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Difference between revisions of "Final Fantasy VIII"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Windows|January 25, 2000}}
 
{{Infobox game/row/date|Windows|January 25, 2000}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
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|gogcom id    =  
 
|strategywiki = Final Fantasy VIII
 
|strategywiki = Final Fantasy VIII
 
|wikipedia    = Final Fantasy VIII
 
|wikipedia    = Final Fantasy VIII
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'''Key points'''
 
'''Key points'''
 
{{ii}} Has a different MIDI compared to the PS1 version of the game.
 
{{ii}} Has a different MIDI compared to the PS1 version of the game.
{{++}} Higher resolution 480p FMVs than the PlayStation version.<ref>[http://steamcommunity.com/app/39150/discussions/0/666828126613436064/ Steam Forums :: FMVs are WORSE quality than the original version :( ** FIXED **]</ref>
+
{{++}} Higher resolution 480p FMVs than the PlayStation version.<ref>[https://steamcommunity.com/app/39150/discussions/0/666828126613436064/ Steam Forums :: FMVs are WORSE quality than the original version :( ** FIXED **]</ref>
{{--}} Unfavorable to the PlayStation version in areas: Out of combat movement is limited 8 directions as opposed to complete circular movement.<ref>[http://steamcommunity.com/app/39150/discussions/0/666828126473521447/#c666828126484022123 Bought this on PSN a while back. :: FINAL FANTASY VIII General Discussions]</ref>
+
{{--}} Unfavorable to the PlayStation version in areas: Out of combat movement is limited 8 directions as opposed to complete circular movement.<ref>[https://steamcommunity.com/app/39150/discussions/0/666828126473521447/#c666828126484022123 Bought this on PSN a while back. :: FINAL FANTASY VIII General Discussions]</ref>
 
{{--}} While all PlayStation version's menus run at 60 FPS, excluding main menu screens, the PC frame rate is capped at 30 FPS, 15 FPS during combat and FMVs making selection during battles sluggish.<ref name="FPSat">{{Refcheck|user=MetalPlateMage|date=August 7, 2015|comment=}}</ref>
 
{{--}} While all PlayStation version's menus run at 60 FPS, excluding main menu screens, the PC frame rate is capped at 30 FPS, 15 FPS during combat and FMVs making selection during battles sluggish.<ref name="FPSat">{{Refcheck|user=MetalPlateMage|date=August 7, 2015|comment=}}</ref>
  
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===[http://forums.qhimm.com/index.php?topic=13715.0 Roses and Wine]===
 
===[http://forums.qhimm.com/index.php?topic=13715.0 Roses and Wine]===
{{ii}} Replaces the default MIDI music with the original PlayStation version music or optionally other music as well.<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=201036734 Steam Forums :: Better Music Mod (Updated)]</ref>
+
{{ii}} Replaces the default MIDI music with the original PlayStation version music or optionally other music as well.<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=201036734 Steam Forums :: Better Music Mod (Updated)]</ref>
  
 
===Aali's custom driver===
 
===Aali's custom driver===
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{{ii}} Supported resolutions: 320x240x16 pillarboxed in 640x460x16, and 640x460x16.
 
{{ii}} Supported resolutions: 320x240x16 pillarboxed in 640x460x16, and 640x460x16.
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/final-fantasy-viii
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|wsgf link                  = https://www.wsgf.org/dr/final-fantasy-viii
 
|widescreen wsgf award      = unsupported
 
|widescreen wsgf award      = unsupported
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
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  |notes    =
 
  |notes    =
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
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|windows 32-bit exe    = true
|64-bit executable notes=  
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|windows 64-bit exe    = false
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|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
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|macos app notes        =
 +
|linux 32-bit executable=  
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|linux 64-bit executable=
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|linux executable notes =  
 
}}
 
}}
  

Revision as of 11:30, 15 June 2019

Final Fantasy VIII
Final Fantasy VIII cover
Developers
Square Enix
Publishers
Square Enix
Europe Eidos Interactive
Release dates
Windows January 25, 2000
Final Fantasy VIII guide on StrategyWiki
Final Fantasy VIII on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy Pixel Remaster (series)
Final Fantasy VII Remake Intergrade 2021
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy VII: Ever Crisis 2023
Final Fantasy XVI TBA

This page is for the original 2000 version. For the 2013 re-release, see Final Fantasy VIII (2013). For the 2019 remaster, see Final Fantasy VIII Remastered.

Key points

Has a different MIDI compared to the PS1 version of the game.
Higher resolution 480p FMVs than the PlayStation version.[1]
Unfavorable to the PlayStation version in areas: Out of combat movement is limited 8 directions as opposed to complete circular movement.[2]
While all PlayStation version's menus run at 60 FPS, excluding main menu screens, the PC frame rate is capped at 30 FPS, 15 FPS during combat and FMVs making selection during battles sluggish.[3]

General information

Qhimm Final Fantasy Mod Forums

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: Simple disc check, no physical copy protection.
Windows
A demo is available here

Essential improvements

Patches

The 1.2 patch set fixes various bugs in the game:
  • FF8SqeaNVPatch.zip: 1.2 patch for Nvidia GeForce users.
  • FF8SqeaPatch.zip: 1.2 patch for other users.
  • FF8_Yamaha_Fix.zip: Extra patch to fix a bug when using DirectX 7 only with the Yamaha software synthesizer.

Roses and Wine

Replaces the default MIDI music with the original PlayStation version music or optionally other music as well.[4]

Aali's custom driver

See the corresponding section in Final Fantasy VII.

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc\FINAL FANTASY VIII\1.00[Note 1]
With modern versions of Windows it may be in HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc\FINAL FANTASY VIII\1.00 which takes precedence if both registry keys exist.

Save game data location

System Location
Windows <path-to-game>\Save[Note 2]

Video settings

Graphic configuration.
Graphic configuration.
Supported resolutions: 320x240x16 pillarboxed in 640x460x16, and 640x460x16.

Template:Video settings

Input settings

Controller configuration.
Controller configuration.
Key configuration.
Key configuration.

Template:Input settings

Audio settings

Audio configuration.
Audio configuration.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Running from an ISO or another drive

By default the game uses the first physical CD-ROM drive location for CD checks. If you wish to use another drive (common when using an ISO), edit the registry:
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc\FINAL FANTASY VIII\1.00\DataDrive
    If that doesn't exist go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc\FINAL FANTASY VIII\1.00\DataDrive
  2. Change its value to the drive letter that the .ISO occupies(usually E or F), and relaunch the game.

8-bit paletted textures fix

When attempting to run FF8 PC on a modern system, the game's launcher will fail on video cards lacking 8-bit texture support. This causes the game to use textures that are of a lower resolution. To fix this, as well as allow the game to run at higher resolutions, download the custom launcher that may be found here.

Graphical issues

If you have graphical issues or artifacts, use Aali's custom driver.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 0.9d

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 200 MHz[5]
Intel Pentium II 266 MHz[6]
System memory (RAM) 32 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) 4 MB[6]/8 MB[5] of VRAM
DirectX 6.1 compatible
Sound (audio device) DirectSound-compatible
Other DirectMusic-compatible Software Synthesizer
8X CD-ROM

Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References