | {{Infobox game/row/developer|Psygnosis}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
− | |||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 30, 1997}} | {{Infobox game/row/date|Windows|November 30, 1997}} | ||
− | |steam appid | + | |taxonomy = |
− | |steam appid side = | + | {{Infobox game/row/taxonomy/monetization | }} |
− | |gogcom id | + | {{Infobox game/row/taxonomy/microtransactions | }} |
− | |gogcom id side = | + | {{Infobox game/row/taxonomy/modes | }} |
− | |strategywiki | + | {{Infobox game/row/taxonomy/pacing | }} |
− | |wikipedia | + | {{Infobox game/row/taxonomy/perspectives | }} |
− | |winehq | + | {{Infobox game/row/taxonomy/controls | }} |
− | |license | + | {{Infobox game/row/taxonomy/genres | }} |
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |steam appid = | ||
+ | |steam appid side = | ||
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |mobygames = | ||
+ | |strategywiki = | ||
+ | |wikipedia = G-Police | ||
+ | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Disc | | | Windows }} | {{Availability/row| Retail | | Disc | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | {{ii}} A US retail big-box CD for G-Police identifies itself as v1.18. According to ReDump.org's disc index, some European copies identify themselves as v1.19. At the time of writing (2022-06-13) no known patches exist to transition from v1.18 to 1.19, or beyond v1.19. | ||
+ | |||
+ | ===Playing on modern systems=== | ||
+ | {{Fixbox|description=Windows 10 support|ref=|fix= | ||
+ | # Insert the CD and install the game as usual. The installer works perfectly on Windows 10. | ||
+ | # Download [[dgVoodoo 2]] and copy the <code>DDraw.dll</code> and <code>D3DImm.dll</code> files to the G-Police installation folder. | ||
+ | # '''Optional''': Run the included <code>dgVoodooCpl</code> program and configure the settings. | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\GPolice.cfg}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\GPolice.sav}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|G-Police_startup.png|Startup settings.}} | {{Image|G-Police_startup.png|Startup settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = |
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|vert-}} |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = {{term|vert-}} with [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]] |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = No fps cap |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Mouse is only used in game menus. |
− | |mouse sensitivity = | + | |mouse sensitivity = false |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Mouse is only used in game menus. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Mouse is only used in game menus. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= inverted by default |
|xinput controllers = unknown | |xinput controllers = unknown | ||
|xinput controllers notes = | |xinput controllers notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = SFX and music can be controlled independently |
− | |surround sound = | + | |surround sound = limited |
− | |surround sound notes = | + | |surround sound notes = Dolby surround |
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = English |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
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}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 5 |
− | |direct3d notes = | + | |direct3d notes = dgVoodoo 2 used to map DX5 calls to DX10/DX11 |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
− | |software mode notes = | + | |software mode notes = Software mode still requires dgVoodoo 2 in order to run on Windows 10 |
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|minOS = 95 | |minOS = 95 | ||
− | |minCPU = Intel | + | |minCPU = Intel Pentium II |
|minRAM = 32 MB | |minRAM = 32 MB | ||
|minHD = 2 MB | |minHD = 2 MB |
Latest revision as of 09:41, 11 February 2023
Developers | |
---|---|
Psygnosis | |
Release dates | |
Windows | November 30, 1997 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- A US retail big-box CD for G-Police identifies itself as v1.18. According to ReDump.org's disc index, some European copies identify themselves as v1.19. At the time of writing (2022-06-13) no known patches exist to transition from v1.18 to 1.19, or beyond v1.19.
Playing on modern systems
Windows 10 support |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\GPolice.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\GPolice.sav[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Vert- | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Vert- with dgVoodoo2 | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | No fps cap | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is only used in game menus. | |
Mouse sensitivity | Mouse is only used in game menus. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Mouse is only used in game menus. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | inverted by default |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX and music can be controlled independently | |
Surround sound | Dolby surround | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | dgVoodoo 2 used to map DX5 calls to DX10/DX11 |
Software renderer | Software mode still requires dgVoodoo 2 in order to run on Windows 10 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium II | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 2 MB | |
Video card (GPU) | AGP card |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).