Template:Infobox game/row/winporter[1]
Key points
- Features dual audio English and Japanese for the ROW release, though as mandatory downloads.[2]
- Relatively low CPU and GPU usage for running reasonably on low spec setups.[3][4][5]
- Few configurable options with an internal resolution lock of 1280x720 and 720p assets.[2][6]
- Various frame limiter and other issues can cause inconsistent FPS.
- FMVs are worse than the PS3 version with slight artifacts due to the Bink compression method used.[2][7][8]
General information
- Steam Community Discussions
- Square Enix Forums - Final Fantasy XIII Discussion
Availability
- All versions require Steam.
Essential improvements
GeDoSaTo
- GeDoSaTo can modify the game's internal resolution, anti-aliasing, and shadow settings, and downsample from higher resolutions for improved anti-aliasing.
Download, then make sure it is updated with the included GeDoSaToUpdater tool. When done, go to Edit Settings, choose the "ffxiiiimg" profile in the bottom left and tweak the profile to your liking while keeping in mind the performance impact of each option (don't forget to save). Then simply run the game.
Note that as the assets of the game are only 720p. Depending on your configuration the 2D textures (such as font and HUD) can appear very pixelated.
720p upscaling for NVIDIA users
- Ignore this if you want to use GeDoSaTo.
For NVIDIA users, in the NVIDIA control panel, under "Adjust desktop size and position", perform scaling set to GPU instead of the display. Also set the "Aspect Ratio" to "Full screen". This leaves the monitor at its resolution and allows the GPU to upscale the game instead of relying on the monitor.
Remove unused FMVs to free up space
- If you aren't interested in Japanese voice acting you can free up about 20 GB of space by removing Japanese FMV files.[9] Verification and updating by Steam will redownload the files, however.[10]
Game data
Configuration file(s) location
- The launcher configuration is stored in "<path-to-game>/setup.xml"
- All in-game configuration is stored in the save files. The title screen configuration is not preserved between sessions.
Save game data location
Video settings
- Non-configurable shadows that are pixelated and jagged.[11] Use GeDoSaTo to tweak.
Template:Video settings
Input settings
- Esc is set to exit the game. For many in full screen mode it is instant with no prompt.
- Lacks controller force feedback support found in the PS3 version.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
Worldwide (audio not available in Asia) |
French |
|
|
|
Not available in Asia |
German |
|
|
|
Not available in Asia |
Italian |
|
|
|
Not available in Asia |
Spanish |
|
|
|
Not available in Asia |
Japanese |
|
|
|
Worldwide (UI and subtitles only available in Asia) |
Traditional Chinese |
|
|
|
Asia only |
Korean |
|
|
|
Asia only |
Issues unresolved
Inconsistent FPS
- Many experience erratic FPS. There are several workarounds and fixes, but for some this remains unresolved and appears to be due to issues with the game itself rather than tied to resource usage such as GPU/CPU et al..
- While occasional FPS drops below 60FPS are common, the game uses an automatic frame rate limiter that aggressively caps the frame rate for limited periods of time if the frame rate falls below the cap for too long. As most of the game is optimized to the point where modern GPUs generally enter power-saving mode, sometimes even switching to the on-board GPU, whenever more GPU usage is needed (such as in battles or loading) and the GPU switches out of power-saving mode the frame rate may fall long enough to the point where the game's frame rate limiter will cap the frame rate at a lower value, sometimes even causing the GPU to enter power-saving mode again, often resulting in an in-practice cap of 30FPS or lower. To avoid this, keep your frame rate as consistent as possible, ideally preventing your GPU or Windows from entering power-saving mode entirely.[12]
- The mini-map can drop the framerate up to 10-20FPS, depending on the scenes. The mini-map can be toggled off in-game.
- Turning off all AA (even FXAA) in the GPU control panel may change 30FPS into 60FPS. However, this may result in Abnormal Eyeliner and Hair.
- Some users have reported that using a controller instead of mouse/keyboard increases FPS and prevents stuttering.[13] If you don't have a controller, vJoy is an alternative. This may be because the game is searching for an input device and timing out, causing the stutter. It fires the event every one second.
- Disabling hyperthreading on Intel processors may also help.[14]
- Disabling all occurrences of "HID-Compliant Device" in the Device Manager helps for some, but is somewhat extreme and can have its own issues.[15]
Issues fixed
Esc key quits immediately
- Using Esc whilst in fullscreen mode causes game to immediately quit without warning.
Abnormal eyeliner and hair
- This fix is for NVIDIA users.
- This issue occurs when no AA is used as the game uses MSAA for alpha-to-coverage.[16]
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP SP2 |
Vista, 7, 8 |
Processor (CPU) |
2 GHz Dual Core
| Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) |
1 GB | |
Hard disk drive (HDD) |
60 GB | |
Video card (GPU) |
NVIDIA Geforce 8 Series ATI Radeon HD 2000 series 256MB of VRAM DirectX 9.0c compatible
| NVIDIA Geforce GTX 460 AMD Radeon HD 5870 |
Other |
|
XInput controller |
- It is recommended to play using an XInput-compatible controller.
Notes
- ↑ Notes regarding Steam Play (Linux) data:
References