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Difference between revisions of "Duck Game"

From PCGamingWiki, the wiki about fixing PC games
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 4, 2015}}
 
{{Infobox game/row/date|Windows|June 4, 2015}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 312530
 
|steam appid  = 312530
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = duck-game
 
|wikipedia    = Duck Game
 
|wikipedia    = Duck Game
 
|winehq      = 17180
 
|winehq      = 17180
Line 22: Line 36:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Discord | 363410951518552064 | Discord | Included with {{Store feature|Discord Nitro}}. | | Windows }}
 
 
{{Availability/row| Humble | duck-game | Steam | | | Windows }}
 
{{Availability/row| Humble | duck-game | Steam | | | Windows }}
{{Availability/row| Steam | 312530 | Steam | | | Windows }}
+
{{Availability/row| Steam | 312530 | DRM-free | DRM-Free when launched directly from {{code|DuckGame.exe}}.<ref>{{Refcheck|user=Mine18|date=2021-12-20}}</ref> Although mod support and multiplayer don't work. | | Windows }}
 
}}
 
}}
 
{{ii}} It is possible to run the game on Linux natively using [https://github.com/0x0ade/DuckGame-Linux this] patch based on [https://github.com/0x0ade/XnaToFna XnaToFna] relinker.<ref>{{Refurl|url=https://www.gamingonlinux.com/articles/want-to-play-duck-game-on-linux-well-its-possible-thanks-to-xnatofna.10339|title=Want to play Duck Game on Linux? Well It's possible thanks to XnaToFna|date=2017-09-13}}</ref>
 
{{ii}} It is possible to run the game on Linux natively using [https://github.com/0x0ade/DuckGame-Linux this] patch based on [https://github.com/0x0ade/XnaToFna XnaToFna] relinker.<ref>{{Refurl|url=https://www.gamingonlinux.com/articles/want-to-play-duck-game-on-linux-well-its-possible-thanks-to-xnatofna.10339|title=Want to play Duck Game on Linux? Well It's possible thanks to XnaToFna|date=2017-09-13}}</ref>
Line 31: Line 44:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|userprofile\Documents}}\DuckGame\Options}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\DuckGame\<Steam-user-id>\Options}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               = true
+
|discord                   = true
|discord notes         =  
+
|discord notes             =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy                =
|steam cloud notes    =  
+
|gog galaxy notes          =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Image|DuckGame-GameOptions.jpg|General settings.}}
+
{{Image|DuckGame-GraphicsMenu.png|Graphics settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/duck-game/en
 
|wsgf link                  = https://www.wsgf.org/dr/duck-game/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
Line 55: Line 74:
 
|4k ultra hd wsgf award    = unsupported
 
|4k ultra hd wsgf award    = unsupported
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Resolutions up to 2000px.<ref>[https://www.wsgf.org/dr/duck-game/en Duck Game | WSGF]</ref>
+
|widescreen resolution notes=  
|multimonitor              = false
+
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Some levels have fixed cameras, fixed cameras use 16:9 ratios, so there will be black bars on those levels.
|4k ultra hd                = false
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = false
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Frame rate is capped at 60 FPS due to physics.<ref>[https://steamcommunity.com/app/312530/discussions/0/598198356169030420/ Have 144Hz monitor, Want Duck Game at 144 FPS... How? :: Duck Game General Discussions]</ref>
+
|120 fps notes              = Frame rate is capped at 60 FPS due to physics.<ref>{{Refurl|url=https://steamcommunity.com/app/312530/discussions/0/598198356169030420/|title=Have 144Hz monitor, Want Duck Game at 144 FPS... How? :: Duck Game General Discussions|date=May 2023}}</ref>
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|DuckGame-KeybordInput.jpg|Keyboard Input Remapping.}}
 
{{Image|DuckGame-KeybordInput.jpg|Keyboard Input Remapping.}}
 
{{Image|DuckGame-ControlerInput.jpg|Controller Input Remapping.}}
 
{{Image|DuckGame-ControlerInput.jpg|Controller Input Remapping.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
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|dualshock 4              = unknown
 
|dualshock 4              = unknown
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
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|button prompts            = Xbox, DualShock
 
|button prompts            = Xbox, DualShock
 
|button prompts notes      = Button prompts can be changed in the controller settings
 
|button prompts notes      = Button prompts can be changed in the controller settings
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|DuckGame-Options-New.png|General settings.}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sound Effects, Music
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = true
 
|local play          = true
|local play players  = 4
+
|local play players  = 8
 
|local play modes    = Versus
 
|local play modes    = Versus
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = true
|lan play players    =  
+
|lan play players    = 8
|lan play modes      =  
+
|lan play modes      = Versus
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  = 4
+
|online play players  = 8
 
|online play modes    = Versus
 
|online play modes    = Versus
 
|online play notes    =  
 
|online play notes    =  
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==Issues==
 
==Issues==
{{Fixbox|description=Game freezing on level change|ref={{cn|date=June 2019}}|fix=A possible fix is deleting all the save data both in <code>C:\Users\<your-username>\Documents\DuckGame</code> and in <code>C:\Program Files (x86)\Steam\userdata\<user-id>\312530</code>. The reason for this bug is currently unknown.}}
+
{{Fixbox|description=Game freezing on level change|ref={{cn|date=Nov 2019}}|fix=Some mods handle unlocks incorrectly and add a lot of invalid data to the players' save files, causing the game to freeze while loading it. To fix the saves, visit <code>{{P|userprofile\Documents}}\DuckGame\Profiles</code>, open the <code>.pro</code> files with a text editor, and delete all text inside them starting from <code><Unlocks></code> and ending at <code></Unlocks></code>. }}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minGPU  =  
 
|minGPU  =  
 +
|minSM    = 2.0
 
|minDX    = 9.0
 
|minDX    = 9.0
 
|minHD    = 150 MB
 
|minHD    = 150 MB

Latest revision as of 08:31, 13 May 2023

Duck Game
Duck Game cover
Developers
Landon Podbielski
Publishers
Adult Swim Games
Engines
XNA
Release dates
Windows June 4, 2015
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Duck Game on MobyGames
Duck Game on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-Free when launched directly from DuckGame.exe.[1] Although mod support and multiplayer don't work.
Windows
It is possible to run the game on Linux natively using this patch based on XnaToFna relinker.[2]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\DuckGame\<Steam-user-id>\Options
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/312530/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Some levels have fixed cameras, fixed cameras use 16:9 ratios, so there will be black bars on those levels.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 60 FPS due to physics.[3]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard Input Remapping.
Keyboard Input Remapping.
Controller Input Remapping.
Controller Input Remapping.

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Sound Effects, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
8 Versus
LAN play
8 Versus
Online play
8 Versus

Connection types

Issues

Game freezing on level change[citation needed]

Some mods handle unlocks incorrectly and add a lot of invalid data to the players' save files, causing the game to freeze while loading it. To fix the saves, visit %USERPROFILE%\Documents\DuckGame\Profiles, open the .pro files with a text editor, and delete all text inside them starting from <Unlocks> and ending at </Unlocks>.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) DirectX 9.0 compatible
Shader model 2.0 support


Notes

  1. Notes regarding Steam Play (Linux) data:

References