Difference between revisions of "Dungeon Defenders II"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin = | + | |origin = |
− | |origin notes = | + | |origin notes = |
|steam cloud = true | |steam cloud = true | ||
− | |steam cloud notes = | + | |steam cloud notes = |
− | |uplay = | + | |uplay = |
|uplay notes = | |uplay notes = | ||
}} | }} | ||
Line 51: | Line 51: | ||
{{Image|DungeonDefenders2 - interface.png|Interface options.}} | {{Image|DungeonDefenders2 - interface.png|Interface options.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = |
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = unknown | |multimonitor = unknown | ||
− | |multimonitor notes = | + | |multimonitor notes = |
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = |
|fov = false | |fov = false | ||
− | |fov notes = | + | |fov notes = |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 8x. [[#Increase Texture Filtering to 16x|16x unlockable in the config file]]. | |anisotropic notes = Up to 8x. [[#Increase Texture Filtering to 16x|16x unlockable in the config file]]. | ||
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|antialiasing notes = MSAA up to 8x | |antialiasing notes = MSAA up to 8x | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = By default the Unreal engine smooths framerates between 22-62fps. [[#Disable frame rate smoothing (fps cap)|You can disable this smoothing in the config file]]. | |120 fps notes = By default the Unreal engine smooths framerates between 22-62fps. [[#Disable frame rate smoothing (fps cap)|You can disable this smoothing in the config file]]. | ||
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{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = |
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = "Smoothing" on by default. [[#Disable mouse smoothing|Disabled in config file]]. | |acceleration option notes = "Smoothing" on by default. [[#Disable mouse smoothing|Disabled in config file]]. | ||
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|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
− | |mouse menu notes = | + | |mouse menu notes = |
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = |
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|full controller notes = Full controller support is planned, no current ETA.<ref>[https://trendyent.zendesk.com/hc/en-us/articles/207013268-Does-Dungeon-Defenders-II-have-Controller-Support- Does Dungeon Defenders II have Controller Support? – Trendy Entertainment]</ref> | |full controller notes = Full controller support is planned, no current ETA.<ref>[https://trendyent.zendesk.com/hc/en-us/articles/207013268-Does-Dungeon-Defenders-II-have-Controller-Support- Does Dungeon Defenders II have Controller Support? – Trendy Entertainment]</ref> | ||
|controller remap = unknown | |controller remap = unknown | ||
− | |controller remap notes = | + | |controller remap notes = |
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
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|separate volume notes = Music and game sounds. | |separate volume notes = Music and game sounds. | ||
|surround sound = unknown | |surround sound = unknown | ||
− | |surround sound notes = | + | |surround sound notes = |
|subtitles = true | |subtitles = true | ||
|subtitles notes = Always on. The game has no spoken audio lines. | |subtitles notes = Always on. The game has no spoken audio lines. | ||
|closed captions = false | |closed captions = false | ||
− | |closed captions notes = | + | |closed captions notes = |
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
− | |eax support = | + | |eax support = |
|eax support notes = | |eax support notes = | ||
}} | }} | ||
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{{Network/Connections | {{Network/Connections | ||
|matchmaking = true | |matchmaking = true | ||
− | |matchmaking notes = | + | |matchmaking notes = |
|p2p = true | |p2p = true | ||
− | |p2p notes = | + | |p2p notes = |
|dedicated = false | |dedicated = false | ||
− | |dedicated notes = | + | |dedicated notes = |
|self-hosting = false | |self-hosting = false | ||
− | |self-hosting notes = | + | |self-hosting notes = |
|direct ip = false | |direct ip = false | ||
|direct ip notes = | |direct ip notes = |
Revision as of 13:44, 13 April 2016
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Trendy Entertainment | |
Publishers | |
Trendy Entertainment | |
Engines | |
Unreal Engine 3[1] | |
Release dates | |
Windows | Early access |
Dungeon Defenders | |
---|---|
Dungeon Defenders | 2011 |
Dungeon Defenders Eternity | 2014 |
Dungeon Defenders II | 2017 |
Dungeon Defenders: Awakened | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 51640-51650 |
UDP | 10000-12000, 20000-25000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Disable mouse smoothing
Instructions |
---|
Disable frame rate smoothing (fps cap)
Instructions |
---|
Increase Texture Filtering to 16x
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 8.1 |
Processor (CPU) | 2 GHz Dual Core | 3 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | NVIDIA GeForce 8600 ATI Radeon HD 2600 512 MB of VRAM DirectX 9 compatible | NVIDIA GeForce GTX 260 AMD Radeon HD 4770 1 GB of VRAM DirectX 9 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/236110/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (236110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.