Fran Bow
Developers | |
---|---|
Killmonday Games | |
Engines | |
Unity 2021[Note 1] | |
Former | GameMaker |
Release dates | |
Windows | August 27, 2015 |
macOS (OS X) | August 27, 2015 |
Linux | August 27, 2015 |
Reception | |
Metacritic | 70 |
OpenCritic | 61 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Cartoon |
Themes | Fantasy, Horror |
Fran Bow is a singleplayer flip screen and side view adventure game.
Fran Bow was initially released on August 27, 2015 using GameMaker engine. On April 28, 2023 game received big update changing engine to Unity. Update brought controller support, manual save slots, remastered music and sound, additional animations, French and Brazilian Portuguese localizations, and 64-bit versions for all platforms.[2] Original GameMaker version is still available as a second launch option. Save files are incompatible between these versions.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Origin | Included with EA Play Pro. Currently only visible in the EA App's Browse menu. |
|||
Steam |
- A demo is available from Steam:
steam://install/393500
.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Killmonday Games AB\Fran Bow[Note 2] %APPDATA%\Fran_Bow\savedata.ini[Note 3] |
macOS (OS X) | |
Linux | $HOME/.config/Fran_Bow/savedata.ini |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Killmonday Games AB\Fran Bow\[Note 2] %APPDATA%\Fran_Bow\savedata.ini[Note 3] |
macOS (OS X) | |
Linux | $HOME/.config/Fran_Bow/savedata.ini |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Originally designed for 854x480.[3] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Unity version supports resolutions up to 2560x1600. GameMaker version highest available resolution is 1920x1080.[4] |
||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Unity version only. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | |||
Vertical sync (Vsync) | Unity version: Off, V-Blank, Second V-Blank. GameMaker version: Off, V-Blank. | ||
60 FPS and 120+ FPS | Unity version is uncapped. Characters move every frame but hand-drawn animations update at a lower frame rate. GameMaker version is capped at 30 FPS.[5] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Unity version only since April 2023 update.[2] | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Unity version: Master, Music, Sound Effects. GameMaker version: Music volume can be adjusted, Sound Effects can only be toggled. |
|
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | Unity version: always mutes. GameMaker version: does not mute. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Unity version only since April 2023 update.[2] | |||
German | ||||
Brazilian Portuguese | Unity version only since April 2023 update.[2] | |||
Russian | ||||
Spanish |
Issues unresolved
Achievements not unlocking
Achievements do not unlock in the game on Linux. This Steam Community thread includes some workarounds.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | Unity version: D3D11. GameMaker version: D3D9 |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | Unity version is Intel 64-bit only, GameMaker version is Intel 32-bit only. | |||
macOS (OS X) | Unity version has both Intel 64-bit and ARM 64-bit architectures, GameMaker version is Intel 32-bit only. | |||
Linux | Unity version is Intel 64-bit only, GameMaker version is Intel 32-bit only. |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
|
Sound (audio device) | DirectX Compatible Sound Card. |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce GT 120 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
Notes
References
- ↑ Verified by User:Mastan on 2023-04-28
- ↑ 2.0 2.1 2.2 2.3 Fran Bow - Fran Bow Update - Steam News - last accessed on 2023-04-28
- ↑ Fran Bow Community Discussion, Changelog, page 1, post 3 - Forum - GOG.com - last accessed on May 21, 2016
- "You can now choose between different resolutions (Note: The game was drawn originally at 854x480)"
- ↑ 1440p Resolution? :: Fran Bow General Discussion - last accessed on May 21, 2016
- "As you probably already know, the only controls for resolution are present in the Options menu off the Fran Bow Main menu, and you can only select up to a resolution of 1920 x 1080 in either full screen or windowed mode. There are no other tweaks available to change the resolution of the game."
- ↑ Changelog? :: Fran Bow General Discussion, post #3 - last accessed on May 21, 2016