Difference between revisions of "Final Fantasy IV: The After Years"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|localappdata}}\FF4A\FF4A.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|localappdata}}\FF4A\{{p|uid}}\}} |
}} | }} | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 07:59, 23 March 2018
Template:Infobox game/row/winporter
Developers | |
---|---|
Square Enix | |
Matrix Software | |
Publishers | |
Square Enix | |
Release dates | |
Windows | May 12, 2015 |
Key points
- This is a PC port of an Android remake of a mobile game.
- No texture filtering. GeDoSaTo can force it, but at the cost of some minor graphical glitches.
- Frame rate is capped at 30 FPS, 15 FPS during combat.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Publisher website | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FF4A\FF4A.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/346830/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FF4A\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/346830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Texture filtering
Use GeDoSaTo[2] |
---|
Notes
|
Input settings
- No mouse support in-game.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | Pentium 4 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 950 MB | |
Video card (GPU) | DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/346830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (346830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.