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Difference between revisions of "F1 23"

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Revision as of 06:47, 16 June 2023

F1 23
F1 23 cover
Developers
Codemasters
Publishers
Electronic Arts
Engines
EGO 4.0
Release dates
Windows June 16, 2023
Reception
Metacritic 82
OpenCritic 84
IGDB 89
Taxonomy
Monetization One-time game purchase, Sponsored
Microtransactions Boost, Cosmetic
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing, Simulation
Vehicles Track racing
Art styles Realistic
Themes Contemporary
Series Formula 1
F1 23 on HowLongToBeat
F1 23 on IGDB
F1 23 on Wikipedia
F1 2010 2010
F1 2011 2011
F1 2012 2012
F1 Race Stars 2012
F1 2013 2013
F1 2014 2014
F1 2015 2015
F1 2016 2016
F1 2017 2017
F1 2018 2018
F1 2019 2019
F1 2020 2020
F1 2021 2021
F1 22 2022
F1 23 2023
F1 24 2024

F1 23 is the official Formula One game for the 2023 season, developed by Codemasters and published by Electronic Arts. It continues the Breaking Point story mode from F1 2021 and introduces gameplay tweaks to further focus on the simulation aspect of the experience.

The game was first teased on March 1, 2023 and later officially announced on April 28, 2023 with the release date set for June 16, 2023. The Champions Edition granted 3 days of early access.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
Origin
Champions Edition also available.
Windows
Origin
Origin
Champions Edition also available.
Manual link for EA App purchase.
Windows
Steam
Icon overlay.png
Champions Edition also available.
Windows
All versions require Denuvo Anti-Tamper DRM.
An EA account is required to access online features.

Version differences

The Champions Edition includes the game and the Champions Content Bundle.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Sponsored Multiple real life brand logos related to clothing, cars, and more are visible in-game.

Microtransactions

Type Notes
Boost XP boosters available.
Cosmetic Car liveries and cosmetics for the drivers.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\F1 23\hardwaresettings\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2108330/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\2108330\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2108330/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Origin
Steam Cloud

Video

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ gameplay and real time cutscenes. Menus, loading screens, and pre-rendered cutscenes play only on the main screen. Additionally, the HUD is not properly aligned on the side monitors during gameplay.
Ultra-widescreen
Hor+ gameplay and real time cutscenes. Menus, loading screens, and pre-rendered cutscenes are pillarboxed from 16:9.
4K Ultra HD
Field of view (FOV)
Slider with values between -20° and +20°. This setting is available only during a race, under Camera Customization.
Windowed
Borderless fullscreen windowed
Labelled as Windowed (Fullscreen).
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
TAA, TAA + FidelityFX Sharpening
High-fidelity upscaling
DLSS 2.4, FSR 2.2
DLSS 3 will be added in a post-launch update.[1]
Vertical sync (Vsync)
Auto, 1, 2 settings available. 1 is full refresh rate, 2 is half refresh rate.
60 FPS and 120+ FPS
FPS cap up to 250 is available.
High dynamic range display (HDR)
Ray tracing (RT)
Ray Traced Shadows, Ray Traced Reflections, Ray Traced Transparent Reflections, Ray Traced Ambient Occlusion, and Ray Traced DDGI settings available.
Color blind mode
Settings for Protanopia, Deuteranopia, Tritanopia. Only used for the Dynamic Racing Line feature.

Input

Steam Workshop can be used to share custom control schemes for all supported input devices.
Generic controls settings
Generic controls settings
Controller calibration settings
Controller calibration settings
Vibration and force feedback settings
Vibration and force feedback settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sliders for Master, Effects, Music, Speech, Other Cars, Voice Chat.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Play audio when game is in background setting available.
Royalty free audio
Music Type setting provides a choice between Soundtrack (copyrighted) and Theme (streamer-friendly).

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Dutch
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Spanish
Latin American Spanish

Network

Optional crossplay with PlayStation 4/5 and Xbox One/Series X/S is available.

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
22 Versus
Online play
22 Versus

Other information

Accessibility settings
Accessibility settings

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input OpenVR
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 21H1
Processor (CPU) Intel Core i3-2130, Intel Core i5-9600K (for VR)
AMD FX-4300, AMD Ryzen 5 2600X (for VR)
System memory (RAM) 8 GB
Hard disk drive (HDD) 80 GB
Video card (GPU) Nvidia GeForce GTX 1050 Ti
Nvidia GeForce GTX 1660 Ti (for VR)
AMD Radeon RX 470
AMD Radeon RX 590 (for VR)
Nvidia GeForce RTX 2060
AMD Radeon RX 6700 XT
DirectX 12 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. F1 23 Launching This Week With DLSS 2, Ray Tracing & Reflex - Nvidia - last accessed on 2023-06-15
    "On PC, GeForce RTX graphics card and laptop owners can accelerate frame rates with NVIDIA DLSS 2 at launch on June 16. NVIDIA DLSS 3 will be coming in a post-launch update."