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Difference between revisions of "Future Cop: LAPD"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: updated screen types)
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(45 intermediate revisions by 13 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Future Cop LAPD Cover.jpg
 
|cover        = Future Cop LAPD Cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Electronic Arts}}
+
{{Infobox game/row/developer|EA Redwood Shores}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Electronic Arts}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|1998}}
+
{{Infobox game/row/date|Windows|November 25, 1998}}
{{Infobox game/row/date|Mac OS|December 15, 1998}}
+
{{Infobox game/row/date|Mac OS|November 25, 1998}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Robot }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, North America }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 3762
 +
|lutris      = future-cop-lapd
 +
|strategywiki = Future Cop: LAPD
 +
|mobygames    = 3628
 
|wikipedia    = Future Cop: LAPD
 
|wikipedia    = Future Cop: LAPD
 +
|winehq      =
 +
|license      = commercial
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Make sure to run the game as an administrator. No compatibility modes are required other than the [[Compatibility Mode#Privilege Level|Privilege Level]].
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    = On modern systems, the game needs [[#Playing on modern systems|workarounds]] to properly install and enable hardware-accelerated rendering.
 +
}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Disc |}}
+
{{Availability/row| Retail | | Disc | | | Windows, Mac OS }}
 
}}
 
}}
{{ii}} This game is not available digitally.
+
{{ii}} A free demo version is available from [https://archive.org/details/fcopdemo Archive.org]
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
{{++}} [http://community.pcgamingwiki.com/files/file/253-future-cop-lapd-mac-update/ Patch 1.0.2 (Mac OS)] is a very important patch, fixing a crash issue in the single player mode in the third level.
+
{{++}} [https://community.pcgamingwiki.com/files/file/253-future-cop-lapd-mac-update/ Patch 1.0.2 (Mac OS)] is a very important patch, fixing a crash issue in the single player mode in the third level.
 
{{ii}} No patches have been released for the Windows version.
 
{{ii}} No patches have been released for the Windows version.
  
 
===Playing on modern systems===
 
===Playing on modern systems===
{{++}} The following installer should get around an issue related to the game not installing on 64-bit OSs.
+
{{++}} [https://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ This installer] should get around an issue related to the game not installing on 64-bit operating systems (English release only).
{{Fixbox|1=
+
{{ii}} The software rendering mode appears to be most stable and compatible of all three.
{{Fixbox/fix|Installing the game|<ref>[http://www.play-old-pc-games.com/2014/05/23/future-cop-lapd/ Play Old PC Games - Future Cop: LAPD]</ref>}}
+
{{ii}} Direct3D renderer looks best.
# Insert the '''Future Cop: LAPD''' installation disc, then download [http://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ this installer] and run it.
+
{{--}} The 3dfx renderer has black outlines on transparent textures and will fail to render some of the laser obstacles, but they should be fairly easy to detect and avoid.
# Select the desired rendering method. For '''3DFX''' download and install [http://www.zeus-software.com/downloads/nglide nGlide].
+
{{ii}} Be sure to edit the controller configuration in {{file|controls.txt}} after installation.
 +
 
 +
{{Fixbox|description=Installing the game with Direct3D rendering|ref=|fix=
 +
# Insert the game's installation disc, then download [https://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ this installer] and run it.
 +
# Use all defaults during the installation, except when choosing components to install - select the "DirectX Rendering" component.
 +
# Set up [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]].
 +
# Run {{file|FCopLAPD.exe}} [[Windows Compatibility Mode#Privilege Level|as an administrator]].
 +
}}
 +
 
 +
{{Fixbox|description=Installing the game with 3dfx/software rendering, method 1|ref=<ref>{{Refurl|url=http://www.play-old-pc-games.com/2014/05/23/future-cop-lapd/|title=Play Old PC Games - Future Cop: LAPD|date=May 2023}}</ref>|fix=
 +
# Insert the game's installation disc, then download [https://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ this installer] and run it.
 +
# Use all defaults during the installation.
 +
# Download and install [https://www.zeus-software.com/downloads/nglide nGlide].
 +
# Run {{file|FCopLAPD.exe}} [[Windows Compatibility Mode#Privilege Level|as an administrator]].
 +
}}
 +
 
