Dungeon Hearts
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Developers | |
---|---|
Cube Roots | |
Publishers | |
Devolver Digital | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | March 28, 2013 |
macOS (OS X) | March 28, 2013 |
Linux | March 28, 2013 |
Key points
- Really low system requirements
- Selected tracks from soundtrack are included with game installation[2] and are located in
<path-to-game>\Dungeon Hearts Soundtrack
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Click the "Buy on Humble" button to purchase via Humble Widget | |||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | ~/.config/unity3d/CubeRoots/DungeonHearts |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See below. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
Color blind mode |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Controlled with mouse and left mouse button. Should work perfectly with any pointer device. | |
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Fullscreen resolution is lower from desktop resolution
- Game should automatically detect desktop resolution and use that with fullscreen. For some reason it's not always working.
Switch to windowed mode[3] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Pentium 4 | Intel Core 2 Duo |
System memory (RAM) | 512 MB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Leopard 10.5.8, Snow Leopard 10.6.3, or later | |
Processor (CPU) | Intel Mac | Intel Core 2 Duo |
System memory (RAM) | 512 MB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | Intel Pentium 4 | Intel Core 2 Duo |
System memory (RAM) | 512 MB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 2.0 compatible |