This article is about the
emulation of a console or deprecated PC platform on Windows, macOS (OS X), or Linux.
Dolphin
|
|
Dolphin Team |
Windows |
2003 |
Linux |
July 13, 2008 |
macOS (OS X) |
2010 |
|
Dolphin is an open-source[1] GameCube and Wii emulator that supports many extra features not present on the original consoles.
Key points
- About 36% of games are considered perfect (No issues) and 60% are considered playable (Minor glitches).[2]
General information
- Dolphin Website
- Dolphin Blog
- Dolphin Source Code (GitHub)
- Dolphin Compatibility List
Availability
Source |
DRM |
Notes |
Keys |
OS |
Official website |
|
Does not contain any games for copyright reasons. |
|
|
- Has a built-in auto-updater in the Development builds.
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\Dolphin Emulator\Config\ |
Save file(s) location
Video
Graphics feature |
State |
Notes |
Widescreen resolution |
|
Per-game basis. Natively supported by a few GameCube games and most Wii games. Non-native titles can be patched with an AR/Gecko code, if either exists, or forced with the Widescreen Hack combined with forcing an aspect ratio. |
Multi-monitor |
|
|
Ultra-widescreen |
|
Can be patched per-game with an AR/Gecko code, if either exists. |
4K Ultra HD |
|
Games can be rendered at various resolutions, up to and including 4K, although this causes issues with some games. |
Field of view (FOV) |
|
Can be patched per-game with an AR/Gecko code, if either exists. |
Windowed |
|
|
Borderless fullscreen windowed |
|
|
Anisotropic filtering (AF) |
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Up to 16 samples. |
Anti-aliasing (AA) |
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Up to 8x MSAA, 8x SSAA, and/or FXAA via a Post-Processing Effect. |
Vertical sync (Vsync) |
|
|
60 FPS |
|
Per-game basis. Natively supported by some games, others can be patched with an AR/Gecko code, if either exists. |
120+ FPS |
|
|
High dynamic range display (HDR) |
|
No HDR on GameCube and Wii hardware. |
Ray tracing (RT) |
|
No Ray-Tracing on GameCube and Wii due to age of systems. |
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Per-game basis. Not all games contain the ability to adjust the audio mix. |
Surround sound |
|
Per-game basis. If the game being played supported Dolby Pro Logic II on the Wii or GameCube, it can be converted to 5.1 surround sound. |
Subtitles |
|
Per-game basis. Not all games support subtitles. |
Closed captions |
|
Per-game basis. Not all games support closed captions. |
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Polish |
|
|
|
|
VR support
3D modes |
State |
Notes |
Native 3D |
| Side-by-side, top-and-bottom, anaglyph, HDMI 3D, and passive. |
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11, 12 |
D3D12 backend was added on February 16, 2016 through update 4.0-8933.[5] D3D12 backend was temporarily removed on May 19, 2017 through update 5.0-3774[6] and subsequently brought back in completely redone form on April 1, 2019 through update 5.0-9878.[7]
The D3D9 backend was removed on October 6, 2013 through update 4.0-155.[8] |
OpenGL |
4.4 |
|
Software renderer |
|
Extremely slow. Only for debugging purposes. |
Metal support |
|
Native Metal backend support added on July 23, 2022 through update 5.0-16965.[9] MoltenVK backend support added on November 30, 2018 through update 5.0-9173.[10] |
Vulkan |
1.1 |
Vulkan backend was added on October 1, 2016 through update 5.0-748.[11][12] |
Executable |
32-bit |
64-bit | ARM |
Notes |
Windows |
|
| |
32-bit support was dropped on May 20, 2014 since update 4.0-1624.[3][4] |
macOS (OS X) | |
| |
|
Linux | |
| |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
A dual-core CPU with SSE2 support.
| A modern quad-core (or greater) CPU running at 3GHz or faster. |
System memory (RAM) |
2 GB |
8 GB |
Hard disk drive (HDD) |
| |
Video card (GPU) |
OpenGL 4.4 compatible DirectX 11 compatible
| Vulkan and/or DirectX 12 compatible. |
- A 64-bit operating system is required. Support for Windows 7 and 8.x was dropped in 5.0-16393.[13]
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.12 (Sierra) | |
Processor (CPU) |
Dual core
| Quad Core |
System memory (RAM) |
2 GB | |
Hard disk drive (HDD) |
| |
Video card (GPU) |
OpenGL 4.4 compatible | |
- A 64-bit operating system is required.
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Ubuntu 18.04 LTS, Fedora 23 | |
Processor (CPU) |
Dual core
| Quad Core |
System memory (RAM) |
2 GB | |
Hard disk drive (HDD) |
| |
Video card (GPU) |
OpenGL 4.4 compatible | |
- A 64-bit operating system is required.
Notes
- ↑ Equivalent to the internal storage of a Wii console.
- ↑ GameCube data, separated by region.
- ↑ Save states are stored here.
References