 +
{{Fixbox|description=Installing the game with 3dfx/software rendering, method 2|ref=<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?f=59&t=52779&p=567457#p567457|title=Vogons.org Forum|date=May 2023}}</ref>|fix=
 +
# Insert the game's installation disc, then download [https://community.pcgamingwiki.com/files/file/250-future-cop-lapd-installer/ this installer] and run it.
 +
# Use the default native resolution output, don't change something during the install
 +
# Download [[DgVoodoo 2]] and install 3DFX dgVoodoo2 DLLs to the Future Cop folder
 +
# Set the following [[Windows Compatibility Mode|compatibility mode settings]] to {{file|FCopLAPD.exe}}: [[Windows Compatibility Mode#Privilege Level|running as  administrator]], compatibility mode for Windows 98/Me and 16-bit (65536) color mode.
 +
# Run the game.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} Don't forget to run '''FCopLAPD.exe''' [[Compatibility Mode#Privilege Level|as an admin]].
+
{{ii}} The game will be playable, but videos may play as a black screen with sound
{{ii}} The '''Software rendering''' mode appears to be most stable and compatible of all three.
 
{{ii}} The '''3DFX''' mode will fail to render some of the laser obstacles, they should be fairly easy to detect and avoid.
 
 
}}
 
}}
  
Line 44: Line 87:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{P|game}}\controls.txt}}
{{Game data/row|Mac OS|}}
+
{{Game data/config|Mac OS|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\save.cfg}}
+
{{Game data/saves|Windows|{{p|game}}\save.cfg}}
{{Game data/row|Mac OS|}}
+
{{Game data/saves|Mac OS|}}
 
}}
 
}}
 
{{ii}} Saving is only available after completing a level.
 
{{ii}} Saving is only available after completing a level.
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
|widescreen wsgf award      =
+
|widescreen wsgf award      =  
 
|multimonitor wsgf award    =  
 
|multimonitor wsgf award    =  
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
|4k ultra hd wsgf award    =
+
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
Line 74: Line 117:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Only in software mode.
 
|windowed notes            = Only in software mode.
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =
+
|anisotropic notes          = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]].
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Use [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = true
+
|60 fps                    = false
|60 fps notes              =  
+
|60 fps notes              = 37.5 fps cap
|120 fps                    = true
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = hackable
 
|key remap                = hackable
|key remap notes          =  
+
|key remap notes          = {{P|game}}\controls.txt
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 +
|mouse sensitivity        = false
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = true
+
|touchscreen              = false
 +
|touchscreen notes        =
 +
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    = Menus require the mouse.
 
|full controller notes    = Menus require the mouse.
|controller remap          = true
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|invert controller y-axis  = unknown
+
|controller sensitivity    = false
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 147: Line 239:
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = true
+
|online play          = false
 
|online play players  =  
 
|online play players  =  
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = The official multiplayer service has been shut down.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 158: Line 250:
 
|matchmaking        =  
 
|matchmaking        =  
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
 
|direct ip          = true
 
|direct ip          = true
Line 170: Line 262:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues fixed==
 +
===Flickering videos (Windows 10)===
 +
{{Fixbox|description=Videos are flickering when using DgVoodoo2|fix=
 +
Move the mouse cursor to the edge of the screen until flickering stops.
 +
}}
 +
===Freeze on loading (Windows 10)===
 +
{{Fixbox|description=Cannot get in-game due to freezing on the loading screen|fix=
 +
Set processor affinity to CPU 0.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
|mac os powerpc app    = unknown
 +
|mac os 68k app        = unknown
 +
|mac os executable notes=
 +
}}
 +
 +
==System requirements==
 +
{{System requirements
 +
|OSfamily = Windows
 +
 +
|minOS    = 95, 98
 +
|minCPU  = Intel Pentium 90 MHz
 +
|minRAM  = 32 MB
 +
|minHD    =
 +
|minGPU  = SVGA, Direct3D compatible
 +
|minGPU2  = Voodoo 1
 +
|minVRAM  = 2 MB
 +
 +
|recOS    =
 +
|recCPU  = Intel Pentium 166 MHz
 +
|recRAM  = 64 MB
 +
|recHD    =
 +
|recGPU  =
 +
|recVRAM  = 4 MB
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = Mac OS
 +
 +
|minOS    =
 +
|minCPU  =
 +
|minRAM  =
 +
|minHD    =
 +
|minGPU  =
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 20:11, 8 November 2023

