Difference between revisions of "Divinity II: Developer's Cut"
From PCGamingWiki, the wiki about fixing PC games
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=== [[Save game cloud syncing]] === | === [[Save game cloud syncing]] === | ||
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− | | | + | |steam cloud = true |
− | | | + | |steam cloud notes = Syncs only saved games. |
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− | + | |gamesave manager = true | |
− | | | + | |gamesave manager notes= Only Ego Draconis listed in database. |
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==Video settings== | ==Video settings== |
Revision as of 03:23, 9 November 2013
Cover image missing, please upload it | |
Developers | |
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Larian Studios | |
Engines | |
Gamebryo | |
Release dates | |
Windows | October 18, 2012 |
Key points
- Previously released as Divinity II: Ego Draconis and Divinity II: The Dragon Knight Saga.
- Good PC version with many graphical options
- In-game option for anti-aliasing does nothing
- Micro-stuttering on Windows Vista/7.
General information
Availability
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs only saved games. |
Video settings
Anti-aliasing (AA)
- In-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut.
Instructions |
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Input settings
Audio settings
Issues fixed
Low framerate
Instructions |
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Micro-stuttering on Windows Vista/7
Instructions |
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Instructions |
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Allow Inverted Mouse in Dragon Form
Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP (SP3) / Vista | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | GeForce 7600 (256 MB VRAM) | GeForce 8800 (512 MB VRAM) |