Difference between revisions of "Electronic Super Joy: Groove City"
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Revision as of 13:29, 11 January 2023
Developers | |
---|---|
Michael Todd Games | |
Publishers | |
Yazar Media Group LLC | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | June 6, 2014 |
macOS (OS X) | June 6, 2014 |
Linux | June 6, 2014 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Electronic Super Joy |
Electronic Super Joy | |
---|---|
Electronic Super Joy | 2013 |
Electronic Super Joy: Groove City | 2014 |
Electronic Super Joy 2 | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Yazar Media Group\Groove City\ |
macOS (OS X) | |
Linux | ~/.config/unity3d/Yazar Media Group/Groove City/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Yazar Media Group\Groove City\ |
macOS (OS X) | |
Linux | ~/.config/unity3d/Yazar Media Group/Groove City/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9, other aspect ratios letterboxed. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | 60 FPS is regular vsync, 30 FPS is half. | ||
60 FPS and 120+ FPS | Frame rate is capped at 1000 FPS. Character movement is capped at 60 FPS.[2] |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
- For some reason navigating menus with controller is considerably slower compared to keyboard.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Movement can't be rebound. | |
Controller sensitivity | ||
Controller Y-axis inversion | Y-axis not used. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
- "PG mode" in settings disables erotic sound effects.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Dual Core | |
System memory (RAM) | 1 GB | 3 GB |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | OpenGL |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 3 GB |
Hard disk drive (HDD) | 150 MB |
Notes
References
- ↑ Verified by User:Anonymous on 2016-07-19
- ↑ Electronic Super Joy: Groove City: Untitled.wmv - Marioysikax - YouTube