Future Cop: LAPD
Future Cop: LAPD cover
Developers
EA Redwood Shores
Publishers
Electronic Arts
Release dates
Windows November 25, 1998
Mac OS (Classic) November 25, 1998
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres TPS
Vehicles Robot
Themes Sci-fi, North America
Future Cop: LAPD on HowLongToBeat
Future Cop: LAPD guide on StrategyWiki
Future Cop: LAPD on MobyGames
Future Cop: LAPD on Wikipedia

Future Cop: LAPD is a singleplayer and multiplayer bird's-eye view TPS game.

On modern systems, the game needs workarounds to properly install and enable hardware-accelerated rendering.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
Mac OS
A free demo version is available from Archive.org

Essential improvements

Patches

Patch 1.0.2 (Mac OS) is a very important patch, fixing a crash issue in the single player mode in the third level.
No patches have been released for the Windows version.

Playing on modern systems

This installer should get around an issue related to the game not installing on 64-bit operating systems (English release only).
The software rendering mode appears to be most stable and compatible of all three.
Direct3D renderer looks best.
The 3dfx renderer has black outlines on transparent textures and will fail to render some of the laser obstacles, but they should be fairly easy to detect and avoid.
Be sure to edit the controller configuration in controls.txt after installation.
Installing the game with Direct3D rendering
  1. Insert the game's installation disc, then download this installer and run it.
  2. Use all defaults during the installation, except when choosing components to install - select the "DirectX Rendering" component.
  3. Set up dgVoodoo2.
  4. Run FCopLAPD.exe as an administrator.
Installing the game with 3dfx/software rendering, method 1[1]
  1. Insert the game's installation disc, then download this installer and run it.
  2. Use all defaults during the installation.
  3. Download and install nGlide.
  4. Run FCopLAPD.exe as an administrator.
Installing the game with 3dfx/software rendering, method 2[2]
  1. Insert the game's installation disc, then download this installer and run it.
  2. Use the default native resolution output, don't change something during the install
  3. Download DgVoodoo 2 and install 3DFX dgVoodoo2 DLLs to the Future Cop folder
  4. Set the following compatibility mode settings to FCopLAPD.exe: running as administrator, compatibility mode for Windows 98/Me and 16-bit (65536) color mode.
  5. Run the game.

Notes

The game will be playable, but videos may play as a black screen with sound

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\controls.txt[Note 1]
Mac OS (Classic)

Save game data location

System Location
Windows <path-to-game>\save.cfg[Note 1]
Mac OS (Classic)
Saving is only available after completing a level.

Video

Input

Keyboard and mouse State Notes
Remapping
<path-to-game>\controls.txt
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play
The official multiplayer service has been shut down.

Connection types

Issues fixed

Flickering videos (Windows 10)

Videos are flickering when using DgVoodoo2

Move the mouse cursor to the edge of the screen until flickering stops.

Freeze on loading (Windows 10)

Cannot get in-game due to freezing on the loading screen

Set processor affinity to CPU 0.

Other information

API

ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 90 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD)
Video card (GPU) SVGA, Direct3D compatible
Voodoo 1
2 MB of VRAM
Mac OS
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Play Old PC Games - Future Cop: LAPD - last accessed on May 2023
  2. Vogons.org Forum - last accessed on May 2023